minor fixes, and converted the type table

This commit is contained in:
Thomas "elfprince13" Dickerson 2017-01-06 16:36:25 -05:00
parent 500383591c
commit 39bea37fa0
3 changed files with 28 additions and 382 deletions

View file

@ -568,7 +568,15 @@ namespace engineAPI{
using SeqType = typename Gens<sizeof...(ArgTs)>::type;
};
struct MarshallHelpers {
template<typename ArgVT> struct MarshallHelpers {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ArgVT *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ArgVT *argv, const H& head, const Tail& ...tail){
argv[argc++] = EngineMarshallData(head);
marshallEach(argc, argv, tail...);
}
};
template<> struct MarshallHelpers<ConsoleValueRef> {
template<typename ...ArgTs> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const ArgTs& ...args){}
template<typename H, typename ...Tail> static void marshallEach(S32 &argc, ConsoleValueRef *argv, const H& head, const Tail& ...tail){
EngineMarshallData(head, argc, argv);
@ -1174,7 +1182,7 @@ public:
struct _EngineConsoleCallbackHelper : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
public:
_EngineConsoleCallbackHelper( StringTableEntry callbackName, SimObject* pThis )
@ -1219,7 +1227,7 @@ public:
template<typename P1> struct _EngineConsoleExecCallbackHelper : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
public:
_EngineConsoleExecCallbackHelper( SimObject* pThis )
@ -1263,7 +1271,7 @@ public:
template<> struct _EngineConsoleExecCallbackHelper<const char*> : public _BaseEngineConsoleCallbackHelper
{
private:
using Helper = engineAPI::detail::MarshallHelpers;
using Helper = engineAPI::detail::MarshallHelpers<ConsoleValueRef>;
public:
_EngineConsoleExecCallbackHelper( const char *callbackName )
{

View file

@ -648,395 +648,33 @@ template< typename T > const EngineFunctionTypeInfo< T > _EngineFunctionTypeTrai
// Function Argument Type Infos.
//--------------------------------------------------------------------------
template< typename R >
struct _EngineArgumentTypeTable< R() > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 0;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
#ifdef TORQUE_COMPILER_GCC
static const EngineTypeInfo* const ARGS[ 0 ];
#ifdef TORQUE_COMILER_GCC
#define ARGS_SIZE_SAFE(wanted) (wanted)
#else
static const EngineTypeInfo* const ARGS[ 1 ];
#define ARGS_SIZE_SAFE(wanted) (((wanted) < 1) ? 1 : (wanted))
#endif
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R > const EngineTypeInfo* const _EngineArgumentTypeTable< R() >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
#ifdef TORQUE_COMPILER_GCC
template< typename R > const EngineTypeInfo* const _EngineArgumentTypeTable< R() >::ARGS[ 0 ] = {};
#else
template< typename R > const EngineTypeInfo* const _EngineArgumentTypeTable< R() >::ARGS[ 1 ] = {};
#endif
template< typename R >
struct _EngineArgumentTypeTable< R( ... ) > : public _EngineArgumentTypeTable< R() >
template< typename R, typename ...ArgTs >
struct _EngineArgumentTypeTable< R( ArgTs ... ) > : public EngineArgumentTypeTable
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A >
struct _EngineArgumentTypeTable< R( A ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 1;
static const U32 NUM_ARGUMENTS = sizeof...(ArgTs);
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 1 ];
static const EngineTypeInfo* const ARGS[ ARGS_SIZE_SAFE(sizeof...(ArgTs)) ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A ) >::ARGS[ 1 ] =
template< typename R, typename ...ArgTs >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( ArgTs ... ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename ...ArgTs >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( ArgTs ... ) >::ARGS[ ARGS_SIZE_SAFE(sizeof...(ArgTs)) ] =
{
TYPE< typename EngineTypeTraits< A >::Type >()
TYPE< typename EngineTypeTraits< ArgTs >::Type >() ...
};
template< typename R, typename A >
struct _EngineArgumentTypeTable< R( A, ... ) > : public _EngineArgumentTypeTable< R( A ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B >
struct _EngineArgumentTypeTable< R( A, B ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 2;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 2 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B ) >::ARGS[ 2 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >()
};
template< typename R, typename A, typename B >
struct _EngineArgumentTypeTable< R( A, B, ... ) > : public _EngineArgumentTypeTable< R( A, B ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C >
struct _EngineArgumentTypeTable< R( A, B, C ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 3;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 3 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C ) >::ARGS[ 3 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >()
};
template< typename R, typename A, typename B, typename C >
struct _EngineArgumentTypeTable< R( A, B, C, ... ) > : public _EngineArgumentTypeTable< R( A, B, C ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D >
struct _EngineArgumentTypeTable< R( A, B, C, D ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 4;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 4 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D ) >::ARGS[ 4 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D >
struct _EngineArgumentTypeTable< R( A, B, C, D, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E >
struct _EngineArgumentTypeTable< R( A, B, C, D, E ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 5;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 5 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E ) >::ARGS[ 5 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 6;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 6 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F ) >::ARGS[ 6 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 7;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 7 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G ) >::ARGS[ 7 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 8;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 8 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H ) >::ARGS[ 8 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >(),
TYPE< typename EngineTypeTraits< H >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 9;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 9 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I ) >::ARGS[ 9 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >(),
TYPE< typename EngineTypeTraits< H >::Type >(),
TYPE< typename EngineTypeTraits< I >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 10;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 10 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J ) >::ARGS[ 10 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >(),
TYPE< typename EngineTypeTraits< H >::Type >(),
TYPE< typename EngineTypeTraits< I >::Type >(),
TYPE< typename EngineTypeTraits< J >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 11;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 11 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K ) >::ARGS[ 11 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >(),
TYPE< typename EngineTypeTraits< H >::Type >(),
TYPE< typename EngineTypeTraits< I >::Type >(),
TYPE< typename EngineTypeTraits< J >::Type >(),
TYPE< typename EngineTypeTraits< K >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) > : public EngineArgumentTypeTable
{
static const U32 NUM_ARGUMENTS = 12;
static const bool VARIADIC = false;
static const EngineTypeInfo* const RETURN;
static const EngineTypeInfo* const ARGS[ 12 ];
_EngineArgumentTypeTable()
: EngineArgumentTypeTable( TYPE< typename EngineTypeTraits< R >::Type >(), NUM_ARGUMENTS, ARGS ) {}
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::RETURN = TYPE< typename EngineTypeTraits< R >::Type >();
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
const EngineTypeInfo* const _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >::ARGS[ 12 ] =
{
TYPE< typename EngineTypeTraits< A >::Type >(),
TYPE< typename EngineTypeTraits< B >::Type >(),
TYPE< typename EngineTypeTraits< C >::Type >(),
TYPE< typename EngineTypeTraits< D >::Type >(),
TYPE< typename EngineTypeTraits< E >::Type >(),
TYPE< typename EngineTypeTraits< F >::Type >(),
TYPE< typename EngineTypeTraits< G >::Type >(),
TYPE< typename EngineTypeTraits< H >::Type >(),
TYPE< typename EngineTypeTraits< I >::Type >(),
TYPE< typename EngineTypeTraits< J >::Type >(),
TYPE< typename EngineTypeTraits< K >::Type >(),
TYPE< typename EngineTypeTraits< L >::Type >()
};
template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
struct _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L, ... ) > : public _EngineArgumentTypeTable< R( A, B, C, D, E, F, G, H, I, J, K, L ) >
template< typename R, typename ... ArgTs >
struct _EngineArgumentTypeTable< R( ArgTs ..., ... ) > : public _EngineArgumentTypeTable< R( ArgTs ... ) >
{
static const bool VARIADIC = true;
_EngineArgumentTypeTable() {}

View file

@ -109,7 +109,7 @@ public:
// Helper functions to fill in the command arguments
template<typename ...ArgTs> inline void addArgs(ArgTs ...args){
using Helper = engineAPI::detail::MarshallHelpers;
using Helper = engineAPI::detail::MarshallHelpers<String>;
Helper::marshallEach(argc, argv, args...);
}
};