nextfreemask does nothing for proximity mines as there are no subclasses on this chain, but does bump it's enum value over the limit with the new addition to sceneobject. so killed it.

This commit is contained in:
Azaezel 2019-01-31 06:45:10 -06:00
parent 6e4ed303f6
commit 0baa410619

View file

@ -72,8 +72,7 @@ class ProximityMine: public Item
protected:
enum MaskBits {
DeployedMask = Parent::NextFreeMask,
ExplosionMask = Parent::NextFreeMask << 1,
NextFreeMask = Parent::NextFreeMask << 2
ExplosionMask = Parent::NextFreeMask << 1
};
enum State