Updates TerrainMaterialAsset to utilize similar macros to everything else

Updates groundCover to utilize TerrainMaterialAsset macros in place of straight StringTableEntry for type layers
Fixes formatting for several asset types' inspector fields so they correctly call down into prompting the AssetBrowser being shown with correct field naming, thus allowing fields that are arrays to have the right index when setting the target variable
Updates several asset helper macros to handle blank values for network traffic to actually be sent to client, thus allowing setting an asset to blank on the client, rather than only falling back
This commit is contained in:
JeffR 2025-12-03 00:33:14 -06:00
parent 9fe2eec813
commit 66f924ebd4
13 changed files with 406 additions and 52 deletions

View file

@ -198,10 +198,19 @@ GuiControl* GuiInspectorTypeCubemapAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"CubemapAsset\", \"AssetBrowser.changeAsset\", %d, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"CubemapAsset\", \"AssetBrowser.changeAsset\", %d, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("object"), NULL, String::ToString(mInspector->getInspectObject()).c_str());

View file

@ -262,10 +262,19 @@ GuiControl* GuiInspectorTypeGUIAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"GUIAsset\", \"AssetBrowser.changeAsset\", %d, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"GUIAsset\", \"AssetBrowser.changeAsset\", %d, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
// Create "Open in ShapeEditor" button

View file

@ -484,13 +484,22 @@ GuiControl* GuiInspectorTypeMaterialAssetPtr::constructEditControl()
if (mInspector->getInspectObject() != nullptr)
{
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getIdString(), mCaption);
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());
previewImage = mInspector->getInspectObject()->getDataField(mCaption, NULL);
previewImage = mInspector->getInspectObject()->getDataField(varNameStr.end().c_str(), NULL);
}
else
{

View file

@ -150,10 +150,19 @@ GuiControl* GuiInspectorTypeParticleAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ParticleAsset\", \"AssetBrowser.changeAsset\", %d, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ParticleAsset\", \"AssetBrowser.changeAsset\", %d, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
// Create "Open in ShapeEditor" button

View file

@ -807,13 +807,22 @@ GuiControl* GuiInspectorTypeShapeAssetPtr::constructEditControl()
if (mInspector->getInspectObject() != nullptr)
{
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ShapeAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getIdString(), mCaption);
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ShapeAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());
previewImage = mInspector->getInspectObject()->getDataField(mCaption, NULL);
previewImage = mInspector->getInspectObject()->getDataField(varNameStr.end().c_str(), NULL);
}
else
{

View file

@ -473,10 +473,19 @@ GuiControl* GuiInspectorTypeTerrainAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"TerrainAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"TerrainAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());

View file

@ -49,7 +49,10 @@ StringTableEntry TerrainMaterialAsset::smNoTerrainMaterialAssetFallback = NULL;
IMPLEMENT_CONOBJECT(TerrainMaterialAsset);
ConsoleType(TerrainMaterialAssetPtr, TypeTerrainMaterialAssetPtr, TerrainMaterialAsset, ASSET_ID_FIELD_PREFIX)
IMPLEMENT_STRUCT(AssetPtr<TerrainMaterialAsset>, AssetPtrTerrainMaterialAsset, , "")
END_IMPLEMENT_STRUCT
ConsoleType(TerrainMaterialAssetPtr, TypeTerrainMaterialAssetPtr, AssetPtr<TerrainMaterialAsset>, ASSET_ID_FIELD_PREFIX)
//-----------------------------------------------------------------------------
@ -511,10 +514,19 @@ GuiControl* GuiInspectorTypeTerrainMaterialAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"TerrainMaterialAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"TerrainMaterialAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());

View file

@ -128,7 +128,183 @@ protected:
static const char* getScriptFile(void* obj, const char* data) { return static_cast<TerrainMaterialAsset*>(obj)->getScriptFile(); }
};
DefineConsoleType(TypeTerrainMaterialAssetPtr, TerrainMaterialAsset)
DECLARE_STRUCT(AssetPtr<TerrainMaterialAsset>)
DefineConsoleType(TypeTerrainMaterialAssetPtr, AssetPtr<TerrainMaterialAsset>)
#define DECLARE_TERRAINMATERIALASSET(className, name) \
private: \
AssetPtr<TerrainMaterialAsset> m##name##Asset; \
StringTableEntry m##name##File = {StringTable->EmptyString() }; \
public: \
void _set##name(StringTableEntry _in){ \
if (m##name##Asset.getAssetId() == _in) \
return; \
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
{ \
m##name##Asset = NULL; \
m##name##File = ""; \
return; \
} \
if (!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry terMatAssetId = StringTable->EmptyString(); \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
terMatAssetId = query.mAssetList[0]; \
} \
m##name##Asset = terMatAssetId; \
m##name##File = _in; \
} \
else \
{ \
m##name##Asset = _in; \
m##name##File = get##name##File(); \
} \
}; \
\
inline StringTableEntry _get##name##AssetId() const { return m##name##Asset.getAssetId(); } \
TerrainMaterial* get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getMaterialDefinition(); else return NULL; } \
AssetPtr<TerrainMaterialAsset> get##name##Asset() { return m##name##Asset; } \
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;}\
StringTableEntry get##name##File() { return m##name##Asset.notNull() ? m##name##Asset->getScriptFile() : ""; }
#define DECLARE_TERRAINMATERIALASSET_NET(className, name, mask) \
private: \
AssetPtr<TerrainMaterialAsset> m##name##Asset; \
StringTableEntry m##name##File = {StringTable->EmptyString() }; \
public: \
void _set##name(StringTableEntry _in){ \
if (m##name##Asset.getAssetId() == _in) \
return; \
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
{ \
m##name##Asset = NULL; \
m##name##File = ""; \
return; \
} \
if (!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry terMatAssetId = StringTable->EmptyString(); \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
terMatAssetId = query.mAssetList[0]; \
} \
m##name##Asset = terMatAssetId; \
m##name##File = _in; \
} \
else \
{ \
m##name##Asset = _in; \
m##name##File = get##name##File(); \
} \
}; \
\
inline StringTableEntry _get##name##AssetId() const { return m##name##Asset.getAssetId(); } \
TerrainMaterial* get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getMaterialDefinition(); else return NULL; } \
AssetPtr<TerrainMaterialAsset> get##name##Asset() { return m##name##Asset; } \
static bool _set##name##Data(void* obj, const char* index, const char* data)\
{\
static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data));\
static_cast<className*>(obj)->setMaskBits(mask); \
return false;\
}\
StringTableEntry get##name##File() { return m##name##Asset.notNull() ? m##name##Asset->getScriptFile() : ""; }
#define INITPERSISTFIELD_TERRAINMATERIALASSET(name, consoleClass, docs) \
addProtectedField(assetText(name, Asset), TypeTerrainMaterialAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.));\
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.), AbstractClassRep::FIELD_HideInInspectors);
#define DECLARE_TERRAINMATERIALASSET_ARRAY(className, name, max) \
private: \
AssetPtr<TerrainMaterialAsset> m##name##Asset[max]; \
StringTableEntry m##name##File[max] = {StringTable->EmptyString() }; \
public: \
void _set##name(StringTableEntry _in, const U32& index){ \
if (m##name##Asset[index].getAssetId() == _in) \
return; \
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
{ \
m##name##Asset[index] = NULL; \
m##name##File[index] = ""; \
return; \
} \
if (!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry terMatAssetId = StringTable->EmptyString(); \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
terMatAssetId = query.mAssetList[0]; \
} \
m##name##Asset[index] = terMatAssetId; \
m##name##File[index] = _in; \
} \
else \
{ \
m##name##Asset[index] = _in; \
m##name##File[index] = get##name##File(index); \
} \
}; \
\
inline StringTableEntry _get##name##AssetId(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
TerrainMaterial* get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getMaterialDefinition(); else return NULL; } \
AssetPtr<TerrainMaterialAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getScriptFile() : ""; }
#define DECLARE_TERRAINMATERIALASSET_NET_ARRAY(className, name, max, mask) \
private: \
AssetPtr<TerrainMaterialAsset> m##name##Asset[max]; \
StringTableEntry m##name##File[max] = {StringTable->EmptyString() }; \
public: \
void _set##name(StringTableEntry _in, const U32& index){ \
if (m##name##Asset[index].getAssetId() == _in) \
return; \
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
{ \
m##name##Asset[index] = NULL; \
m##name##File[index] = ""; \
return; \
} \
if (!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry terMatAssetId = StringTable->EmptyString(); \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
terMatAssetId = query.mAssetList[0]; \
} \
m##name##Asset[index] = terMatAssetId; \
m##name##File[index] = _in; \
} \
else \
{ \
m##name##Asset[index] = _in; \
m##name##File[index] = get##name##File(index); \
} \
}; \
\
inline StringTableEntry _get##name##AssetId(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
TerrainMaterial* get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getMaterialDefinition(); else return NULL; } \
AssetPtr<TerrainMaterialAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
static bool _set##name##Data(void* obj, const char* index, const char* data)\
{\
static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index));\
static_cast<className*>(obj)->setMaskBits(mask); \
return false;\
}\
StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getScriptFile() : ""; }
#define INITPERSISTFIELD_TERRAINMATERIALASSET_ARRAY(name, arraySize, consoleClass, docs) \
addProtectedField(assetText(name, Asset), TypeTerrainMaterialAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));\
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.), AbstractClassRep::FIELD_HideInInspectors);
DefineConsoleType(TypeTerrainMaterialAssetId, String)
#ifdef TORQUE_TOOLS
//-----------------------------------------------------------------------------

View file

@ -62,14 +62,26 @@ if (m##name##AssetId != StringTable->EmptyString())\
if (stream->writeFlag(m##name##Asset.notNull()))\
{\
stream->writeString(m##name##Asset.getAssetId());\
}
}\
else if (stream->writeFlag(m##name##File != StringTable->EmptyString()))\
{\
stream->writeString(m##name##File);\
}\
//network recieve - datablock
#define UNPACKDATA_ASSET_REFACTOR(name)\
if (stream->readFlag())\
{\
_set##name(stream->readSTString());\
}
}\
else if (stream->readFlag())\
{\
_set##name(stream->readSTString());\
}\
else\
{\
_set##name(StringTable->EmptyString());\
}\
//network send - object-instance
#define PACK_ASSET_REFACTOR(netconn, name)\
@ -77,14 +89,27 @@ if (m##name##AssetId != StringTable->EmptyString())\
{\
NetStringHandle assetIdStr = m##name##Asset.getAssetId();\
netconn->packNetStringHandleU(stream, assetIdStr);\
}
}\
else if (stream->writeFlag(m##name##File != StringTable->EmptyString()))\
{\
NetStringHandle fileStr = m##name##File;\
netconn->packNetStringHandleU(stream, fileStr);\
}\
//network recieve - object-instance
#define UNPACK_ASSET_REFACTOR(netconn, name)\
if (stream->readFlag())\
{\
_set##name(netconn->unpackNetStringHandleU(stream).getString());\
}
}\
else if (stream->readFlag())\
{\
_set##name(netconn->unpackNetStringHandleU(stream).getString());\
}\
else\
{\
_set##name(StringTable->EmptyString());\
}\
//network send - datablock
#define PACKDATA_ASSET_ARRAY_REFACTOR(name, max)\
@ -94,6 +119,10 @@ for (U32 i = 0; i < max; i++)\
{\
stream->writeString(m##name##Asset[i].getAssetId()); \
}\
else if (stream->writeFlag(m##name##File[i] != StringTable->EmptyString()))\
{\
stream->writeString(m##name##File[i]);\
}\
}
//network recieve - datablock
@ -104,6 +133,14 @@ for (U32 i = 0; i < max; i++)\
{\
m##name##Asset[i] = stream->readSTString();\
}\
else if (stream->readFlag())\
{\
_set##name(stream->readSTString(), i);\
}\
else\
{\
_set##name(StringTable->EmptyString(), i);\
}\
}
//network send - object-instance
@ -115,6 +152,11 @@ for (U32 i = 0; i < max; i++)\
NetStringHandle assetIdStr = m##name##Asset[i].getAssetId();\
netconn->packNetStringHandleU(stream, assetIdStr);\
}\
else if (stream->writeFlag(m##name##File[i] != StringTable->EmptyString()))\
{\
NetStringHandle fileStr = m##name##File[i];\
netconn->packNetStringHandleU(stream, fileStr);\
}\
}
//network recieve - object-instance
@ -125,6 +167,14 @@ for (U32 i = 0; i < max; i++)\
{\
m##name##Asset[i] = StringTable->insert(netconn->unpackNetStringHandleU(stream).getString());\
}\
else if (stream->readFlag())\
{\
_set##name(StringTable->insert(netconn->unpackNetStringHandleU(stream).getString()), i);\
}\
else\
{\
_set##name(StringTable->EmptyString(), i);\
}\
}
#define DEF_ASSET_BINDS_REFACTOR(className,name)\
@ -168,8 +218,10 @@ DefineEngineMethod(className, set##name, void, (const char* assetName), , assetT
{\
stream->writeString(m##name##Asset.getAssetId());\
}\
else\
stream->writeString(m##name##Name);
else if(stream->writeFlag(m##name##Name != StringTable->EmptyString()))\
{\
stream->writeString(m##name##Name);\
}\
//network recieve - datablock
#define UNPACKDATA_ASSET(name)\
@ -178,11 +230,15 @@ DefineEngineMethod(className, set##name, void, (const char* assetName), , assetT
m##name##AssetId = stream->readSTString();\
_set##name(m##name##AssetId);\
}\
else\
else if (stream->readFlag())\
{\
m##name##Name = stream->readSTString();\
_set##name(m##name##Name);\
}
}\
else\
{\
_set##name(StringTable->EmptyString());\
}\
//network send - object-instance
#define PACK_ASSET(netconn, name)\
@ -191,8 +247,11 @@ DefineEngineMethod(className, set##name, void, (const char* assetName), , assetT
NetStringHandle assetIdStr = m##name##Asset.getAssetId();\
netconn->packNetStringHandleU(stream, assetIdStr);\
}\
else\
stream->writeString(m##name##Name);
else if (stream->writeFlag(m##name##Name != StringTable->EmptyString()))\
{\
NetStringHandle nameStr = m##name##Name;\
netconn->packNetStringHandleU(stream, nameStr);\
}\
//network recieve - object-instance
#define UNPACK_ASSET(netconn, name)\
@ -201,8 +260,14 @@ DefineEngineMethod(className, set##name, void, (const char* assetName), , assetT
m##name##AssetId = StringTable->insert(netconn->unpackNetStringHandleU(stream).getString());\
_set##name(m##name##AssetId);\
}\
else if (stream->readFlag())\
{\
_set##name(StringTable->insert(netconn->unpackNetStringHandleU(stream).getString()));\
}\
else\
m##name##Name = stream->readSTString();
{\
_set##name(StringTable->EmptyString()); \
}\
//script methods for class.asset acces
//declare general get<entry>, get<entry>Asset and set<entry> methods
@ -287,8 +352,10 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
{\
stream->writeString(m##name##Asset[index].getAssetId());\
}\
else\
stream->writeString(m##name##Name[index]);
else if (stream->writeFlag(m##name##Name[index] != StringTable->EmptyString()))\
{\
stream->writeString(m##name##Name[index].getAssetId());\
}\
//network recieve - datablock
#define UNPACKDATA_ASSET_ARRAY(name, index)\
@ -297,11 +364,15 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
m##name##AssetId[index] = stream->readSTString();\
_set##name(m##name##AssetId[index], index);\
}\
else\
else if (stream->readFlag())\
{\
m##name##Name[index] = stream->readSTString();\
_set##name(m##name##Name[index], index);\
}
}\
else\
{\
_set##name(StringTable->EmptyString());\
}\
//network send - object-instance
#define PACK_ASSET_ARRAY(netconn, name, index)\
@ -310,8 +381,11 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
NetStringHandle assetIdStr = m##name##Asset[index].getAssetId();\
netconn->packNetStringHandleU(stream, assetIdStr);\
}\
else\
stream->writeString(m##name##Name[index]);
else if (stream->writeFlag(m##name##Name[index] != StringTable->EmptyString()))\
{\
NetStringHandle fileStr = m##name##Name[index].getAssetId();\
netconn->packNetStringHandleU(stream, fileStr);\
}\
//network recieve - object-instance
#define UNPACK_ASSET_ARRAY(netconn, name, index)\
@ -320,10 +394,14 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
m##name##AssetId[index] = StringTable->insert(netconn->unpackNetStringHandleU(stream).getString());\
_set##name(m##name##AssetId[index], index);\
}\
else if (stream->readFlag())\
{\
m##name##Name[index] = StringTable->insert(netconn->unpackNetStringHandleU(stream).getString());\
_set##name(m##name##Name[index], index);\
}\
else\
{\
m##name##Name[index] = stream->readSTString();\
_set##name(m##name##Name[index], index);\
_set##name(StringTable->EmptyString(), index);\
}
//script methods for class.asset acces
@ -363,8 +441,12 @@ DefineEngineMethod(className, set##name, bool, (const char* assetName, S32 index
const char* enumString = castConsoleTypeToString(static_cast<enumType>(index));\
Con::printf("pack: %s = %s",enumString, m##name##AssetId[index]);\
}\
else\
stream->writeString(m##name##Name[index]);\
else if (stream->writeFlag(m##name##File[index] != StringTable->EmptyString()))\
{\
stream->writeString(m##name##File[index]);\
const char* enumString = castConsoleTypeToString(static_cast<enumType>(index));\
Con::printf("pack: %s = %s",enumString, m##name##File[index]);\
}\
}
//network recieve - object-instance
#define UNPACKDATA_ASSET_ARRAY_ENUMED(name, enumType, index )\
@ -376,10 +458,16 @@ DefineEngineMethod(className, set##name, bool, (const char* assetName, S32 index
const char* enumString = castConsoleTypeToString(static_cast<enumType>(index));\
Con::printf("unpack: %s = %s",enumString, m##name##AssetId[index]);\
}\
else if (stream->readFlag())\
{\
m##name##File[index] = stream->readSTString();\
_set##name(m##name##File[index], index);\
const char* enumString = castConsoleTypeToString(static_cast<enumType>(index));\
Con::printf("unpack: %s = %s",enumString, m##name##AssetId[index]);\
}\
else\
{\
m##name##Name[index] = stream->readSTString();\
_set##name(m##name##AssetId[index], index);\
_set##name(StringTable->EmptyString(), index);\
}\
}

View file

@ -184,10 +184,19 @@ GuiControl* GuiInspectorTypeStateMachineAssetPtr::constructEditControl()
if (retCtrl == NULL)
return retCtrl;
StringBuilder varNameStr;
varNameStr.append(mCaption);
if (mFieldArrayIndex != nullptr)
{
varNameStr.append("[");
varNameStr.append(mFieldArrayIndex);
varNameStr.append("]");
}
// Change filespec
char szBuffer[512];
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"StateMachineAsset\", \"AssetBrowser.changeAsset\", %d, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"StateMachineAsset\", \"AssetBrowser.changeAsset\", %d, \"%s\");",
mInspector->getIdString(), varNameStr.end().c_str());
mBrowseButton->setField("Command", szBuffer);
// Create "Open in ShapeEditor" button

View file

@ -510,7 +510,12 @@ GroundCover::GroundCover()
mMinElevation[i] = -99999.0f;
mMaxElevation[i] = 99999.0f;
mLayer[i] = StringTable->EmptyString();
mLayerAsset[i] = nullptr;
mLayerFile[i] = StringTable->EmptyString();
mShapeAsset[i] = nullptr;
mShapeFile[i] = StringTable->EmptyString();
mInvertLayer[i] = false;
mMinClumpCount[i] = 1;
@ -565,7 +570,10 @@ void GroundCover::initPersistFields()
INITPERSISTFIELD_SHAPEASSET_ARRAY_REFACTOR(Shape, MAX_COVERTYPES, GroundCover, "The cover shape. [Optional]");
addField( "layer", TypeTerrainMaterialAssetId, Offset( mLayer, GroundCover ), MAX_COVERTYPES, "Terrain material assetId to limit coverage to, or blank to not limit." );
INITPERSISTFIELD_TERRAINMATERIALASSET_ARRAY(Layer, MAX_COVERTYPES, GroundCover, "Terrain material assetId to limit coverage to, or blank to not limit.");
//Legacy field
addProtectedField("layer", TypeTerrainMaterialAssetPtr, Offset(mLayerAsset, GroundCover), &_setLayerData, &defaultProtectedGetFn, MAX_COVERTYPES, "Terrain material assetId to limit coverage to, or blank to not limit.", AbstractClassRep::FIELD_HideInInspectors);
addField( "invertLayer", TypeBool, Offset( mInvertLayer, GroundCover ), MAX_COVERTYPES, "Indicates that the terrain material index given in 'layer' is an exclusion mask." );
@ -754,7 +762,6 @@ U32 GroundCover::packUpdate( NetConnection *connection, U32 mask, BitStream *str
stream->write( mMinElevation[i] );
stream->write( mMaxElevation[i] );
stream->writeString( mLayer[i] );
stream->writeFlag( mInvertLayer[i] );
stream->write( mMinClumpCount[i] );
@ -768,6 +775,7 @@ U32 GroundCover::packUpdate( NetConnection *connection, U32 mask, BitStream *str
stream->write( mBillboardRects[i].extent.y );
}
PACK_ASSET_ARRAY_REFACTOR(connection, Layer, MAX_COVERTYPES)
PACK_ASSET_ARRAY_REFACTOR(connection, Shape, MAX_COVERTYPES)
stream->writeFlag( mDebugRenderCells );
@ -825,7 +833,6 @@ void GroundCover::unpackUpdate( NetConnection *connection, BitStream *stream )
stream->read( &mMinElevation[i] );
stream->read( &mMaxElevation[i] );
mLayer[i] = stream->readSTString();
mInvertLayer[i] = stream->readFlag();
stream->read( &mMinClumpCount[i] );
@ -839,6 +846,8 @@ void GroundCover::unpackUpdate( NetConnection *connection, BitStream *stream )
stream->read( &mBillboardRects[i].extent.y );
}
UNPACK_ASSET_ARRAY_REFACTOR(connection, Layer, MAX_COVERTYPES)
UNPACK_ASSET_ARRAY_REFACTOR(connection, Shape, MAX_COVERTYPES)
mDebugRenderCells = stream->readFlag();
@ -1181,7 +1190,9 @@ GroundCoverCell* GroundCover::_generateCell( const Point2I& index,
const Box3F typeShapeBounds = typeIsShape ? mShapeInstances[ type ]->getShape()->mBounds : Box3F();
const F32 typeWindScale = mWindScale[type];
StringTableEntry typeLayer = mLayer[type];
StringTableEntry typeLayer = StringTable->EmptyString();
if (mLayerAsset[type].notNull())
typeLayer = mLayerAsset[type]->getAssetId();
const bool typeInvertLayer = mInvertLayer[type];
// We can set this once here... all the placements for this are the same.

View file

@ -44,8 +44,12 @@
#ifndef _SHADERFEATURE_H_
#include "shaderGen/shaderFeature.h"
#endif
#ifndef SHAPE_ASSET_H
#include "T3D/assets/ShapeAsset.h"
#endif
#ifndef TERRAINMATERIALASSET_H
#include "T3D/assets/TerrainMaterialAsset.h"
#endif
class TerrainBlock;
class GroundCoverCell;
@ -315,8 +319,8 @@ protected:
/// Terrain material assetId to limit coverage to, or
/// left empty to cover entire terrain.
StringTableEntry mLayer[MAX_COVERTYPES];
DECLARE_TERRAINMATERIALASSET_NET_ARRAY(GroundCover, Layer, MAX_COVERTYPES, -1)
/// Inverts the data layer test making the
/// layer an exclusion mask.
bool mInvertLayer[MAX_COVERTYPES];

View file

@ -1183,7 +1183,7 @@ function AssetBrowser::changeAsset(%this)
if(%inspectorObject.getNumInspectObjects() != 0)
{
%targetObject = %inspectorObject.getInspectObject();
%inspectorObject.setObjectField(%this.fieldTargetName, %this.selectedAsset);
%cmd = %targetObject @ "." @ %this.fieldTargetName @ "=\"" @ %this.selectedAsset @ "\";";
}
else if(startsWith(%this.fieldTargetName, "$"))
{