Commit graph

42 commits

Author SHA1 Message Date
Johxz f610c7ab24 fix atlas texture, extra info for opencollada 2016-12-09 16:29:23 -06:00
Johxz c43de8881f added materials, better compatibility with maya and 3ds max, better collada spec for compliance 2016-12-03 16:59:17 -06:00
Johxz 6cc1c27fd2 missing to load the texture 2016-11-29 19:49:41 -06:00
Johxz b2f615915e remove old colladamax format, fixed up bad coordinates, added new collada format, valid against the COLLADA 1.4.1 schema, added to load textures and UVs. 2016-11-26 14:13:54 -06:00
Azaezel fbfd3ed8ed clang: constructor initialization order
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Alex Piola d2d5b8d834 Fix zipped dts loading 2016-03-04 10:45:55 +01:00
Marc Chapman ac7d6e6691 Updated paths for collada tdictionary.h 2015-12-13 03:33:39 +00:00
Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 2015-06-06 17:40:49 -05:00
Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 2015-03-04 11:58:36 +11:00
Azaezel c84051fc60 typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load. 2015-03-02 00:25:40 -06:00
Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development
Conflicts:
	Engine/source/T3D/tsStatic.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/tsMesh.cpp
	Engine/source/ts/tsShape.cpp
2015-03-01 22:30:22 +11:00
Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes
Memfixes
2015-01-25 13:42:32 +01:00
Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis.
* Made use of dStrIsEmpty in more locations (and fixed it :P)
 * Removed commented-out code
 * Corrected default params
 * Fixed some console warning formats
 * Removed tabs
 * Corrected setExtent API
2014-12-23 18:48:02 +11:00
Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup
Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
Ben Payne c50c88d071 Fix use-after-delete errors 2014-12-11 19:09:01 -05:00
Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 2014-11-04 19:51:13 -05:00
Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor
Conflicts:
	Engine/source/app/net/net.cpp
	Engine/source/console/astNodes.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/console/console.h
	Engine/source/console/consoleInternal.h
	Engine/source/console/engineAPI.h
2014-10-14 15:09:11 +11:00
Daniel Buckmaster cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat
Support for large lists of shape formats.
2014-07-08 14:14:54 +02:00
Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes
Various engine fixes
2014-05-23 14:09:00 +02:00
Andrew Mac eb74525a38 Added support for large lists of shape formats. Needed for assimp. 2014-05-21 14:50:44 -03:00
bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 2014-05-13 14:08:42 +04:00
bank 1778a8d7f2 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShapeLoader 2014-05-13 12:15:47 +04:00
bank 9aeb4389f3 Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaExtensions 2014-05-13 11:40:56 +04:00
bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 2014-05-12 19:23:25 +04:00
bank 40037b8b51 Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement) 2014-05-12 19:11:45 +04:00
bank 9ccf5baf94 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaPrimitive 2014-05-12 19:03:16 +04:00
bank 1619e194e1 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class _SourceReader (ColladaUtils) 2014-05-12 18:58:38 +04:00
bank a53580ca60 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class MeshStreams 2014-05-12 18:41:30 +04:00
bank 7c1544317b Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaAppMesh 2014-05-12 18:37:22 +04:00
bank 9e3eab7551 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct VertTuple (used in class ColladaAppMesh) 2014-05-12 18:32:39 +04:00
bank aefa796056 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh 2014-05-12 18:20:59 +04:00
bank 6d176cf8db Rename local variable to prevent confusion with member variable. 2014-05-06 15:39:21 +04:00
bank e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 2014-05-06 12:40:46 +04:00
cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
thecelloman b4ea1123dc Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
DavidWyand-GG 59aaaf1892 Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor 2013-01-07 12:09:22 -05:00
DavidWyand-GG 05b3a32e2c Fix for Issue #118 for Collada Importer Materials 2012-11-07 19:09:51 -05:00
jamesu 08d4f6ebc0 Improvements to console refactor code
- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
2012-10-12 19:12:06 +01:00
James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
2012-10-12 18:56:17 +01:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00