Commit graph

3110 commits

Author SHA1 Message Date
Areloch
32c7f2c7a7 Merge pull request #2286 from Azaezel/NFD_Update
Nfd update
2019-02-01 19:34:38 -06:00
Azaezel
2eb58e4cb7 portwork from jeff to use farFrustumQuad for the vertex shader 2019-01-31 13:00:52 -06:00
Areloch
b03e7a79b7 Broke it down to work with a single probe for confirmation of general math and behavior. 2019-01-31 11:44:09 -06:00
Azaezel
0baa410619 nextfreemask does nothing for proximity mines as there are no subclasses on this chain, but does bump it's enum value over the limit with the new addition to sceneobject. so killed it. 2019-01-31 06:45:10 -06:00
Areloch
3efbdbf9e1 Shifts the verts used to match the fullscreen quad setup of vector light, utilizing FarFrustuQuadVerts 2019-01-30 13:52:59 -06:00
Azaezel
26ee0d986f reference cleanups:
1) kill off extraneous cubemap and irradiancecubemap source-to-shader variable ties
2) use the cubemap arrays (renderdoc for instance doesn't list them as being input at all if they're never used)
3) use the vert file
2019-01-30 06:29:39 -06:00
Azaezel
1dfd130d85 explicitly bound the namedtexttargets to input slots. shifted brdf slot on up to 3 (from 5) to cluster flat vs array entries. though it does not appear at time of writing that that is in fact binding... 2019-01-28 22:10:57 -06:00
Azaezel
e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged
pretty sure the offending leak-line creeps in with
 561f010f2e/Templates/BaseGame/game/tools/base/utils/swatchButtons.ed.cs (L34)
comparative release/debug results in
string gridBitmap = "\c0"
vs
string gridBitmap = "ic\c1Gl\c0"
and the relavent initpersistfields entry of TypeString points to
561f010f2e/Engine/source/console/consoleTypes.h (L71)
which is likely causing malformation
2019-01-28 21:04:51 -06:00
Azaezel
7a8dd96808 should only need to set the brdf texture the once 2019-01-28 01:36:17 -06:00
Azaezel
1607f58bc4 typofix for bbMinArray, cubemap array lookups for irradiance and spec 2019-01-28 00:31:01 -06:00
Areloch
2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 2019-01-26 02:05:18 -06:00
Azaezel
26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) 2019-01-22 02:03:14 -06:00
Areloch
a77eb37f9a Merge pull request #2292 from Azaezel/highlightHax
afxRenderHighlightMgr: account for hardware skinning
2019-01-21 15:18:19 -06:00
Areloch
8717c6a376 Merge pull request #2300 from OTHGMars/SDL_Joystick2
Sdl joystick2
2019-01-21 15:17:31 -06:00
Areloch
72af45ef69 Merge pull request #2294 from OTHGMars/GuiInputCtrl
Adds features to GuiInputCtrl
2019-01-21 15:14:37 -06:00
Areloch
5b7e2edb66 WIP hook-in of the cubemap array.
Also inversed probe transforms to make them correct.
2019-01-21 01:50:13 -06:00
Areloch
c0e8b047f5 Shifted the rest of the probe render code to hook into the array'd uniforms, made the reflection probe shader definition refer to the array shader. 2019-01-19 00:31:42 -06:00
OTHGMars
3af77bbf15 Adds support for SDL joystick and game controllers. 2019-01-10 20:09:05 -05:00
OTHGMars
0ae675839e Adds event codes for 2 POV hat masks, 2 trackballs and the guide button. 2019-01-10 20:06:54 -05:00
OTHGMars
2add57079d Updated to work without keyboard event refactor. 2019-01-10 17:44:30 -05:00
Marc Chapman
e5884c56a7 Sqlite Console refactor, also rename param to make tooltip function more helpful 2019-01-10 21:31:17 +00:00
Glenn Smith
a78235dd06 Fix Input::getKeyCode on software keyboard layouts
Input::getAscii goes Torque keyCode -> SDL Scancode -> SDL Keycode -> SDL ascii key name
Input::getKeycode used to be SDL ascii key name -> SDL Scancode -> Torque keyCode

This mismatch made software keyboard layouts behave incorrectly in different places. For example, you would bind a key to an ActionMap and it would activate with a different button than specified.
2019-01-10 04:15:22 -05:00
Areloch
8633884145 Merge pull request #2287 from Azaezel/macUpdates2
corrects compilation errors on mac
2019-01-09 09:42:19 -06:00
Azaezel
4d3d800051 skylights do actually have a position. 0,0,0. so we can include those without messing with things. and we'll want to sum/count for blending purposes down the line. not render over each other 2019-01-08 11:16:05 -06:00
Areloch
f110158654 Probe Array WIP 2019-01-07 20:34:19 -06:00
Brian Roberts
6e4ed303f6 Update afxRenderHighlightMgr.cpp 2019-01-07 11:41:17 -06:00
Azaezel
7939d08c6a afxRenderHighlightMgr: account for hardware skinning 2019-01-07 06:22:24 -06:00
Areloch
d74a25540f Merge pull request #2282 from OTHGMars/CanvasResize
Fixes CanvasSizeChangeSignal and Canvas::onResize()  under SDL
2019-01-06 04:51:18 -06:00
Azaezel
547a2e28eb no message 2019-01-02 17:53:17 -06:00
Azaezel
94fe66a451 use the newer c_controlInterface file 2019-01-02 17:52:20 -06:00
Azaezel
be4cf58fb8 corrects compilation errors on non-mac unix derivatives 2019-01-01 15:41:59 -06:00
Azaezel
13ce1a7441 corrects compilation errors on mac 2019-01-01 13:11:46 -06:00
Azaezel
b0aa733c4e NFD updated to 1.1.4 2019-01-01 10:58:53 -06:00
Azaezel
453958234e console conversion 2018-12-12 16:01:26 -06:00
Azaezel
1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 2018-12-12 14:54:22 -06:00
Azaezel
a7fc407284 corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
Azaezel
c3f0157331 ReflectProbeMaterialInfo::setProbeParameters buffer binding correction (again, set order as colorbuffer = 1, matinfo = 2 for gbuffer consistency) 2018-12-10 03:39:31 -06:00
Azaezel
6aff0c26bf Merge branch 'PBR_PR' into PBR_PR_GLWIP 2018-12-10 01:19:41 -06:00
Areloch
835513b861 Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files
Also added it to do the prefilter/irrad processing on any StaticCubemap selected.
2018-12-10 00:46:28 -06:00
Azaezel
a9cb78b67f straight convert of RGBA16F saving support for probes. should note gl side seems to be having an issue with loading probes thats resulting in color channel swapping. 2018-12-09 18:09:45 -06:00
Areloch
58cf310971 Merge pull request #2284 from OTHGMars/SDLMonitor
Fills in monitor functions in PlatformWindowManagerSDL
2018-12-09 15:36:15 -06:00
Areloch
368a0041d1 Merge pull request #2283 from OTHGMars/SDLFocus
Adds handlers for sdl focus events.
2018-12-09 15:36:00 -06:00
Areloch
121ca2ac97 Merge pull request #2258 from Areloch/OthroCameraFix
Fixes the front/back ortho views in the editors
2018-12-09 15:35:38 -06:00
Areloch
bb30de04f7 Merge branch 'development' into ConvexProxies 2018-12-09 15:34:12 -06:00
Areloch
900816fcd0 Merge pull request #2186 from rextimmy/physx_3_4
Physx 3.4
2018-12-09 15:28:43 -06:00
Areloch
cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface
New cinterface
2018-12-09 15:28:22 -06:00
Areloch
644f4071ed Merge pull request #2246 from lukaspj/update-cinterface
Update CInterface
2018-12-09 15:24:29 -06:00
Areloch
ad2493bef2 Merge pull request #2228 from lukaspj/fix-enginexmlexport
Make EngineAPI Export work properly
2018-12-09 14:52:27 -06:00
Areloch
6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Areloch
81dcac1190 Initial WIP of the Modern Editor Layout 2018-12-08 12:50:31 -06:00