Johxz
f610c7ab24
fix atlas texture, extra info for opencollada
2016-12-09 16:29:23 -06:00
Johxz
c43de8881f
added materials, better compatibility with maya and 3ds max, better collada spec for compliance
2016-12-03 16:59:17 -06:00
Johxz
6cc1c27fd2
missing to load the texture
2016-11-29 19:49:41 -06:00
Johxz
b2f615915e
remove old colladamax format, fixed up bad coordinates, added new collada format, valid against the COLLADA 1.4.1 schema, added to load textures and UVs.
2016-11-26 14:13:54 -06:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
...
while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Alex Piola
d2d5b8d834
Fix zipped dts loading
2016-03-04 10:45:55 +01:00
Marc Chapman
ac7d6e6691
Updated paths for collada tdictionary.h
2015-12-13 03:33:39 +00:00
Areloch
6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
2015-06-06 17:40:49 -05:00
Daniel Buckmaster
84e8cbb4ee
Revert recent style cleanup changes.
2015-03-04 11:58:36 +11:00
Azaezel
c84051fc60
typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load.
2015-03-02 00:25:40 -06:00
Daniel Buckmaster
33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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Conflicts:
Engine/source/T3D/tsStatic.cpp
Engine/source/console/compiledEval.cpp
Engine/source/ts/tsMesh.cpp
Engine/source/ts/tsShape.cpp
2015-03-01 22:30:22 +11:00
Luis Anton Rebollo
6492028bb2
Merge pull request #1035 from bpay/memfixes
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Memfixes
2015-01-25 13:42:32 +01:00
Daniel Buckmaster
3ab048c5b0
Fixes after feedback from Luis.
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* Made use of dStrIsEmpty in more locations (and fixed it :P)
* Removed commented-out code
* Corrected default params
* Fixed some console warning formats
* Removed tabs
* Corrected setExtent API
2014-12-23 18:48:02 +11:00
Daniel Buckmaster
33ff180593
Merge branch 'development' into style-cleanup
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Conflicts:
Engine/source/console/astNodes.cpp
Engine/source/console/codeBlock.cpp
Engine/source/console/compiledEval.cpp
Engine/source/ts/collada/colladaAppMesh.cpp
Engine/source/ts/tsShape.cpp
Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
Ben Payne
c50c88d071
Fix use-after-delete errors
2014-12-11 19:09:01 -05:00
Vincent Gee
9907c4592e
Fixed bad string compares and simdictionary
2014-11-04 19:51:13 -05:00
Vincent Gee
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
2014-11-03 22:42:51 -05:00
Daniel Buckmaster
b507dc9555
Merge branch 'master' into console-func-refactor
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Conflicts:
Engine/source/app/net/net.cpp
Engine/source/console/astNodes.cpp
Engine/source/console/compiledEval.cpp
Engine/source/console/console.h
Engine/source/console/consoleInternal.h
Engine/source/console/engineAPI.h
2014-10-14 15:09:11 +11:00
Daniel Buckmaster
cf5d48e6ef
Merge pull request #665 from andr3wmac/multiformat
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Support for large lists of shape formats.
2014-07-08 14:14:54 +02:00
Thomas Fischer
cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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Various engine fixes
2014-05-23 14:09:00 +02:00
Andrew Mac
eb74525a38
Added support for large lists of shape formats. Needed for assimp.
2014-05-21 14:50:44 -03:00
bank
69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
2014-05-13 14:08:42 +04:00
bank
1778a8d7f2
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShapeLoader
2014-05-13 12:15:47 +04:00
bank
9aeb4389f3
Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaExtensions
2014-05-13 11:40:56 +04:00
bank
733347fd61
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
2014-05-12 19:23:25 +04:00
bank
40037b8b51
Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement)
2014-05-12 19:11:45 +04:00
bank
9ccf5baf94
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaPrimitive
2014-05-12 19:03:16 +04:00
bank
1619e194e1
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class _SourceReader (ColladaUtils)
2014-05-12 18:58:38 +04:00
bank
a53580ca60
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class MeshStreams
2014-05-12 18:41:30 +04:00
bank
7c1544317b
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class ColladaAppMesh
2014-05-12 18:37:22 +04:00
bank
9e3eab7551
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct VertTuple (used in class ColladaAppMesh)
2014-05-12 18:32:39 +04:00
bank
aefa796056
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh
2014-05-12 18:20:59 +04:00
bank
6d176cf8db
Rename local variable to prevent confusion with member variable.
2014-05-06 15:39:21 +04:00
bank
e7fb6a54de
Fix: Added missing virtual destructors for classes with virtual functions.
2014-05-06 12:40:46 +04:00
cpusci
7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
cpusci
4c35fd37af
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
thecelloman
b4ea1123dc
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
DavidWyand-GG
59aaaf1892
Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor
2013-01-07 12:09:22 -05:00
DavidWyand-GG
05b3a32e2c
Fix for Issue #118 for Collada Importer Materials
2012-11-07 19:09:51 -05:00
jamesu
08d4f6ebc0
Improvements to console refactor code
...
- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
2012-10-12 19:12:06 +01:00
James Urquhart
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed
Fix the issues with console method parameters and fields which prevented missions from loading.
2012-10-12 18:56:17 +01:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00