red to blue so you can easier tell which way the triangle is pointing at a glance

This commit is contained in:
Azaezel 2015-11-02 14:57:26 -06:00
parent fd56496e61
commit aacbd5d2bc

View file

@ -300,7 +300,9 @@ void Marker::initGFXResources()
verts[1].point = wedgePoints[1] * 1.25f;
verts[2].point = wedgePoints[2] * 1.25f;
verts[3].point = wedgePoints[3] * 1.25f;
verts[0].color = verts[1].color = verts[2].color = verts[3].color = GFXVertexColor(ColorI(255, 0, 0, 255));
verts[1].color = GFXVertexColor(ColorI(255, 0, 0, 255));
verts[0].color = verts[2].color = verts[3].color = GFXVertexColor(ColorI(0, 0, 255, 255));
smVertexBuffer.unlock();
smPrimitiveBuffer.set(GFX, 24, 12, GFXBufferTypeStatic);