AzaezelX
1a2ca353f1
clean up editor ui seperations
2025-12-14 17:37:40 -06:00
Brian Roberts
9f29bee45f
Merge pull request #1606 from marauder2k9-torque/AssimpImportFixes
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Assimp Import Axis
2025-12-11 11:02:40 -06:00
Brian Roberts
d2e4ae383d
Merge pull request #1607 from Azaezel/alpha41/fixKeyvalue
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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set default hdr postfx keyvalue to baseline
2025-12-10 16:34:21 -06:00
AzaezelX
f57bc015a9
set default hdr postfx keyvalue to baseline
2025-12-10 16:29:09 -06:00
marauder2k7
dd1486c8d8
Update build-macos-clang.yml
2025-12-10 08:22:20 +00:00
marauder2k7
cc17dcdc17
Update assimpShapeLoader.cpp
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signage still causes issues
2025-12-10 08:21:47 +00:00
marauder2k7
a716107dd2
Assimp Import Axis
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Build a matrix to fix the assimp import to be zup yforward
2025-12-10 04:52:03 +00:00
Brian Roberts
b919ab50ed
Merge pull request #1604 from Sir-Skurpsalot/Skurpz/controls-menu-fixes
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Skurpz/controls menu fixes
2025-12-09 21:31:43 -06:00
Brian Roberts
bebce304b3
Merge pull request #1603 from Azaezel/alpha41/assetNetworkFollowup
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followup to https://github.com/TorqueGameEngines/Torque3D/pull/1601
2025-12-09 21:31:30 -06:00
Brian Roberts
3448d8f21a
Merge pull request #1605 from marauder2k9-torque/Asset-Networking
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follow up to asset data management
2025-12-09 21:31:04 -06:00
marauder2k7
34a8e5ef52
follow up to asset data management
2025-12-10 03:27:54 +00:00
Sir-Skurpsalot
083fe1e70f
Update utility.tscript
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ctrl key bitmap shows in keybinds menu now
2025-12-09 18:58:58 -07:00
Sir-Skurpsalot
6526e87724
Update optionsMenu.tscript
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Fixed re-mappable binds with "mouse" as the device not showing up in the menu.
2025-12-09 18:35:43 -07:00
Sir-Skurpsalot
2e291d8ab2
Update controlsMenu.tscript
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Fixed broken refreshing of the mapping list in the menu when you remap an action to a key / button that is already being used. Got rid of unused / broken / redundant functions in this script.
2025-12-09 18:31:01 -07:00
Sir-Skurpsalot
b55be19d7a
Update utility.tscript
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Fixed so remappable actions bound to the control key show the proper bitmap in the menu.
2025-12-09 18:25:18 -07:00
AzaezelX
3ec347b2bb
followup to https://github.com/TorqueGameEngines/Torque3D/pull/1601
2025-12-09 18:46:00 -06:00
Brian Roberts
af73e79424
Merge pull request #1601 from marauder2k9-torque/Asset-Networking
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Waiting to run
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Asset data management
2025-12-09 15:19:48 -06:00
Brian Roberts
1321c89686
Merge pull request #1602 from Azaezel/alpha41/glowyScrolly
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extra testcase
2025-12-09 15:19:37 -06:00
AzaezelX
2b95634a6b
extra testcase
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add a placeable, scrollable, glowing, decal arrow
2025-12-09 12:31:08 -06:00
marauder2k7
74638c0f2c
Asset data management
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Added functions to AssetManager to pack/unpack assets using an id hash instead of their id string this cuts down how much data is sent across the network for assets
All asset macros updated to use this new functionality.
2025-12-09 10:05:39 +00:00
Brian Roberts
563c0266e4
Merge pull request #1599 from Azaezel/cleanupCleanups
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Has been cancelled
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clean up polluted placeholder slots
2025-12-04 20:52:26 -06:00
AzaezelX
d822ebb178
clean up polluted placeholder slots
2025-12-04 20:51:37 -06:00
Brian Roberts
2ebd49a058
Merge pull request #1598 from Azaezel/profileCleanups
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Profile cleanups
2025-12-04 12:30:04 -06:00
AzaezelX
abe1bc6e1e
use modal = false profiles for overlay guis not intended to capture clicks
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minor layout adjustments
2025-12-04 10:35:00 -06:00
AzaezelX
dc41f1f4d7
add missing profiles
2025-12-04 10:33:27 -06:00
Brian Roberts
42e8687067
Merge pull request #1596 from Areloch/ReflectProbeDataCleanupFix
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Add cleanup of irradience and prefilter cubemap datas in reflection probes when the probe is deleted
2025-12-03 06:46:25 -06:00
Brian Roberts
d9db53d0a3
Merge pull request #1595 from Areloch/InspectorArrayAssetFixes
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Various fixes pertaining to handling of assets' macros and inspector fields that didn't work with array'd fields
2025-12-03 06:46:09 -06:00
Brian Roberts
5b3df0119a
Merge pull request #1594 from Azaezel/alpha41/shadervarCleanups
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eyePosWorld usage cleanups
2025-12-03 06:45:54 -06:00
JeffR
1741108a5b
Add cleanup of irradience and prefilter cubemap datas in reflection probes when the probe is deleted
2025-12-03 00:47:00 -06:00
JeffR
66f924ebd4
Updates TerrainMaterialAsset to utilize similar macros to everything else
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Updates groundCover to utilize TerrainMaterialAsset macros in place of straight StringTableEntry for type layers
Fixes formatting for several asset types' inspector fields so they correctly call down into prompting the AssetBrowser being shown with correct field naming, thus allowing fields that are arrays to have the right index when setting the target variable
Updates several asset helper macros to handle blank values for network traffic to actually be sent to client, thus allowing setting an asset to blank on the client, rather than only falling back
2025-12-03 00:33:14 -06:00
AzaezelX
727cf6de6b
eyePosWorld usage cleanups
2025-12-02 23:25:05 -06:00
Brian Roberts
9fe2eec813
Merge pull request #1587 from marauder2k9-torque/development
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Placeholder function argument vars
2025-11-26 02:08:42 -06:00
Brian Roberts
95482349e6
Merge pull request #1593 from marauder2k9-torque/AssimpImportFixes
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fix assimp import
2025-11-25 19:10:53 -06:00
marauder2k7
e345120d81
Merge pull request #8 from Azaezel/dsqFilters
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dsq detection filters
2025-11-26 01:09:41 +00:00
AzaezelX
9bcf8a90b2
dsq detection filters
2025-11-25 19:03:38 -06:00
marauder2k7
891ede5d59
Update assimpAppNode.cpp
2025-11-25 10:09:18 +00:00
marauder2k7
f817d7d903
further assimp fixes
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AppMesh position was being scaled twice since the node is now being scaled
Try and resolve fps from file instead of default 30
maxKeyTime should be outside the loop
2025-11-25 08:34:00 +00:00
marauder2k7
a5ed09fa57
fix assimp import
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Assimp importer now sets the collada options to fix up axis transformation
bounds are now created by tsmesh
top level nodes are now added to the processNodes stack so bounds and other root nodes can be found correctly
2025-11-24 07:54:53 +00:00
Brian Roberts
aa9a8154e1
Merge pull request #1592 from Azaezel/alpha41/crashTestDummies
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crashfixes
2025-11-23 20:55:41 -06:00
AzaezelX
2b8d7855e4
crashfixes
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IRangeValidatorScaled display was looking in the wrong var
afxMagicMissileData was misconverted and lacked a NULL initializer
2025-11-23 15:10:37 -06:00
Areloch
f2da4ac828
Merge pull request #1588 from marauder2k9-torque/XM-Document-Blind-Traversal
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XML Document Blind element traversal
2025-11-21 22:06:29 -06:00
Areloch
91e354fe99
Merge pull request #1591 from Azaezel/alpha41/thumbsSideways
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scroll thumb safety
2025-11-21 21:55:57 -06:00
Areloch
b8ae99e70e
Merge pull request #1590 from Azaezel/alpha41/glCVBSafety
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circular volatile buffer safety
2025-11-21 21:55:47 -06:00
AzaezelX
75883f74cf
scroll thumb safety
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avoid divnull
2025-11-20 20:56:18 -06:00
AzaezelX
473a45fbca
circular volatile buffer safety
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add padding to the circular volative buffer overlap test to avoid loop artifacting
2025-11-20 10:04:20 -06:00
Brian Roberts
d563583feb
Merge pull request #1589 from Azaezel/alpha41/splineColor
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Linux Build / ${{matrix.config.name}} (map[build_type:Release cc:gcc cxx:g++ generator:Ninja name:Ubuntu Latest GCC]) (push) Has been cancelled
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spline color visibility tweak
2025-11-18 18:57:04 -06:00
AzaezelX
6c7f15cff2
spline color visibility tweak
2025-11-18 18:56:24 -06:00
marauder2k7
b29de841ea
we should be failing on error
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fail when a unit test fails
2025-11-16 14:19:01 +00:00
marauder2k7
fe982c730c
Revert "Update astNodes.cpp"
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This reverts commit 9d9fe0db77 .
2025-11-16 14:17:14 +00:00
marauder2k7
9d9fe0db77
Update astNodes.cpp
2025-11-16 06:02:53 +00:00