Torque3D/Engine/source
LuisAntonRebollo a4c8e1d881 Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
2014-11-30 02:23:02 +01:00
..
app Merge pull request #922 from eightyeight/fix-http-post 2014-11-08 15:35:32 +11:00
cinterface Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
collision Minor Improvement to depthSortList.cpp 2014-11-04 06:18:24 -05:00
component Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
console tabs 2014-11-20 14:38:17 -06:00
core Added Sanity Check for out of memory 2014-11-04 06:49:09 -05:00
environment Merge pull request #618 from BeamNG/clouds_shader_sampler_reg 2014-11-30 02:20:31 +01:00
forest Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
gfx Merge pull request #931 from BeamNG/terrain_layer_format 2014-11-30 02:22:39 +01:00
gui Merge pull request #929 from BeamNG/remove_old_opengl_code 2014-11-30 02:22:24 +01:00
i18n Improvements to console refactor code 2012-10-12 19:12:06 +01:00
lighting Merge pull request #932 from BeamNG/reduce_RT_changes 2014-11-30 02:22:52 +01:00
main Allow return status to be specified using quitWithStatus. 2014-09-24 09:24:29 +10:00
materials Merge pull request #929 from BeamNG/remove_old_opengl_code 2014-11-30 02:22:24 +01:00
math Merge pull request #877 from GarageGames/revert-794-euler_to_quat_revert 2014-11-24 11:02:00 +11:00
navigation NavPath::alwaysRender works the same as NavMesh::alwaysRender. 2014-07-08 14:42:59 +02:00
platform Cleaning up and streamlining Types.h, 2014-11-04 07:50:24 -05:00
platformMac Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformWin32 Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
platformX86UNIX Merge pull request #842 from eightyeight/console-func-refactor 2014-10-24 00:42:58 +11:00
postFx Merge pull request #934 from BeamNG/postfx_opengl 2014-11-30 02:23:02 +01:00
renderInstance Merge pull request #932 from BeamNG/reduce_RT_changes 2014-11-30 02:22:52 +01:00
scene Reduce innecesary changes on Render Target textures. 2014-11-08 18:34:21 +01:00
sfx Merge pull request #917 from jamesu/fix_audio_print 2014-11-12 09:37:16 +11:00
shaderGen Merge pull request #933 from BeamNG/shadergen_glsl 2014-11-30 02:22:58 +01:00
sim Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
T3D Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders 2014-11-30 02:20:00 +01:00
terrain Merge pull request #931 from BeamNG/terrain_layer_format 2014-11-30 02:22:39 +01:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Merge pull request #884 from GarageGames/development-3.6 2014-11-05 20:28:01 +11:00
util Merge branch 'master' into console-func-refactor 2014-10-14 15:09:11 +11:00
windowManager Merge pull request #788 from eightyeight/return-status-code 2014-10-24 00:31:05 +11:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00