mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Navmesh load/save now uses builtin file abstraction.
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@ -28,9 +28,9 @@
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#endif
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#ifdef TORQUE_NAVIGATION_ENABLED
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#include "walkabout/navPath.h"
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#include "walkabout/navMesh.h"
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#include "walkabout/coverPoint.h"
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#include "navigation/navPath.h"
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#include "navigation/navMesh.h"
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#include "navigation/coverPoint.h"
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#endif // TORQUE_NAVIGATION_ENABLED
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class AIPlayer : public Player {
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@ -20,8 +20,6 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include <stdio.h>
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#include "navMesh.h"
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#include "navContext.h"
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#include <DetourDebugDraw.h>
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@ -41,6 +39,8 @@
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#include "core/stream/bitStream.h"
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#include "math/mathIO.h"
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#include "core/fileio.h"
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extern bool gEditingMission;
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IMPLEMENT_CO_NETOBJECT_V1(NavMesh);
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@ -1496,22 +1496,31 @@ bool NavMesh::load()
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if(!dStrlen(mFileName))
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return false;
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FILE* fp = fopen(mFileName, "rb");
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if(!fp)
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File file;
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if(file.open(mFileName, File::Read) != File::Ok)
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{
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file.close();
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Con::errorf("Could not open file %s when loading navmesh %s.",
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mFileName, getName() ? getName() : getIdString());
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return false;
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}
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// Read header.
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NavMeshSetHeader header;
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fread(&header, sizeof(NavMeshSetHeader), 1, fp);
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file.read(sizeof(NavMeshSetHeader), (char*)&header);
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if(header.magic != NAVMESHSET_MAGIC)
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{
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fclose(fp);
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return 0;
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file.close();
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Con::errorf("Navmesh magic incorrect when loading navmesh %s; possible corrupt navmesh file %s.",
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getName() ? getName() : getIdString(), mFileName);
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return false;
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}
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if(header.version != NAVMESHSET_VERSION)
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{
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fclose(fp);
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return 0;
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file.close();
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Con::errorf("Navmesh version incorrect when loading navmesh %s; possible corrupt navmesh file %s.",
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getName() ? getName() : getIdString(), mFileName);
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return false;
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}
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if(nm)
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@ -1519,14 +1528,18 @@ bool NavMesh::load()
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nm = dtAllocNavMesh();
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if(!nm)
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{
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fclose(fp);
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file.close();
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Con::errorf("Out of memory when loading navmesh %s.",
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getName() ? getName() : getIdString());
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return false;
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}
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dtStatus status = nm->init(&header.params);
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if(dtStatusFailed(status))
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{
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fclose(fp);
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file.close();
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Con::errorf("Failed to initialise navmesh params when loading navmesh %s.",
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getName() ? getName() : getIdString());
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return false;
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}
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@ -1534,32 +1547,32 @@ bool NavMesh::load()
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for(U32 i = 0; i < header.numTiles; ++i)
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{
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NavMeshTileHeader tileHeader;
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fread(&tileHeader, sizeof(tileHeader), 1, fp);
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file.read(sizeof(NavMeshTileHeader), (char*)&tileHeader);
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if(!tileHeader.tileRef || !tileHeader.dataSize)
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break;
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unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
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if(!data) break;
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memset(data, 0, tileHeader.dataSize);
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fread(data, tileHeader.dataSize, 1, fp);
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file.read(tileHeader.dataSize, (char*)data);
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nm->addTile(data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, 0);
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}
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S32 s;
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fread(&s, sizeof(S32), 1, fp);
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file.read(sizeof(S32), (char*)&s);
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setLinkCount(s);
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fread(const_cast<F32*>(mLinkVerts.address()), sizeof(F32), s * 6, fp);
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fread(const_cast<F32*>(mLinkRads.address()), sizeof(F32), s, fp);
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fread(const_cast<U8*>(mLinkDirs.address()), sizeof(U8), s, fp);
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fread(const_cast<U8*>(mLinkAreas.address()), sizeof(U8), s, fp);
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fread(const_cast<unsigned short*>(mLinkFlags.address()), sizeof(unsigned short), s, fp);
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fread(const_cast<U32*>(mLinkIDs.address()), sizeof(U32), s, fp);
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file.read(sizeof(F32) * s * 6, (char*)const_cast<F32*>(mLinkVerts.address()));
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file.read(sizeof(F32) * s, (char*)const_cast<F32*>(mLinkRads.address()));
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file.read(sizeof(U8) * s, (char*)const_cast<U8*>(mLinkDirs.address()));
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file.read(sizeof(U8) * s, (char*)const_cast<U8*>(mLinkAreas.address()));
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file.read(sizeof(U16) * s, (char*)const_cast<U16*>(mLinkFlags.address()));
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file.read(sizeof(F32) * s, (char*)const_cast<U32*>(mLinkIDs.address()));
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mLinksUnsynced.fill(false);
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mLinkSelectStates.fill(Unselected);
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mDeleteLinks.fill(false);
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fclose(fp);
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file.close();
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updateTiles();
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@ -1581,18 +1594,17 @@ DefineEngineMethod(NavMesh, load, bool, (),,
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bool NavMesh::save()
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{
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#ifdef WALKABOUT_DEMO
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Con::errorf("Sorry, this demo code doesn't allow you to save NavMeshes to files.");
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Con::executef("OnWalkaboutDemoSave");
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return false;
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#else
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if(!dStrlen(mFileName) || !nm)
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return false;
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// Save our navmesh into a file to load from next time
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FILE* fp = fopen(mFileName, "wb");
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if(!fp)
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File file;
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if(file.open(mFileName, File::Write) != File::Ok)
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{
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file.close();
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Con::errorf("Could not open file %s when saving navmesh %s.",
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mFileName, getName() ? getName() : getIdString());
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return false;
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}
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// Store header.
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NavMeshSetHeader header;
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@ -1606,7 +1618,7 @@ bool NavMesh::save()
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header.numTiles++;
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}
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memcpy(&header.params, nm->getParams(), sizeof(dtNavMeshParams));
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fwrite(&header, sizeof(NavMeshSetHeader), 1, fp);
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file.write(sizeof(NavMeshSetHeader), (const char*)&header);
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// Store tiles.
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for(U32 i = 0; i < nm->getMaxTiles(); ++i)
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@ -1617,24 +1629,23 @@ bool NavMesh::save()
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NavMeshTileHeader tileHeader;
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tileHeader.tileRef = nm->getTileRef(tile);
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tileHeader.dataSize = tile->dataSize;
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fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
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fwrite(tile->data, tile->dataSize, 1, fp);
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file.write(sizeof(tileHeader), (const char*)&tileHeader);
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file.write(tile->dataSize, (const char*)tile->data);
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}
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S32 s = mLinkIDs.size();
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fwrite(&s, sizeof(S32), 1, fp);
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fwrite(mLinkVerts.address(), sizeof(F32), s * 6, fp);
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fwrite(mLinkRads.address(), sizeof(F32), s, fp);
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fwrite(mLinkDirs.address(), sizeof(U8), s, fp);
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fwrite(mLinkAreas.address(), sizeof(U8), s, fp);
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fwrite(mLinkFlags.address(), sizeof(unsigned short), s, fp);
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fwrite(mLinkIDs.address(), sizeof(U32), s, fp);
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file.write(sizeof(S32), (const char*)&s);
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file.write(sizeof(F32) * s * 6, (const char*)mLinkVerts.address());
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file.write(sizeof(F32) * s, (const char*)mLinkRads.address());
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file.write(sizeof(U8) * s, (const char*)mLinkDirs.address());
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file.write(sizeof(U8) * s, (const char*)mLinkAreas.address());
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file.write(sizeof(U16) * s, (const char*)mLinkFlags.address());
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file.write(sizeof(U32) * s, (const char*)mLinkIDs.address());
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fclose(fp);
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file.close();
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return true;
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#endif
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}
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DefineEngineMethod(NavMesh, save, void, (),,
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@ -349,7 +349,7 @@ private:
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Vector<F32> mLinkRads; ///< Radius of each link
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Vector<U8> mLinkDirs; ///< Direction (one-way or bidirectional)
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Vector<U8> mLinkAreas; ///< Area ID
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Vector<unsigned short> mLinkFlags; ///< Flags
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Vector<U16> mLinkFlags; ///< Flags
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Vector<U32> mLinkIDs; ///< ID number of each link
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Vector<U8> mLinkSelectStates; ///< Selection state of links
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Vector<bool> mDeleteLinks; ///< Link will be deleted next build.
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@ -154,7 +154,7 @@ private:
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dtQueryFilter mFilter;
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S32 mCurIndex;
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Vector<Point3F> mPoints;
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Vector<unsigned short> mFlags;
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Vector<U16> mFlags;
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Vector<Point3F> mVisitPoints;
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F32 mLength;
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@ -78,7 +78,7 @@ struct LinkData {
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bool ledge;
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bool climb;
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bool teleport;
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LinkData(unsigned short flags = 0)
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LinkData(U16 flags = 0)
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{
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walk = flags & WalkFlag;
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jump = flags & JumpFlag;
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@ -88,7 +88,7 @@ struct LinkData {
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climb = flags & ClimbFlag;
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teleport = flags & TeleportFlag;
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}
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unsigned short getFlags() const
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U16 getFlags() const
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{
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return
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(walk ? WalkFlag : 0) |
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