mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 06:33:49 +00:00
Merge pull request #1000 from Winterleaf/FMod-64bit-fix
FMod switching DLLS if 64 bit.
This commit is contained in:
commit
3fe0fe1b92
1 changed files with 5 additions and 1 deletions
|
|
@ -169,7 +169,11 @@ void SFXFMODProvider::init()
|
|||
const char* pDllName; // plugin-based DLL
|
||||
const char* eventDllName;
|
||||
|
||||
#ifdef TORQUE_OS_WIN
|
||||
#ifdef _WIN64
|
||||
dllName = "fmodex64.dll";
|
||||
pDllName = "fmodexp64.dll";
|
||||
eventDllName = "fmod_event64.dll";
|
||||
#elif defined(TORQUE_OS_WIN)
|
||||
dllName = "fmodex.dll";
|
||||
pDllName = "fmodexp.dll";
|
||||
eventDllName = "fmod_event.dll";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue