mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
substitutions -- Implementation of special substitution statements on datablock fields.
This commit is contained in:
parent
9391fcad4e
commit
0b84fccdd2
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "T3D/debris.h"
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@ -269,6 +273,9 @@ void DebrisData::initPersistFields()
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addField("ignoreWater", TypeBool, Offset(ignoreWater, DebrisData), "If true, this debris object will not collide with water, acting as if the water is not there.");
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endGroup("Behavior");
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// disallow some field substitutions
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onlyKeepClearSubstitutions("emitters"); // subs resolving to "~~", or "~0" are OK
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onlyKeepClearSubstitutions("explosion");
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Parent::initPersistFields();
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}
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "T3D/fx/explosion.h"
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@ -412,6 +416,12 @@ void ExplosionData::initPersistFields()
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"Distance (in the explosion normal direction) of the PointLight position "
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"from the explosion center." );
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// disallow some field substitutions
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onlyKeepClearSubstitutions("debris"); // subs resolving to "~~", or "~0" are OK
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onlyKeepClearSubstitutions("emitter");
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onlyKeepClearSubstitutions("particleEmitter");
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onlyKeepClearSubstitutions("soundProfile");
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onlyKeepClearSubstitutions("subExplosion");
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Parent::initPersistFields();
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}
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "T3D/fx/particleEmitter.h"
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@ -293,6 +297,9 @@ void ParticleEmitterData::initPersistFields()
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endGroup( "ParticleEmitterData" );
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// disallow some field substitutions
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disableFieldSubstitutions("particles");
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onlyKeepClearSubstitutions("poolData"); // subs resolving to "~~", or "~0" are OK
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Parent::initPersistFields();
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}
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "T3D/projectile.h"
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@ -274,6 +278,13 @@ void ProjectileData::initPersistFields()
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"A value of 1.0 will assume \"normal\" influence upon it.\n"
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"The magnitude of gravity is assumed to be 9.81 m/s/s\n\n"
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"@note ProjectileData::isBallistic must be true for this to have any affect.");
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// disallow some field substitutions
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onlyKeepClearSubstitutions("explosion");
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onlyKeepClearSubstitutions("particleEmitter");
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onlyKeepClearSubstitutions("particleWaterEmitter");
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onlyKeepClearSubstitutions("sound");
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onlyKeepClearSubstitutions("splash");
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onlyKeepClearSubstitutions("waterExplosion");
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Parent::initPersistFields();
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}
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "T3D/shapeBase.h"
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@ -586,6 +590,10 @@ void ShapeBaseData::initPersistFields()
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endGroup( "Reflection" );
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// disallow some field substitutions
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onlyKeepClearSubstitutions("debris"); // subs resolving to "~~", or "~0" are OK
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onlyKeepClearSubstitutions("explosion");
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onlyKeepClearSubstitutions("underwaterExplosion");
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Parent::initPersistFields();
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}
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "console/console.h"
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@ -858,6 +862,7 @@ breakContinue:
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Con::errorf(ConsoleLogEntry::General, "%s: Unable to instantiate non-datablock class %s.", getFileLine(ip), (const char*)callArgv[1]);
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// Clean up...
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delete object;
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currentNewObject = NULL;
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ip = failJump;
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break;
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}
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@ -893,6 +898,14 @@ breakContinue:
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currentNewObject->setCopySource( parent );
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currentNewObject->assignFieldsFrom( parent );
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// copy any substitution statements
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SimDataBlock* parent_db = dynamic_cast<SimDataBlock*>(parent);
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if (parent_db)
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{
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SimDataBlock* currentNewObject_db = dynamic_cast<SimDataBlock*>(currentNewObject);
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if (currentNewObject_db)
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currentNewObject_db->copySubstitutionsFrom(parent_db);
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}
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}
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else
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{
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "console/consoleObject.h"
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@ -681,6 +685,39 @@ AbstractClassRep* ConsoleObject::getClassRep() const
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return NULL;
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}
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bool ConsoleObject::disableFieldSubstitutions(const char* fieldname)
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{
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StringTableEntry slotname = StringTable->insert(fieldname);
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for (U32 i = 0; i < sg_tempFieldList.size(); i++)
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{
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if (sg_tempFieldList[i].pFieldname == slotname)
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{
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sg_tempFieldList[i].doNotSubstitute = true;
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sg_tempFieldList[i].keepClearSubsOnly = false;
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return true;
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}
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}
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return false;
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}
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bool ConsoleObject::onlyKeepClearSubstitutions(const char* fieldname)
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{
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StringTableEntry slotname = StringTable->insert(fieldname);
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for (U32 i = 0; i < sg_tempFieldList.size(); i++)
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{
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if (sg_tempFieldList[i].pFieldname == slotname)
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{
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sg_tempFieldList[i].doNotSubstitute = false;
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sg_tempFieldList[i].keepClearSubsOnly = true;
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return true;
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}
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}
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return false;
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}
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String ConsoleObject::_getLogMessage(const char* fmt, va_list args) const
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{
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String objClass = "UnknownClass";
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@ -20,6 +20,10 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#ifndef _CONSOLEOBJECT_H_
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#define _CONSOLEOBJECT_H_
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@ -492,6 +496,7 @@ public:
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setDataFn( NULL ),
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getDataFn( NULL )
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{
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doNotSubstitute = keepClearSubsOnly = false;
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}
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StringTableEntry pFieldname; ///< Name of the field.
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@ -509,6 +514,8 @@ public:
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TypeValidator *validator; ///< Validator, if any.
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SetDataNotify setDataFn; ///< Set data notify Fn
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GetDataNotify getDataFn; ///< Get data notify Fn
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bool doNotSubstitute;
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bool keepClearSubsOnly;
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WriteDataNotify writeDataFn; ///< Function to determine whether data should be written or not.
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};
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typedef Vector<Field> FieldList;
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@ -1054,6 +1061,9 @@ public:
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static ConsoleObject* __findObject( const char* ) { return NULL; }
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static const char* __getObjectId( ConsoleObject* ) { return ""; }
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protected:
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static bool disableFieldSubstitutions(const char* in_pFieldname);
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static bool onlyKeepClearSubstitutions(const char* in_pFieldname);
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};
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#define addNamedField(fieldName,type,className) addField(#fieldName, type, Offset(fieldName,className))
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "platform/platform.h"
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#include "console/simDatablock.h"
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#include "T3D/gameBase/gameConnectionEvents.h"
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#include "T3D/gameBase/gameConnection.h"
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#include "core/stream/bitStream.h"
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#include "console/compiler.h"
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IMPLEMENT_CO_DATABLOCK_V1(SimDataBlock);
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SimObjectId SimDataBlock::sNextObjectId = DataBlockObjectIdFirst;
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@ -52,6 +58,260 @@ SimDataBlock::SimDataBlock()
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setModDynamicFields(true);
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setModStaticFields(true);
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}
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// this implements a simple structure for managing substitution statements.
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SimDataBlock::SubstitutionStatement::SubstitutionStatement(StringTableEntry slot, S32 idx, const char* value)
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{
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this->slot = slot;
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this->idx = idx;
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this->value = dStrdup(value);
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}
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SimDataBlock::SubstitutionStatement::~SubstitutionStatement()
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{
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dFree(value);
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}
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void SimDataBlock::SubstitutionStatement::replaceValue(const char* value)
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{
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dFree(this->value);
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this->value = dStrdup(value);
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}
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// this is the copy-constructor for creating temp-clones.
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SimDataBlock::SimDataBlock(const SimDataBlock& other, bool temp_clone) : SimObject(other, temp_clone)
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{
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modifiedKey = other.modifiedKey;
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}
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// a destructor is added to SimDataBlock so that we can delete any substitutions.
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SimDataBlock::~SimDataBlock()
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{
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clear_substitutions();
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}
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void SimDataBlock::clear_substitutions()
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{
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for (S32 i = 0; i < substitutions.size(); i++)
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delete substitutions[i];
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substitutions.clear();
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}
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void SimDataBlock::addSubstitution(StringTableEntry slot, S32 idx, const char* subst)
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{
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AssertFatal(subst != 0 && subst[0] == '$' && subst[1] == '$', "Bad substition statement string added");
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subst += 2;
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while (dIsspace(*subst))
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subst++;
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bool empty_subs = (*subst == '\0');
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for (S32 i = 0; i < substitutions.size(); i++)
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{
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if (substitutions[i] && substitutions[i]->slot == slot && substitutions[i]->idx == idx)
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{
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if (empty_subs)
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{
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delete substitutions[i];
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substitutions[i] = 0;
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onRemoveSubstitution(slot, idx);
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}
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else
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{
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substitutions[i]->replaceValue(subst);
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onAddSubstitution(slot, idx, subst);
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}
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return;
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}
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}
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if (!empty_subs)
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{
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substitutions.push_back(new SubstitutionStatement(slot, idx, subst));
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onAddSubstitution(slot, idx, subst);
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}
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}
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const char* SimDataBlock::getSubstitution(StringTableEntry slot, S32 idx)
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{
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for (S32 i = 0; i < substitutions.size(); i++)
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{
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if (substitutions[i] && substitutions[i]->slot == slot && substitutions[i]->idx == idx)
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return substitutions[i]->value;
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}
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return 0;
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}
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bool SimDataBlock::fieldHasSubstitution(StringTableEntry slot)
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{
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for (S32 i = 0; i < substitutions.size(); i++)
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if (substitutions[i] && substitutions[i]->slot == slot)
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return true;
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return false;
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}
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void SimDataBlock::printSubstitutions()
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{
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for (S32 i = 0; i < substitutions.size(); i++)
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if (substitutions[i])
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Con::errorf("SubstitutionStatement[%s] = \"%s\" -- %d", substitutions[i]->slot, substitutions[i]->value, i);
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}
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void SimDataBlock::copySubstitutionsFrom(SimDataBlock* other)
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{
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clear_substitutions();
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if (!other)
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return;
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for (S32 i = 0; i < other->substitutions.size(); i++)
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{
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if (other->substitutions[i])
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{
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SubstitutionStatement* subs = other->substitutions[i];
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substitutions.push_back(new SubstitutionStatement(subs->slot, subs->idx, subs->value));
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}
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}
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}
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// This is the method that evaluates any substitution statements on a datablock and does the
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// actual replacement of substituted datablock fields.
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//
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// Much of the work is done by passing the statement to Con::evaluate() but first there are
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// some key operations performed on the statement.
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// -- Instances of "%%" in the statement are replaced with the id of the <obj> object.
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// -- Instances of "##" are replaced with the value of <index>.
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//
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// There are also some return values that get special treatment.
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// -- An empty result will produce a realtime error message.
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// -- A result of "~~" will leave the original field value unchanged.
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// -- A result of "~0" will clear the original field to "" without producing an error message.
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//
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void SimDataBlock::performSubstitutions(SimDataBlock* dblock, const SimObject* obj, S32 index)
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{
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if (!dblock || !dblock->getClassRep())
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{
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// error message
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return;
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}
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char obj_str[32];
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dStrcpy(obj_str, Con::getIntArg(obj->getId()));
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char index_str[32];
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dStrcpy(index_str, Con::getIntArg(index));
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for (S32 i = 0; i < substitutions.size(); i++)
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{
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if (substitutions[i])
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{
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static char buffer[1024];
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static char* b_oob = &buffer[1024];
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char* b = buffer;
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// perform special token expansion (%% and ##)
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const char* v = substitutions[i]->value;
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while (*v != '\0')
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{
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// identify "%%" tokens and replace with <obj> id
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if (v[0] == '%' && v[1] == '%')
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{
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const char* s = obj_str;
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while (*s != '\0')
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{
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b[0] = s[0];
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b++;
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s++;
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}
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v += 2;
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}
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// identify "##" tokens and replace with <index> value
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else if (v[0] == '#' && v[1] == '#')
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{
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const char* s = index_str;
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while (*s != '\0')
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{
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b[0] = s[0];
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b++;
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s++;
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}
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v += 2;
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}
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else
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{
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b[0] = v[0];
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b++;
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v++;
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}
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}
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AssertFatal((uintptr_t)b < (uintptr_t)b_oob, "Substitution buffer overflowed");
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b[0] = '\0';
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// perform the statement evaluation
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Compiler::gSyntaxError = false;
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//Con::errorf("EVAL [%s]", avar("return %s;", buffer));
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const char *result = Con::evaluate(avar("return %s;", buffer), false, 0);
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if (Compiler::gSyntaxError)
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{
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Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- syntax error",
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substitutions[i]->slot, substitutions[i]->value);
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Compiler::gSyntaxError = false;
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return;
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}
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// output a runtime console error when a substitution produces and empty result.
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if (result == 0 || result[0] == '\0')
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{
|
||||
Con::errorf("Field Substitution Failed: field=\"%s\" substitution=\"%s\" -- empty result",
|
||||
substitutions[i]->slot, substitutions[i]->value);
|
||||
return;
|
||||
}
|
||||
|
||||
// handle special return values
|
||||
if (result[0] == '~')
|
||||
{
|
||||
// if value is "~~" then keep the existing value
|
||||
if (result[1] == '~' && result[2] == '\0')
|
||||
continue;
|
||||
// if "~0" then clear it
|
||||
if (result[1] == '0' && result[2] == '\0')
|
||||
result = "";
|
||||
}
|
||||
|
||||
const AbstractClassRep::Field* field = dblock->getClassRep()->findField(substitutions[i]->slot);
|
||||
if (!field)
|
||||
{
|
||||
// this should be very unlikely...
|
||||
Con::errorf("Field Substitution Failed: unknown field, \"%s\".", substitutions[i]->slot);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (field->keepClearSubsOnly && result[0] != '\0')
|
||||
{
|
||||
Con::errorf("Field Substitution Failed: field \"%s\" of datablock %s only allows \"$$ ~~\" (keep) and \"$$ ~0\" (clear) field substitutions. [%s]",
|
||||
substitutions[i]->slot, this->getClassName(), this->getName());
|
||||
continue;
|
||||
}
|
||||
|
||||
// substitute the field value with its replacement
|
||||
Con::setData(field->type, (void*)(((const char*)(dblock)) + field->offset), substitutions[i]->idx, 1, &result, field->table, field->flag);
|
||||
|
||||
//dStrncpy(buffer, result, 255);
|
||||
//Con::errorf("SUBSTITUTION %s.%s[%d] = %s idx=%s", Con::getIntArg(getId()), substitutions[i]->slot, substitutions[i]->idx, buffer, index_str);
|
||||
|
||||
// notify subclasses of a field modification
|
||||
dblock->onStaticModified(substitutions[i]->slot);
|
||||
}
|
||||
}
|
||||
|
||||
// notify subclasses of substitution operation
|
||||
if (substitutions.size() > 0)
|
||||
dblock->onPerformSubstitutions();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
|
@ -96,14 +356,37 @@ void SimDataBlock::onStaticModified(const char* slotName, const char* newValue)
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void SimDataBlock::packData(BitStream*)
|
||||
// packData() and unpackData() do nothing in the stock implementation, but here
|
||||
// they've been modified to pack and unpack any substitution statements.
|
||||
//
|
||||
void SimDataBlock::packData(BitStream* stream)
|
||||
{
|
||||
for (S32 i = 0; i < substitutions.size(); i++)
|
||||
{
|
||||
if (substitutions[i])
|
||||
{
|
||||
stream->writeFlag(true);
|
||||
stream->writeString(substitutions[i]->slot);
|
||||
stream->write(substitutions[i]->idx);
|
||||
stream->writeString(substitutions[i]->value);
|
||||
}
|
||||
}
|
||||
stream->writeFlag(false);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void SimDataBlock::unpackData(BitStream*)
|
||||
void SimDataBlock::unpackData(BitStream* stream)
|
||||
{
|
||||
clear_substitutions();
|
||||
while(stream->readFlag())
|
||||
{
|
||||
char slotName[256];
|
||||
S32 idx;
|
||||
char value[256];
|
||||
stream->readString(slotName);
|
||||
stream->read(&idx);
|
||||
stream->readString(value);
|
||||
substitutions.push_back(new SubstitutionStatement(StringTable->insert(slotName), idx, value));
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -20,6 +20,10 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#ifndef _SIMDATABLOCK_H_
|
||||
#define _SIMDATABLOCK_H_
|
||||
|
||||
|
|
@ -172,6 +176,32 @@ public:
|
|||
/// Used by the console system to automatically tell datablock classes apart
|
||||
/// from non-datablock classes.
|
||||
static const bool __smIsDatablock = true;
|
||||
protected:
|
||||
struct SubstitutionStatement
|
||||
{
|
||||
StringTableEntry slot;
|
||||
S32 idx;
|
||||
char* value;
|
||||
SubstitutionStatement(StringTableEntry slot, S32 idx, const char* value);
|
||||
~SubstitutionStatement();
|
||||
void replaceValue(const char* value);
|
||||
};
|
||||
Vector<SubstitutionStatement*> substitutions;
|
||||
void clear_substitutions();
|
||||
public:
|
||||
/*C*/ SimDataBlock(const SimDataBlock&, bool = false);
|
||||
/*D*/ ~SimDataBlock();
|
||||
|
||||
void addSubstitution(StringTableEntry field, S32 idx, const char* subst);
|
||||
const char* getSubstitution(StringTableEntry field, S32 idx);
|
||||
S32 getSubstitutionCount() { return substitutions.size(); }
|
||||
void performSubstitutions(SimDataBlock*, const SimObject*, S32 index=0);
|
||||
void copySubstitutionsFrom(SimDataBlock* other);
|
||||
void printSubstitutions();
|
||||
bool fieldHasSubstitution(StringTableEntry slot);
|
||||
virtual void onAddSubstitution(StringTableEntry, S32 idx, const char* subst) { }
|
||||
virtual void onRemoveSubstitution(StringTableEntry, S32 idx) { }
|
||||
virtual void onPerformSubstitutions() { }
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -20,6 +20,10 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#include "platform/platform.h"
|
||||
#include "platform/platformMemory.h"
|
||||
#include "console/simObject.h"
|
||||
|
|
@ -915,6 +919,29 @@ void SimObject::setDataField(StringTableEntry slotName, const char *array, const
|
|||
|
||||
S32 array1 = array ? dAtoi(array) : 0;
|
||||
|
||||
// Here we check to see if <this> is a datablock and if <value>
|
||||
// starts with "$$". If both true than save value as a runtime substitution.
|
||||
if (dynamic_cast<SimDataBlock*>(this) && value[0] == '$' && value[1] == '$')
|
||||
{
|
||||
if (!this->allowSubstitutions())
|
||||
{
|
||||
Con::errorf("Substitution Error: %s datablocks do not allow \"$$\" field substitutions. [%s]",
|
||||
this->getClassName(), this->getName());
|
||||
return;
|
||||
}
|
||||
|
||||
if (fld->doNotSubstitute)
|
||||
{
|
||||
Con::errorf("Substitution Error: field \"%s\" of datablock %s prohibits \"$$\" field substitutions. [%s]",
|
||||
slotName, this->getClassName(), this->getName());
|
||||
return;
|
||||
}
|
||||
|
||||
// add the substitution
|
||||
((SimDataBlock*)this)->addSubstitution(slotName, array1, value);
|
||||
return;
|
||||
}
|
||||
|
||||
if(array1 >= 0 && array1 < fld->elementCount && fld->elementCount >= 1)
|
||||
{
|
||||
// If the set data notify callback returns true, then go ahead and
|
||||
|
|
@ -2612,6 +2639,16 @@ DefineEngineMethod( SimObject, dump, void, ( bool detailed ), ( false ),
|
|||
}
|
||||
}
|
||||
|
||||
// If the object is a datablock with substitution statements,
|
||||
// they get printed out as part of the dump.
|
||||
if (dynamic_cast<SimDataBlock*>(object))
|
||||
{
|
||||
if (((SimDataBlock*)object)->getSubstitutionCount() > 0)
|
||||
{
|
||||
Con::printf("Substitution Fields:");
|
||||
((SimDataBlock*)object)->printSubstitutions();
|
||||
}
|
||||
}
|
||||
Con::printf( "Dynamic Fields:" );
|
||||
if(object->getFieldDictionary())
|
||||
object->getFieldDictionary()->printFields(object);
|
||||
|
|
|
|||
|
|
@ -20,6 +20,10 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "sfx/sfxProfile.h"
|
||||
|
|
@ -114,6 +118,9 @@ void SFXProfile::initPersistFields()
|
|||
|
||||
endGroup( "Sound" );
|
||||
|
||||
// disallow some field substitutions
|
||||
disableFieldSubstitutions("description");
|
||||
|
||||
Parent::initPersistFields();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue