mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Changes for Linux.
This commit is contained in:
parent
aa35157eef
commit
3336bffad2
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@ -465,7 +465,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
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connectArgv[i + 3] = mConnectArgv[i];
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}
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connectArgv[0] = "onConnectRequest";
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connectArgv[1] = NULL;
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connectArgv[1] = 0;
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char buffer[256];
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Net::addressToString(getNetAddress(), buffer);
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connectArgv[2] = buffer;
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@ -1647,7 +1647,7 @@ StringStackConsoleWrapper::~StringStackConsoleWrapper()
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{
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for (int i=0; i<argc; i++)
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{
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argv[i] = NULL;
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argv[i] = 0;
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}
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delete[] argv;
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}
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@ -579,7 +579,7 @@ AbstractClassRep* ConsoleObject::getClassRep() const
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return NULL;
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}
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String ConsoleObject::_getLogMessage(const char* fmt, void* args) const
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String ConsoleObject::_getLogMessage(const char* fmt, va_list args) const
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{
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String objClass = "UnknownClass";
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if(getClassRep())
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@ -863,7 +863,7 @@ public:
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/// @param fmt A printf style format string.
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/// @param args A va_list containing the args passed ot a log function.
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/// @note It is suggested that you use String::VToString.
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virtual String _getLogMessage(const char* fmt, void* args) const;
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virtual String _getLogMessage(const char* fmt, va_list args) const;
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/// @}
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@ -1833,7 +1833,7 @@ void SimObject::inspectPostApply()
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//-----------------------------------------------------------------------------
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String SimObject::_getLogMessage(const char* fmt, void* args) const
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String SimObject::_getLogMessage(const char* fmt, va_list args) const
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{
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String objClass = "UnknownClass";
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if(getClassRep())
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@ -411,7 +411,7 @@ class SimObject: public ConsoleObject
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virtual void _onUnselected() {}
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/// We can provide more detail, like object name and id.
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virtual String _getLogMessage(const char* fmt, void* args) const;
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virtual String _getLogMessage(const char* fmt, va_list args) const;
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DEFINE_CREATE_METHOD
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{
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@ -391,9 +391,9 @@ void dPrintf(const char *format, ...)
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vprintf(format, args);
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}
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S32 dVprintf(const char *format, void *arglist)
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S32 dVprintf(const char *format, va_list arglist)
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{
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return vprintf(format, (char*)arglist);
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return (S32)vprintf(format, arglist);
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}
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S32 dSprintf(char *buffer, U32 bufferSize, const char *format, ...)
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@ -409,9 +409,9 @@ S32 dSprintf(char *buffer, U32 bufferSize, const char *format, ...)
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}
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S32 dVsprintf(char *buffer, U32 bufferSize, const char *format, void *arglist)
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S32 dVsprintf(char *buffer, U32 bufferSize, const char *format, va_list arglist)
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{
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S32 len = vsnprintf(buffer, bufferSize, format, (char*)arglist);
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S32 len = vsnprintf(buffer, bufferSize, format, arglist);
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AssertWarn( len < bufferSize, "Buffer too small in call to dVsprintf!" );
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@ -26,6 +26,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <cstdarg>
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#ifndef _TORQUE_TYPES_H_
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#include "platform/types.h"
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@ -229,9 +230,9 @@ int dItoa(int n, char s[]);
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// standard I/O functions [defined in platformString.cpp]
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extern void dPrintf(const char *format, ...);
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extern S32 dVprintf(const char *format, void *arglist);
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extern S32 dVprintf(const char *format, va_list arglist);
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extern S32 dSprintf(char *buffer, U32 bufferSize, const char *format, ...);
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extern S32 dVsprintf(char *buffer, U32 bufferSize, const char *format, void *arglist);
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extern S32 dVsprintf(char *buffer, U32 bufferSize, const char *format, va_list arglist);
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extern S32 dSscanf(const char *buffer, const char *format, ...);
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#endif
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@ -1434,19 +1434,19 @@ String::StrFormat::~StrFormat()
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dFree( _dynamicBuffer );
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}
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S32 String::StrFormat::format( const char *format, void *args )
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S32 String::StrFormat::format( const char *format, va_list args )
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{
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_len=0;
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return formatAppend(format,args);
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}
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S32 String::StrFormat::formatAppend( const char *format, void *args )
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S32 String::StrFormat::formatAppend( const char *format, va_list args )
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{
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// Format into the fixed buffer first.
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S32 startLen = _len;
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if (_dynamicBuffer == NULL)
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{
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_len += vsnprintf(_fixedBuffer + _len, sizeof(_fixedBuffer) - _len, format, *(va_list*)args);
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_len += vsnprintf(_fixedBuffer + _len, sizeof(_fixedBuffer) - _len, format, args);
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if (_len >= 0 && _len < sizeof(_fixedBuffer))
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return _len;
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@ -1535,9 +1535,9 @@ String String::ToString(const char *str, ...)
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return ret;
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}
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String String::VToString(const char* str, void* args)
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String String::VToString(const char* str, va_list args)
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{
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StrFormat format(str,&args);
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StrFormat format(str,args);
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// Copy it into a string
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U32 len = format.length();
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@ -176,7 +176,7 @@ public:
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/// @{
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static String ToString(const char *format, ...);
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static String VToString(const char* format, void* args);
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static String VToString(const char* format, va_list args);
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static String ToString( bool v );
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static inline String ToString( U32 v ) { return ToString( "%u", v ); }
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@ -245,7 +245,7 @@ public:
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_fixedBuffer[0] = '\0';
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}
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StrFormat(const char *formatStr, void *args)
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StrFormat(const char *formatStr, va_list args)
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: _dynamicBuffer( NULL ),
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_dynamicSize( 0 ),
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_len( 0 )
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@ -255,8 +255,8 @@ public:
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~StrFormat();
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S32 format( const char *format, void *args );
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S32 formatAppend( const char *format, void *args );
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S32 format( const char *format, va_list args );
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S32 formatAppend( const char *format, va_list args );
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S32 append(const char * str, S32 len);
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S32 append(const char * str);
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@ -357,7 +357,7 @@ class StringBuilder
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{
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va_list args;
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va_start(args, fmt);
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return mFormat.formatAppend(fmt, &args);
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return mFormat.formatAppend(fmt, args);
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}
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};
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@ -78,6 +78,14 @@ public:
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{ if ((x)==0) \
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::PlatformAssert::processAssert(::PlatformAssert::Warning, __FILE__, __LINE__, y); }
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/*!
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Helper macro called when AssertFatal failed.
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Used for help static code analyzers.
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*/
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#ifndef ON_FAIL_ASSERTFATAL
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#define ON_FAIL_ASSERTFATAL
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#endif
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/*!
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Assert that the statement x is true, otherwise halt.
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@ -21,6 +21,12 @@
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// must ensure BIOS settings is not configured to restrict CPUID functionalities.
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//-------------------------------------------------------------------------------------------------
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#if defined(TORQUE_OS_LINUX) || defined(LINUX)
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// TODO GCC code don't compile on Release with optimizations, mover code to platform layer
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#else
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#include "platform/platform.h"
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#include "platform/platformCPUCount.h"
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@ -666,3 +672,5 @@ next:
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#endif
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#endif
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#endif
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@ -68,7 +68,7 @@ inline bool dCompareAndSwap( volatile U32& ref, U32 oldVal, U32 newVal )
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#if defined(TORQUE_OS_PS3)
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return ( cellAtomicCompareAndSwap32( (std::uint32_t *)&ref, newVal, oldVal ) == oldVal );
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#elif !defined(TORQUE_OS_MAC)
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return ( __sync_val_compare_and_swap( ( volatile long* ) &ref, oldVal, newVal ) == oldVal );
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return ( __sync_val_compare_and_swap( &ref, oldVal, newVal ) == oldVal );
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#else
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return OSAtomicCompareAndSwap32(oldVal, newVal, (int32_t *) &ref);
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#endif
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@ -79,7 +79,7 @@ inline bool dCompareAndSwap( volatile U64& ref, U64 oldVal, U64 newVal )
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#if defined(TORQUE_OS_PS3)
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return ( cellAtomicCompareAndSwap32( (std::uint32_t *)&ref, newVal, oldVal ) == oldVal );
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#elif !defined(TORQUE_OS_MAC)
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return ( __sync_val_compare_and_swap( ( volatile long long* ) &ref, oldVal, newVal ) == oldVal );
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return ( __sync_val_compare_and_swap( &ref, oldVal, newVal ) == oldVal );
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#else
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return OSAtomicCompareAndSwap64(oldVal, newVal, (int64_t *) &ref);
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#endif
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@ -30,8 +30,13 @@
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//--------------------------------------
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// Types
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#if TORQUE_X86
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typedef signed long long S64;
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typedef unsigned long long U64;
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#else
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typedef signed long S64;
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typedef unsigned long U64;
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#endif
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//--------------------------------------
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@ -73,11 +78,11 @@ typedef unsigned long long U64;
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# define TORQUE_OS_PS3
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# include "platform/types.posix.h"
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#elif defined(linux)
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#elif defined(linux) || defined(LINUX)
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# define TORQUE_OS_STRING "Linux"
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# define TORQUE_OS_LINUX
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# define TORQUE_SUPPORTS_NASM
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# define TORQUE_SUPPORTS_GCC_INLINE_X86_ASM
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//# define TORQUE_SUPPORTS_NASM
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//# define TORQUE_SUPPORTS_GCC_INLINE_X86_ASM
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# include "platform/types.posix.h"
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#elif defined(__OpenBSD__)
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@ -115,6 +120,11 @@ typedef unsigned long long U64;
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# define TORQUE_CPU_X86
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# define TORQUE_LITTLE_ENDIAN
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#elif defined(__x86_64__)
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# define TORQUE_CPU_STRING "Intel x64"
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# define TORQUE_CPU_X64
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# define TORQUE_LITTLE_ENDIAN
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#elif defined(__ppc__)
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# define TORQUE_CPU_STRING "PowerPC"
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# define TORQUE_CPU_PPC
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@ -29,7 +29,8 @@
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// size_t is needed to overload new
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// size_t tends to be OS and compiler specific and may need to
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// be if/def'ed in the future
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typedef unsigned int dsize_t;
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#include <stddef.h>
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typedef size_t dsize_t;
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/** Platform dependent file date-time structure. The defination of this structure
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@ -27,130 +27,21 @@
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#include "core/strings/stringFunctions.h"
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#include <math.h>
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#include "platform/platformCPUCount.h"
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#include <unistd.h>
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Platform::SystemInfo_struct Platform::SystemInfo;
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extern void PlatformBlitInit();
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extern void SetProcessorInfo(Platform::SystemInfo_struct::Processor& pInfo,
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char* vendor, U32 processor, U32 properties, U32 properties2); // platform/platformCPU.cc
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void Processor::init() {}
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// asm cpu detection routine from platform code
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extern "C"
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// TODO LINUX CPUInfo::CPUCount better support
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namespace CPUInfo
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{
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void detectX86CPUInfo(char *vendor, U32 *processor, U32 *properties);
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}
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EConfig CPUCount(U32& TotAvailLogical, U32& TotAvailCore, U32& PhysicalNum)
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{
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PhysicalNum = TotAvailCore = 0;
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TotAvailLogical = (int)sysconf(_SC_NPROCESSORS_ONLN);
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/* used in the asm */
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static U32 time[2];
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static char vendor[13] = {0,};
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static U32 properties = 0;
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static U32 processor = 0;
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U32 clockticks = 0;
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U32 timeHi = 0;
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U32 timeLo = 0;
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void Processor::init()
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{
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// Reference:
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// www.cyrix.com
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// www.amd.com
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// www.intel.com
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// http://developer.intel.com/design/PentiumII/manuals/24512701.pdf
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Platform::SystemInfo.processor.type = CPU_X86Compatible;
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Platform::SystemInfo.processor.name = StringTable->insert("Unknown x86 Compatible");
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Platform::SystemInfo.processor.mhz = 0;
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Platform::SystemInfo.processor.properties = CPU_PROP_C;
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clockticks = properties = processor = time[0] = 0;
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dStrcpy(vendor, "");
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detectX86CPUInfo(vendor, &processor, &properties);
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SetProcessorInfo(Platform::SystemInfo.processor,
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vendor, processor, properties, 0);
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//--------------------------------------
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// if RDTSC support calculate the aproximate Mhz of the CPU
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if (Platform::SystemInfo.processor.properties & CPU_PROP_RDTSC &&
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Platform::SystemInfo.processor.properties & CPU_PROP_FPU)
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{
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const U32 MS_INTERVAL = 750;
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#if defined(TORQUE_COMPILER_GCC) && ((__GNUC__ >= 3) && (__GNUC_MINOR__ >=4)) || ((__GNUC__ >= 4) && (__GNUC_MINOR__ >=0))
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asm("rdtsc" : "=a" (timeLo), "=d" (timeHi));
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#else
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__asm__(
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"pushl %eax\n"
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"pushl %edx\n"
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"rdtsc\n"
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"movl %eax, (time)\n"
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"movl %edx, (time+4)\n"
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"popl %edx\n"
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"popl %eax\n"
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);
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#endif
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U32 ms = Platform::getRealMilliseconds();
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||||
while ( Platform::getRealMilliseconds() < ms+MS_INTERVAL )
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||||
{ /* empty */ }
|
||||
ms = Platform::getRealMilliseconds()-ms;
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||||
#if defined(TORQUE_COMPILER_GCC) && ((__GNUC__ >= 3) && (__GNUC_MINOR__ >= 4)) || ((__GNUC__ >= 4) && (__GNUC_MINOR__ >=0))
|
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asm(
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"pushl %eax\n"
|
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"pushl %edx\n"
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||||
"rdtsc\n"
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||||
"sub (timeHi), %edx\n"
|
||||
"sbb (timeLo), %eax\n"
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||||
"mov %eax, (clockticks)\n"
|
||||
"popl %edx\n"
|
||||
"popl %eax\n"
|
||||
);
|
||||
#else
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||||
asm(
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"pushl %eax\n"
|
||||
"pushl %edx\n"
|
||||
"rdtsc\n"
|
||||
"sub (time+4), %edx\n"
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||||
"sbb (time), %eax\n"
|
||||
"mov %eax, (clockticks)\n"
|
||||
"popl %edx\n"
|
||||
"popl %eax\n"
|
||||
);
|
||||
#endif
|
||||
U32 mhz = static_cast<U32>(F32(clockticks) / F32(ms) / 1000.0f);
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||||
|
||||
// catch-22 the timing method used above to calc Mhz is generally
|
||||
// wrong by a few percent so we want to round to the nearest clock
|
||||
// multiple but we also want to be careful to not touch overclocked
|
||||
// results
|
||||
|
||||
// measure how close the Raw Mhz number is to the center of each clock
|
||||
// bucket
|
||||
U32 bucket25 = mhz % 25;
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||||
U32 bucket33 = mhz % 33;
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||||
U32 bucket50 = mhz % 50;
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||||
|
||||
if (bucket50 < 8 || bucket50 > 42)
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||||
Platform::SystemInfo.processor.mhz =
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||||
U32((mhz+(50.0f/2.0f))/50.0f) * 50;
|
||||
else if (bucket25 < 5 || bucket25 > 20)
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||||
Platform::SystemInfo.processor.mhz =
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||||
U32((mhz+(25.0f/2.0f))/25.0f) * 25;
|
||||
else if (bucket33 < 5 || bucket33 > 28)
|
||||
Platform::SystemInfo.processor.mhz =
|
||||
U32((mhz+(33.0f/2.0f))/33.0f) * 33;
|
||||
else
|
||||
Platform::SystemInfo.processor.mhz = U32(mhz);
|
||||
}
|
||||
|
||||
Con::printf("Processor Init:");
|
||||
Con::printf(" %s, %d Mhz", Platform::SystemInfo.processor.name, Platform::SystemInfo.processor.mhz);
|
||||
if (Platform::SystemInfo.processor.properties & CPU_PROP_FPU)
|
||||
Con::printf(" FPU detected");
|
||||
if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
|
||||
Con::printf(" MMX detected");
|
||||
if (Platform::SystemInfo.processor.properties & CPU_PROP_3DNOW)
|
||||
Con::printf(" 3DNow detected");
|
||||
if (Platform::SystemInfo.processor.properties & CPU_PROP_SSE)
|
||||
Con::printf(" SSE detected");
|
||||
Con::printf(" ");
|
||||
|
||||
PlatformBlitInit();
|
||||
}
|
||||
return CONFIG_SingleCoreHTDisabled;
|
||||
}
|
||||
}; // namespace CPUInfo
|
||||
|
|
|
|||
|
|
@ -30,6 +30,9 @@
|
|||
#if defined(TORQUE_OS_MAC)
|
||||
# include <OpenAL/al.h>
|
||||
# include <OpenAL/alc.h>
|
||||
#elif defined(TORQUE_OS_LINUX)
|
||||
# include <AL/al.h>
|
||||
# include <AL/alc.h>
|
||||
#else
|
||||
# include <al/al.h>
|
||||
# include <al/alc.h>
|
||||
|
|
|
|||
|
|
@ -27,6 +27,8 @@
|
|||
#include "aldlist.h"
|
||||
#if defined(TORQUE_OS_MAC)
|
||||
#include <OpenAL/alc.h>
|
||||
#elif defined(TORQUE_OS_LINUX)
|
||||
#include <AL/alc.h>
|
||||
#else
|
||||
#include <al/alc.h>
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
|
|||
AssertFatal( mDevice != NULL && mContext != NULL, "Failed to create OpenAL device and/or context!" );
|
||||
|
||||
// Start the update thread.
|
||||
|
||||
#ifndef TORQUE_OS_LINUX
|
||||
if( !Con::getBoolVariable( "$_forceAllMainThread" ) )
|
||||
{
|
||||
SFXInternal::gUpdateThread = new AsyncPeriodicUpdateThread
|
||||
|
|
@ -68,6 +68,7 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
|
|||
Con::getIntVariable( "$pref::SFX::updateInterval", SFXInternal::DEFAULT_UPDATE_INTERVAL ) );
|
||||
SFXInternal::gUpdateThread->start();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@
|
|||
#include "sfx/sfxProvider.h"
|
||||
#include "sfx/openal/sfxALDevice.h"
|
||||
#include "sfx/openal/aldlist.h"
|
||||
#include "sfx/openal/LoadOAL.h"
|
||||
|
||||
#include "core/strings/stringFunctions.h"
|
||||
#include "console/console.h"
|
||||
|
|
|
|||
|
|
@ -28,8 +28,8 @@ void PlatformCursorController::pushCursor( S32 cursorID )
|
|||
// Place the new cursor shape onto the stack
|
||||
mCursors.increment();
|
||||
|
||||
CursorShape &shape = mCursors.last();
|
||||
shape.mCursorType = CursorShape::TYPE_RESOURCE;
|
||||
Cursor_Shape &shape = mCursors.last();
|
||||
shape.mCursorType = Cursor_Shape::TYPE_RESOURCE;
|
||||
shape.mCursorID = cursorID;
|
||||
|
||||
// Now Change the Cursor Shape.
|
||||
|
|
@ -42,8 +42,8 @@ void PlatformCursorController::pushCursor( const UTF8 *fileName )
|
|||
mCursors.increment();
|
||||
|
||||
// Store the Details.
|
||||
CursorShape &shape = mCursors.last();
|
||||
shape.mCursorType = CursorShape::TYPE_FILE;
|
||||
Cursor_Shape &shape = mCursors.last();
|
||||
shape.mCursorType = Cursor_Shape::TYPE_FILE;
|
||||
shape.mCursorFile = String::ToString( "%s", fileName );
|
||||
|
||||
// Now Change the Cursor Shape.
|
||||
|
|
@ -71,11 +71,11 @@ void PlatformCursorController::refreshCursor()
|
|||
setCursorShape( mCursors.last(), false );
|
||||
}
|
||||
|
||||
void PlatformCursorController::setCursorShape( const CursorShape &shape, bool reload )
|
||||
void PlatformCursorController::setCursorShape( const Cursor_Shape &shape, bool reload )
|
||||
{
|
||||
switch( shape.mCursorType )
|
||||
{
|
||||
case CursorShape::TYPE_RESOURCE :
|
||||
case Cursor_Shape::TYPE_RESOURCE :
|
||||
{
|
||||
|
||||
// Set Resource.
|
||||
|
|
@ -83,7 +83,7 @@ void PlatformCursorController::setCursorShape( const CursorShape &shape, bool re
|
|||
|
||||
} break;
|
||||
|
||||
case CursorShape::TYPE_FILE :
|
||||
case Cursor_Shape::TYPE_FILE :
|
||||
{
|
||||
|
||||
// Set File.
|
||||
|
|
@ -91,4 +91,4 @@ void PlatformCursorController::setCursorShape( const CursorShape &shape, bool re
|
|||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ class PlatformCursorController
|
|||
{
|
||||
protected:
|
||||
|
||||
struct CursorShape
|
||||
struct Cursor_Shape
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
|
|
@ -46,7 +46,7 @@ protected:
|
|||
String mCursorFile; // Points to a custom cursor file
|
||||
};
|
||||
|
||||
Vector<CursorShape> mCursors;
|
||||
Vector<Cursor_Shape> mCursors;
|
||||
|
||||
/// The PlatformWindow that owns this Cursor Controller
|
||||
PlatformWindow *mOwner;
|
||||
|
|
@ -85,7 +85,7 @@ public:
|
|||
virtual void setCursorVisible( bool visible ) = 0;
|
||||
virtual bool isCursorVisible() = 0;
|
||||
|
||||
virtual void setCursorShape( const CursorShape &shape, bool reload );
|
||||
virtual void setCursorShape( const Cursor_Shape &shape, bool reload );
|
||||
virtual void setCursorShape( U32 cursorID ) = 0;
|
||||
virtual void setCursorShape( const UTF8 *filename, bool reload ) = 0;
|
||||
|
||||
|
|
@ -99,4 +99,4 @@ public:
|
|||
virtual S32 getDoubleClickHeight() = 0;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@
|
|||
// Based on 'Cubic Lens Distortion HLSL Shader' by François Tarlier
|
||||
// www.francois-tarlier.com/blog/index.php/2009/11/cubic-lens-distortion-shader
|
||||
|
||||
#include "./postFx.glsl"
|
||||
#include "./postFX.glsl"
|
||||
#include "../../gl/torque.glsl"
|
||||
#include "../../gl/hlslCompat.glsl"
|
||||
|
||||
|
|
@ -59,4 +59,4 @@ void main()
|
|||
}
|
||||
|
||||
OUT_col = vec4( outColor.rgb, 1 );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "./postFx.glsl"
|
||||
#include "./postFX.glsl"
|
||||
#include "../../gl/torque.glsl"
|
||||
#include "../../gl/hlslCompat.glsl"
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
|
||||
#include "../../../gl/hlslCompat.glsl"
|
||||
#include "shadergen:/autogenConditioners.h"
|
||||
#include "../../gl/postFx.glsl"
|
||||
#include "../../gl/postFX.glsl"
|
||||
|
||||
uniform sampler2D backBuffer; // The original backbuffer.
|
||||
uniform sampler2D prepassTex; // The pre-pass depth and normals.
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "../../../gl/hlslCompat.glsl"
|
||||
#include "../../gl/postFx.glsl"
|
||||
#include "../../gl/postFX.glsl"
|
||||
|
||||
uniform sampler2D frameSampler;
|
||||
uniform sampler2D backBuffer;
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@
|
|||
// Based on 'Cubic Lens Distortion HLSL Shader' by François Tarlier
|
||||
// www.francois-tarlier.com/blog/index.php/2009/11/cubic-lens-distortion-shader
|
||||
|
||||
#include "./postFx.glsl"
|
||||
#include "./postFX.glsl"
|
||||
#include "../../gl/torque.glsl"
|
||||
#include "../../gl/hlslCompat.glsl"
|
||||
|
||||
|
|
@ -59,4 +59,4 @@ void main()
|
|||
}
|
||||
|
||||
OUT_col = vec4( outColor.rgb, 1 );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@
|
|||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "./postFx.glsl"
|
||||
#include "./postFX.glsl"
|
||||
#include "../../gl/torque.glsl"
|
||||
#include "../../gl/hlslCompat.glsl"
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@
|
|||
|
||||
#include "../../../gl/hlslCompat.glsl"
|
||||
#include "shadergen:/autogenConditioners.h"
|
||||
#include "../../gl/postFx.glsl"
|
||||
#include "../../gl/postFX.glsl"
|
||||
|
||||
uniform sampler2D backBuffer; // The original backbuffer.
|
||||
uniform sampler2D prepassTex; // The pre-pass depth and normals.
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
#include "../../../gl/hlslCompat.glsl"
|
||||
#include "../../gl/postFx.glsl"
|
||||
#include "../../gl/postFX.glsl"
|
||||
|
||||
uniform sampler2D frameSampler;
|
||||
uniform sampler2D backBuffer;
|
||||
|
|
|
|||
Loading…
Reference in a new issue