mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-23 00:23:46 +00:00
Torque3D - Game Engine
Added functions to AssetManager to pack/unpack assets using an id hash instead of their id string this cuts down how much data is sent across the network for assets All asset macros updated to use this new functionality. |
||
|---|---|---|
| .github | ||
| Engine | ||
| My Projects | ||
| Templates | ||
| Tools | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| LICENSE.md | ||
| README.md | ||
| vcpkg.json | ||
Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
Build Status:
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository