Added feature level version to card profiler version string for D3D11

This commit is contained in:
rextimmy 2016-12-30 11:40:32 +10:00
parent 86a95e748e
commit 34e877b6e0
2 changed files with 17 additions and 1 deletions

View file

@ -47,12 +47,27 @@ void GFXD3D11CardProfiler::init()
mCardDescription = adapter.description;
mChipSet = adapter.chipSet;
mVersionString = adapter.driverVersion;
mVersionString = _getFeatureLevelStr();
mVideoMemory = adapter.vram;
}
Parent::init();
}
String GFXD3D11CardProfiler::_getFeatureLevelStr()
{
switch (D3D11->getFeatureLevel())
{
case D3D_FEATURE_LEVEL_11_0:
return String("Feature level 11.0");
case D3D_FEATURE_LEVEL_10_1:
return String("Feature level 10.1");
case D3D_FEATURE_LEVEL_10_0:
return String("Feature level 10.0");
default:
return String("Unknown feature level");
}
}
void GFXD3D11CardProfiler::setupCardCapabilities()
{
setCapability("maxTextureWidth", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);

View file

@ -41,6 +41,7 @@ protected:
void setupCardCapabilities();
bool _queryCardCap(const String &query, U32 &foundResult);
bool _queryFormat(const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips);
String _getFeatureLevelStr();
};
#endif