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https://github.com/TorqueGameEngines/Torque3D.git
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- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading. |
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| .. | ||
| colladaAppMaterial.cpp | ||
| colladaAppMaterial.h | ||
| colladaAppMesh.cpp | ||
| colladaAppMesh.h | ||
| colladaAppNode.cpp | ||
| colladaAppNode.h | ||
| colladaAppSequence.cpp | ||
| colladaAppSequence.h | ||
| colladaExtensions.cpp | ||
| colladaExtensions.h | ||
| colladaImport.cpp | ||
| colladaLights.cpp | ||
| colladaShapeLoader.cpp | ||
| colladaShapeLoader.h | ||
| colladaUtils.cpp | ||
| colladaUtils.h | ||