Torque3D/Engine/source/platform
2023-07-21 08:53:46 -05:00
..
async * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
input Fix gamepad binds on non-windows. 2020-08-05 02:50:04 -04:00
nativeDialogs clean up math varsize complaints 2023-04-27 16:10:04 -05:00
output Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
test sleep for an actual tick (also do so between dfiletouch and isfile on the off chance the o/s is choking) 2023-07-13 18:43:01 -05:00
threads 90% sure we never actually use this in the manner it's being tested, so seing if remming it makes CI happy... 2023-07-13 19:35:52 -05:00
platform.cpp Bug fixes for alternative zip layout and define to toggle it on 2013-02-28 16:46:46 -05:00
platform.h * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. 2022-05-24 20:39:34 -04:00
platformAssert.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
platformAssert.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
platformCPU.cpp * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformCPUCount.h * Feature: Reimplement POSIX CPU information. 2022-05-24 20:58:28 -04:00
platformDlibrary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFileIO.cpp * Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified. 2022-06-16 19:04:43 -04:00
platformFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformFont.h Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
platformGL.h Add OpenGL support. 2014-11-08 20:21:50 +01:00
platformInput.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformIntrinsics.gcc.h Fix some compiler warnings on macos 2023-01-01 22:56:56 -05:00
platformIntrinsics.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00
platformIntrinsics.visualc.h Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformMemory.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformMemory.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformNet.cpp Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 2022-09-16 16:16:12 -05:00
platformNet.h Hotfix to re-add the prior static function fix for these functions that was accidentally removed. 2017-01-31 19:16:34 -06:00
platformNetAsync.cpp Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
platformNetAsync.h Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
platformRedBook.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
platformRedBook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTimer.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
platformTimer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformTLS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVFS.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVideoInfo.cpp Fix platforms that don't support PVI_NumAdapters 2013-04-09 13:20:19 -04:00
platformVideoInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
platformVolume.cpp * BugFix: Mount home:/ to refer to Torque's original Documents/<APPNAME> output for eg. prefs while leaving data:/ as an option for those that may want it. 2022-06-13 10:53:01 -04:00
platformVolume.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
profiler.cpp Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
profiler.h Changes profiler to use the high precision timer built into windows. 2020-12-28 18:14:21 -05:00
tmm_off.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tmm_on.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.codewarrior.h Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 2017-04-09 23:26:35 -05:00
types.gcc.h * Adjustment: Utilize native compiler intrinsics for endian swapping when available. 2021-10-07 09:59:03 -04:00
types.h Add support for aarch64 / apple silicon 2021-05-10 15:55:56 -04:00
types.lint.h refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
types.mac.h Speaking of badly sized mac things 2018-03-08 00:45:43 -05:00
types.posix.h Changes for Linux. 2015-01-19 01:44:36 +01:00
types.ppc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
types.visualc.h * BugFix: Correct a Windows compilation error in the endian swap code due to a missing include. 2021-10-08 17:23:16 -04:00
types.win.h moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
typesLinux.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typesWin32.h fixed WIN64 precompiler flags up - basics 2014-03-15 13:43:48 +01:00
typesX86UNIX.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
typetraits.h Changed some size_t to uintptr_t. 2015-02-07 16:41:54 +01:00