Azaezel
c60be9a17e
suggested revisions
2016-01-13 15:08:21 -06:00
Azaezel
62506214d0
footstep and impact enum extension support
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Removes hardcoded case statements in favor of an offset-driven approach.
2016-01-11 22:23:13 -06:00
Cameron Porter
4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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for linux and OSX. Correct a couple of warnings and errors preventing builds on linux.
2016-01-09 00:37:45 -06:00
Areloch
45a19453ee
Merge pull request #1469 from Areloch/recurseDumpDirectories_fix
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Recurse dump directories fix
2016-01-08 00:20:04 -06:00
Areloch
c2da755dc2
Fix for the directory scan for modules so it doesn't trim off characters in the path.
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Resubmitted to clear the excess history entries.
2016-01-08 00:19:11 -06:00
Areloch
c44d827c41
Merge pull request #1490 from rextimmy/drawRectFill_fix
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Fix for OpenGL/D3D11 bottom border offset
2015-12-28 11:31:56 -06:00
rextimmy
e3b228db8b
Fix for OpenGL/D3D11 bottom border offset
2015-12-28 09:17:14 +10:00
Areloch
24dc8e6990
Merge pull request #1473 from Tribes2-SCP/tinyXMLFix
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Fix TinyXML Build errors
2015-12-21 01:10:15 -06:00
Areloch
d30529bbeb
Merge pull request #1459 from Azaezel/dangedDecalDatablocks
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corrects ghosted decal datablock lookup flaw
2015-12-20 02:17:56 -06:00
Areloch
10ee9c4e97
Merge pull request #1484 from Bloodknight/MinorHeaderPathFixes
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Updated paths for collada tdictionary.h
2015-12-20 01:52:51 -06:00
Marc Chapman
ac7d6e6691
Updated paths for collada tdictionary.h
2015-12-13 03:33:39 +00:00
Areloch
e94bdba318
Merge pull request #1480 from Ragora/fixEditorCrashes
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Fix NULL pointer Crashes in WorldEditor::selectObject & unselectObject
2015-12-08 18:59:53 -06:00
Azaezel
ee83c8b66c
Extacted AI tweaks:
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attackradius - seperate value/callbacks to allow AI to be coded to move and shoot.
slowdown triggered by 2x movetolerance rather than a fixed 5 untis.
void AIPlayer::updateMove(const Move* move) - 'lag' correction.
getTargetDistance - c side distance calculation with enabled option.
2015-12-04 11:24:20 -06:00
Azaezel
f06db00255
dynamic_cast check for regeneration for paranoias sake + an alias method.
2015-12-03 18:34:53 -06:00
Robert MacGregor
d6226a71ca
Fix NULL pointer deref crashes in WorldEditor::selectObject & WorldEditor::unSelectObject
2015-12-02 01:47:29 -05:00
Areloch
21be97d206
Missed a few files.
2015-12-01 00:49:37 -06:00
Areloch
a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
2015-12-01 00:10:13 -06:00
Azaezel
45055f8f3e
formatting
2015-11-27 18:18:21 -06:00
Azaezel
e63c0a78a3
NavMeshUpdateAll leak suppression (not 100% preventative)
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1) Reset the build when adding potential dirties to the list to ensure it isn't trying to kill off a dirty entry that it's passed by.
2) mSaveIntermediates = true; causes leakage even with all this. still tracking that end.
3) Need to remove a dead tile whether there's new data to replace it with or not. Empty tiles are an entirely possible case. Even a probable one if you have high verticality in a level.
4) Likewise you don't want to re-feed the same geometry list for a given tile in case the conditions have changed.
5) If no vertcount then clear all geometry entries. (that one might be paranoia)
2015-11-27 17:43:08 -06:00
Azaezel
b0b39b5f83
mDirtyTiles changed from std::queue to a vector
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allows us to leverage .push_back_unique(&foo); and .clear();
2015-11-27 16:17:30 -06:00
Areloch
272e3138a0
Merge pull request #1470 from Azaezel/waterIsNotStatic
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As I nor az have been able to find any issues with this so far, I'll push this through. We can handle any emergent problems as they come up, but so far it looks solid.
2015-11-26 12:37:20 -06:00
Robert MacGregor
d3c7edfe42
Fix TinyXML Build errors
2015-11-22 02:45:25 -05:00
Azaezel
b6bd8c863c
removes StaticObjectType flag from water objects.
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https://github.com/GarageGames/Torque3D/issues/1458
2015-11-20 10:52:57 -06:00
Areloch
703fff01fb
Merge pull request #1460 from Azaezel/FileFallbackFoulups
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fillin for fallbacks for filesystem funcs
2015-11-16 21:42:22 -06:00
Areloch
113bb6b62d
Merge pull request #1463 from Azaezel/bulletBreak3
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missed a convexSweepTest early-out check.
2015-11-14 16:12:57 -06:00
Areloch
00ca1e8692
Merge pull request #1464 from Azaezel/bulletModule
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bullet module
2015-11-14 15:40:59 -06:00
Azaezel
b48802c6c4
bullet module
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verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00
Azaezel
74a194a277
missed a convexSweepTest early-out check.
2015-11-14 11:26:42 -06:00
Areloch
498ed63f0b
Merge pull request #1438 from Azaezel/rektRadius
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explosion cover miscalc
2015-11-14 00:43:49 -06:00
Areloch
dbe870f8e5
Merge pull request #1433 from Azaezel/CommandControl
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The TypeCommand type brings up a full notepad-esque interface.
2015-11-13 00:31:22 -06:00
Areloch
1a009d6dd3
Merge pull request #1443 from Areloch/TAM_Implementation
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TAML, Assets and Modules implementation
2015-11-12 23:54:27 -06:00
Areloch
92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
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This all seems to work pretty well.
2015-11-12 12:49:58 -06:00
Azaezel
ce2964d2d0
diffuse/albedo texture linearization
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http://http.developer.nvidia.com/GPUGems3/gpugems3_ch24.html
2015-11-11 13:52:46 -06:00
Azaezel
f719731c52
fillin for fallbacks for filesystem funcs
2015-11-09 19:40:30 -06:00
Areloch
51b6469922
Merge pull request #1439 from Azaezel/initTextureSpace
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ensures opengl texSpaceMat is initialized from the get-go
2015-11-09 10:55:10 -06:00
Areloch
9d726bb9ed
Merge pull request #1453 from blackwc/playJournal-template-fix
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playJournal fix and removed depcrecated command line options
2015-11-09 10:24:30 -06:00
Areloch
c2e5eb82af
Merge pull request #1457 from Azaezel/meshRoadMats
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hooks meshroads up to the material system for castrays
2015-11-09 10:01:37 -06:00
Azaezel
b1fccc848c
corrects ghosted decal datablock lookup flaw
2015-11-07 09:04:47 -06:00
Azaezel
f4d40bf1b0
hooks meshroads up to the material system for castrays (at a minimum, sound playback)
2015-11-05 10:18:17 -06:00
Areloch
bc44aba31c
Merge pull request #1428 from Azaezel/hashHorking
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cuts the shadergen hashkey generator down from a 64 bit to a 32 bit key.
2015-11-05 00:12:03 -06:00
Azaezel
b778121fc4
castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets.
2015-11-02 23:06:51 -06:00
Azaezel
24f7dc8314
rtparams(#) needs to match the ssaomask register
2015-11-02 23:01:43 -06:00
Azaezel
1c23583fba
world editor spline lerp display. advancedist controls size between steps. highlighted the tip of the arrows
2015-11-02 15:12:49 -06:00
Azaezel
aacbd5d2bc
red to blue so you can easier tell which way the triangle is pointing at a glance
2015-11-02 14:57:26 -06:00
Azaezel
fd56496e61
recolor and rescale for path marker representations to make those easier toi distinguish and interact with
2015-11-02 14:24:50 -06:00
Areloch
165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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Replace uses of dStrIsEmpty with new String::isEmpty
2015-10-31 23:40:13 -05:00
Areloch
db7363df12
Merge pull request #947 from eightyeight/trigger-inheritance
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Make Trigger friendlier towards inheritance
2015-10-29 22:06:59 -05:00
blackwc
ca37e9f84e
fix playJournal instruction in comments
2015-10-28 22:52:16 -04:00
blackwc
bba604a043
playJournal fix and removed depcrecated command line options
2015-10-28 22:46:17 -04:00
Areloch
000649e840
Merge pull request #1452 from rextimmy/skybox_vertex_format_fix
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Corrected SkyBox vertex format
2015-10-27 01:00:24 -05:00