Thomas "elfprince13" Dickerson
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39bea37fa0
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minor fixes, and converted the type table
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2017-01-06 17:19:36 -05:00 |
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Thomas "elfprince13" Dickerson
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500383591c
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TSShapeConstruct commands converted
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2017-01-06 17:19:27 -05:00 |
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Thomas "elfprince13" Dickerson
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b215bfb933
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executef converted
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2017-01-06 17:19:16 -05:00 |
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Thomas "elfprince13" Dickerson
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62e3fae060
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so many variadics.
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2017-01-06 17:19:08 -05:00 |
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Thomas "elfprince13" Dickerson
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0dfb15dc57
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Another set of templates converted to be variadic
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2017-01-06 17:18:47 -05:00 |
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Thomas "elfprince13" Dickerson
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88106f9032
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Fixed type inference for nulls in console functions
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2017-01-06 17:18:37 -05:00 |
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Thomas "elfprince13" Dickerson
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733fd3ef6d
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Fixed up the passing of the tuple types
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2017-01-06 17:18:18 -05:00 |
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Thomas "elfprince13" Dickerson
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35cc16d22c
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slightly better organization, but same compiling problem
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2017-01-06 17:18:06 -05:00 |
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Thomas "elfprince13" Dickerson
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26da831b01
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This commit is broken, but has a lot of important stuff in it. Trying to figure out why my constructor thinks it doesn't take any parameters
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2017-01-06 17:17:45 -05:00 |
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Thomas "elfprince13" Dickerson
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5a53fe7311
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Started variadic templates in engine API
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2017-01-06 17:17:24 -05:00 |
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Thomas Dickerson
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3f73bb99b9
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Merge pull request #2 from GarageGames/development
Jumping into the future
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2017-01-05 12:21:06 -05:00 |
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Areloch
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8a39f5e7b6
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Merge pull request #1896 from rextimmy/physics_shapes
PhysicsShapeData examples
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2017-01-04 02:23:28 -06:00 |
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Areloch
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95d2dd8bd6
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Merge pull request #1898 from rextimmy/physicsShape_updates
PhysicsShape applyTorque function
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2017-01-04 02:23:12 -06:00 |
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Areloch
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743bb67faf
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Merge pull request #1895 from John3/Unused1
Unused preDemoRecord()
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2017-01-04 02:22:38 -06:00 |
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rextimmy
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55e9af9786
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PhysicsShape applyTorque function
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2017-01-04 13:23:36 +10:00 |
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rextimmy
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a3173b566e
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PhysicsShapeData examples
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2017-01-03 10:24:47 +10:00 |
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Anis
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f42c9bd9b7
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Merge pull request #1828 from John3/fix696
fix issue #696
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2017-01-02 12:01:01 +01:00 |
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Anis
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d164781329
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Merge pull request #1829 from irei1as/patch-1
Adding depth option to the texture of guiOffscreenCanvas
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2017-01-02 11:52:36 +01:00 |
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Anis
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134ff42603
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Merge pull request #1891 from rextimmy/dx11_shadermodel_fix
D3D11 shadermodel version fix
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2017-01-02 11:49:51 +01:00 |
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Johxz
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731981dbb6
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Unused preDemoRecord()
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2017-01-01 22:17:45 -06:00 |
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rextimmy
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34e877b6e0
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Added feature level version to card profiler version string for D3D11
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2016-12-30 11:40:32 +10:00 |
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rextimmy
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86a95e748e
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Added getShaderModel string to D3D11 for use with shader version macros.
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2016-12-30 11:40:00 +10:00 |
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Areloch
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38554f7396
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Merge pull request #1885 from John3/updateLibVorbis135
update libvorbis 135
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2016-12-29 00:51:41 -06:00 |
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Johxz
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57429aea80
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del unnecessary files
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2016-12-29 00:24:24 -06:00 |
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Areloch
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8098f8f9ef
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Merge pull request #1889 from rextimmy/bullet_285
Bullet 2.85 update
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2016-12-29 00:16:16 -06:00 |
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Areloch
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46d81f5d26
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Merge pull request #1886 from Azaezel/socketSigShenanigans
looks like getsockname needs a slightly different signature for crossplat support
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2016-12-28 23:59:04 -06:00 |
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Areloch
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4257d14ad2
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Merge pull request #1890 from John3/torqueSimViewTool
added torque SimView tool
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2016-12-28 23:58:23 -06:00 |
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Areloch
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4a84c68137
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Merge pull request #1882 from rextimmy/gl_vsync
OpenGL vsync fixes.
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2016-12-28 21:45:12 -06:00 |
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Johxz
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260f108693
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added torque SimView tool
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2016-12-28 15:25:55 -06:00 |
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rextimmy
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c08f75f52a
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Bullet plugin update for bullet 2.85.
Fix potential crash with BtPlayer::_stepForward
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2016-12-28 18:33:19 +10:00 |
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rextimmy
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540c9b72c0
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Bullet 2.85 update
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2016-12-28 18:32:21 +10:00 |
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Areloch
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7688042112
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Merge pull request #1888 from Azaezel/updateEmpty
brings empty up to date for core and shader dirs
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2016-12-27 22:15:41 -06:00 |
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Areloch
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7d60b2109e
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Merge pull request #1883 from rextimmy/dx11_updates
DX11 updates
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2016-12-27 22:14:01 -06:00 |
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Areloch
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b19aba2e54
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Merge pull request #1879 from Azaezel/sRGBSwatch
colorPicker/swatch srgb display.
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2016-12-27 22:11:02 -06:00 |
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Areloch
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50c856f797
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Merge pull request #1887 from Azaezel/hdrCleanups
HDR review: remove from reflections, kill depth check, order of ops
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2016-12-27 22:10:41 -06:00 |
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Azaezel
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13c57e6562
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brings empty up to date for core and shader dirs
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2016-12-27 10:28:03 -06:00 |
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Azaezel
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646c62d9f4
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HDR review: remove from reflections, kill depth check, order of operations corrections.
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2016-12-27 10:24:49 -06:00 |
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Azaezel
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0831472ca4
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looks like getsockname needs a slightly different signature on the crossplatform end
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2016-12-26 14:19:53 -06:00 |
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Johxz
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d474b891df
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update libvorbis 135
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2016-12-25 19:04:52 -06:00 |
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rextimmy
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46037622c9
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D3DPER debug events for DX11
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2016-12-23 15:59:32 +10:00 |
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rextimmy
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4857e89ca8
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D3D11 fullscreen fix
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2016-12-23 15:43:45 +10:00 |
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rextimmy
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48dc2551c4
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GFXD3D11StateBlock improvements
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2016-12-23 15:08:23 +10:00 |
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rextimmy
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983b3211ed
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D3D11 Feature level 10 support and D3D11 device cleanup.
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2016-12-23 15:00:07 +10:00 |
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rextimmy
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415f4a046e
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OpenGL vsync fixes.
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2016-12-23 13:59:55 +10:00 |
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Azaezel
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d42b1a6be8
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colorPicker/swatch srgb display.
dependency from @rextimmy: tolinear and togamma for color+lumnance.
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2016-12-22 06:37:34 -06:00 |
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Areloch
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38bf2b8175
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Merge pull request #1874 from John3/readmeUpdate
readme update
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2016-12-21 22:46:10 -06:00 |
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John3
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f080eda9f2
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Update README.md
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2016-12-21 08:29:01 -06:00 |
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John3
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d7979d124c
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Update LICENSE.md
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2016-12-21 08:28:01 -06:00 |
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Areloch
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d3dd5ce235
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Merge pull request #1858 from Azaezel/options_ON
flips dx11, opengl, and sdl2 on by default now that those are no long…
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2016-12-20 23:36:29 -06:00 |
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Areloch
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fb9bd03073
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Merge pull request #1859 from rextimmy/multicanvas_gl_dx11
Multiple canvas support for GL and DX11
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2016-12-20 23:36:13 -06:00 |
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