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@ -113,8 +113,8 @@ DefineConsoleFunction(NavMeshUpdateAll, void, (S32 objid, bool remove), (0, fals
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for(U32 i = 0; i < set->size(); i++)
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{
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NavMesh *m = static_cast<NavMesh*>(set->at(i));
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if (m)
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{
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if (m)
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{
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m->cancelBuild();
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m->buildTiles(obj->getWorldBox());
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}
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