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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
dsq detection filters
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891ede5d59
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@ -1359,16 +1359,19 @@ static bool enumDTSForImport(const char* shapePath, GuiTreeViewCtrl* tree)
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stats.numMeshes++;
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}
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// Get material count
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for (S32 i = 0; i < dtsShape->materialList->size(); i++)
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if (dtsShape->materialList)
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{
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S32 matId = tree->insertItem(matsID, dtsShape->materialList->getMaterialName(i).c_str(), "", "", 0, 0);
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stats.numMaterials++;
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GFXTextureObject* difTex = dtsShape->materialList->getDiffuseTexture(i);
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if (difTex)
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// Get material count
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for (S32 i = 0; i < dtsShape->materialList->size(); i++)
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{
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tree->insertItem(matId, difTex->getPath().c_str(), "", "", 0, 0);
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S32 matId = tree->insertItem(matsID, dtsShape->materialList->getMaterialName(i).c_str(), "", "", 0, 0);
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stats.numMaterials++;
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GFXTextureObject* difTex = dtsShape->materialList->getDiffuseTexture(i);
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if (difTex)
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{
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tree->insertItem(matId, difTex->getPath().c_str(), "", "", 0, 0);
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}
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}
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}
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@ -2003,7 +2006,7 @@ void AssetImporter::processShapeAsset(AssetImportObject* assetItem)
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{
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enumColladaForImport(filePath, shapeInfo, false);
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}
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else if (fileExt.compare("dts") == 0)
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else if ((fileExt.compare("dts") == 0) || (fileExt.compare("dsq") == 0))
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{
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enumDTSForImport(filePath, shapeInfo);
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}
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@ -2097,7 +2100,7 @@ void AssetImporter::processShapeAnimationAsset(AssetImportObject* assetItem)
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{
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enumColladaForImport(filePath, shapeInfo, false);
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}
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else if (fileExt.compare("dts") == 0)
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else if ((fileExt.compare("dts") == 0)|| (fileExt.compare("dsq") == 0))
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{
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enumDTSForImport(filePath, shapeInfo);
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}
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@ -610,7 +610,8 @@ bool AssimpShapeLoader::canLoadCachedDTS(const Torque::Path& path)
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{
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// Generate the cached filename
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Torque::Path cachedPath(path);
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cachedPath.setExtension("cached.dts");
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if (String::compare(path.getExtension(), "dsq") != 0)
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cachedPath.setExtension("cached.dts");
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// Check if a cached DTS newer than this file is available
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FileTime cachedModifyTime;
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@ -626,7 +627,6 @@ bool AssimpShapeLoader::canLoadCachedDTS(const Torque::Path& path)
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return true;
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}
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}
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return false;
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}
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@ -914,7 +914,8 @@ TSShape* assimpLoadShape(const Torque::Path &path)
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// TODO: add .cached.dts generation.
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// Generate the cached filename
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Torque::Path cachedPath(path);
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cachedPath.setExtension("cached.dts");
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if ( String::compare(path.getExtension(),"dsq") != 0)
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cachedPath.setExtension("cached.dts");
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// Check if an up-to-date cached DTS version of this file exists, and
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// if so, use that instead.
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@ -925,6 +926,17 @@ TSShape* assimpLoadShape(const Torque::Path &path)
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if (cachedStream.getStatus() == Stream::Ok)
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{
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TSShape *shape = new TSShape;
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if (String::compare(path.getExtension(), "dsq") == 0)
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{
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if (!shape->importSequences(&cachedStream, cachedPath.getFullPath()))
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{
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Con::errorf("assimpLoadShape: Load sequence file '%s' failed", cachedPath.getFullPath().c_str());
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delete shape;
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shape = NULL;
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}
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cachedStream.close();
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return shape;
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}
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bool readSuccess = shape->read(&cachedStream);
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cachedStream.close();
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