Commit graph

83 commits

Author SHA1 Message Date
AzaezelX 4ee8df8863 windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 2019-05-24 14:12:04 -05:00
Brian Roberts 518cd593b2 revert to using the stock mac framework, and encapsulate nonstandard openal extensions usage under a set of #if defined(AL_ALEXT_PROTOTYPES) blocks 2019-05-24 11:11:09 -05:00
Brian Roberts 6c6bd7596b conformed the function pointer table fill-out pattern to prior usage cases mac side, though it would appear we've still got issues finding the methods to bind 2019-05-21 23:27:59 -05:00
Brian Roberts a5f2848b0d (partial) mac compilation correction -
1) correct cmake to look to the included openal-soft, not the system framework.
2) (incorrect) stubb-ins for library to function table binds
2019-05-21 21:31:30 -05:00
Areloch 8d3821219f Added practicing's openAL eax fix 2019-05-19 21:33:58 -05:00
Areloch 1ec048f41d Merge pull request #2220 from irei1as/development
Changes for SFXSound::setPosition(time)
2019-03-30 18:42:19 -05:00
Areloch 33f8a75529 Merge pull request #2281 from marauder2k7/OpenALDevBuildBranch
OpenALEffects
2019-03-30 14:39:06 -05:00
Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
marauder2k7 ffa93fafa6 OpenALEffects
Ground work, this commit enables reverb zones and opens the slots for
other effects to be added later. Tested using the full template. Build
your openal dll and your full.exe use one of the environment presets and
it will work
2018-10-29 18:01:56 +00:00
Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel aad3578d1c sfx shadowvar cleanup 2018-03-13 21:25:02 -05:00
Azaezel 407e3d95b2 SFXMemoryStream::read clarification. 2018-03-13 18:05:30 -05:00
irei1as 70d417a402 Update sfxSound.cpp 2018-03-11 17:29:30 +01:00
irei1as 23ded86100 Update sfxSound.h 2018-03-11 17:25:30 +01:00
irei1as 0419ed0475 Update sfxSound.cpp 2018-03-11 17:20:59 +01:00
Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Marc Chapman b70f89afa2 sfx-legacy 2017-07-27 00:03:53 +01:00
Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 2017-07-26 21:10:43 +01:00
Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. 2017-07-26 20:18:27 +01:00
Azaezel 5fcb90cafd kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
Phillip Khandeliants 20e63ad763 Fixed V547: Expression is always false
'ov_read' function returns a signed long, that is stored in an unsigned integer 'bytesRead'. Comparsion 'bytesRead < 0' doesn't make sense, since an unsigned number >= 0.
2017-04-27 11:29:03 +03:00
Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912
Reordering initialization methods #1912
2017-04-26 01:11:51 -05:00
Masquara 15f67015d3 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
Thomas "elfprince13" Dickerson 609b378369 The wrong array was being indexed, and the type checker didn't catch it because it was a variadic function 2017-01-05 20:01:52 -05:00
Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2
more unused variable cleanups
2016-10-23 21:04:36 +02:00
Areloch 33f4ead242 Merge pull request #1803 from Azaezel/chasingElsey
clang: trailing else
2016-10-21 01:42:14 -05:00
Areloch 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight
clang: constructor initialization order
2016-10-19 08:39:12 -05:00
Areloch 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
Azaezel 1ee127b753 more unused variable cleanups 2016-10-16 14:41:34 -05:00
Azaezel fbfd3ed8ed clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel d30dedd7c5 clang: trailing else 2016-10-14 17:57:20 -05:00
RexTimmy dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
Anis f30aac3655 Merge pull request #1424 from rextimmy/fmod_crash_fix
Changed order of fmodex library unload.
2016-02-16 00:26:47 +01:00
Areloch 1a009d6dd3 Merge pull request #1443 from Areloch/TAM_Implementation
TAML, Assets and Modules implementation
2015-11-12 23:54:27 -06:00
Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert
Replace uses of dStrIsEmpty with new String::isEmpty
2015-10-31 23:40:13 -05:00
Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
rextimmy f128b45170 Changed order of fmodex library unload. 2015-09-25 22:40:24 +10:00
Areloch 527c3790d6 Issue found with PVS-Studio:
Many instances where we would create a object via a new call, and then check that it was non-null.

This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
2015-07-21 23:22:21 -05:00
Raul Ferriz 5ef130d581 Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 2015-06-06 17:40:49 -05:00
Daniel Buckmaster 6c92ab065e Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
Conflicts:
	Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Ben Payne 71a57db507 Fix copy paste error in conditional 2015-02-20 18:42:33 -05:00
Areloch 3fe0fe1b92 Merge pull request #1000 from Winterleaf/FMod-64bit-fix
FMod switching DLLS if 64 bit.
2015-02-20 00:42:05 -06:00
James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls
- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00