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https://github.com/TorqueGameEngines/Torque3D.git
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clean up polluted placeholder slots
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@ -25,8 +25,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
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};
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new GuiCrossHairHud(Reticle) {
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damageOffset = "0 10";
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BitmapAsset = "FPSEquipment:crosshair_image";
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BitmapFile = "data/FPSEquipment/images/weaponHud/crossHair.png";
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BitmapAsset = "";
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position = "624 344";
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extent = "32 32";
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minExtent = "8 8";
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@ -64,8 +63,7 @@ $guiContent = new GuiContainer(damageGuiOverlay) {
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiBitmapCtrl(previewImage) {
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BitmapAsset = "FPSEquipment:ryder_image";
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BitmapFile = "data/FPSEquipment/images/weaponHud/ryder.png";
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BitmapAsset = "UI:hudfill_image";
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position = "8 0";
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extent = "108 56";
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horizSizing = "width";
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