Areloch
f427439457
Merge pull request #1573 from Azaezel/navmeshtweaks
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allows navmeshes to generate for most scene objects,
2016-05-31 23:28:31 -05:00
Areloch
7ea3c19017
Merge pull request #1558 from OTHGMars/Px3Crouch
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Spacial update for Px3 character controller
2016-05-31 23:15:56 -05:00
Areloch
7327c2a415
Merge pull request #1625 from Areloch/WalkingBullet
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Fixes some bullet physics issues with the player class
2016-05-31 23:09:38 -05:00
Areloch
86f9c6f2e7
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
2016-05-27 14:32:36 -05:00
Areloch
ee6d9961e3
Merge pull request #1582 from Azaezel/SubSurf
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Reimplements a form of subsurface scattering
2016-05-25 13:35:44 -05:00
Areloch
358bbdb740
Removed script calls to some fields that no longer exist, which was causing console errors.
2016-05-25 13:32:20 -05:00
Areloch
3d4b10476c
Merge pull request #1622 from Azaezel/VertColorCorrection
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Fixes vertcolor code insertion order, and
2016-05-25 13:04:36 -05:00
Azaezel
942235d114
Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context
2016-05-25 03:08:28 -05:00
Areloch
f66a14c6e1
Merge pull request #1599 from JeffProgrammer/glprofiling
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Added missing OpenGL profiling blocks.
2016-05-24 01:26:39 -05:00
Areloch
5ee1fb3917
Merge pull request #1597 from JeffProgrammer/glextlookup
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OpenGL Extension Caching
2016-05-24 01:03:01 -05:00
Areloch
2fe9a8f2aa
Merge pull request #1621 from Areloch/PolyhedronRenderFix
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Fixes the drawUtil rendering of polyhedrons
2016-05-23 00:04:27 -05:00
Areloch
8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
2016-05-22 23:51:58 -05:00
Areloch
65f51a89d8
Merge pull request #1595 from Areloch/EpoxyProjectMatrixFix
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Rolls back OGL Projection correction.
2016-05-20 00:23:45 -05:00
Areloch
acf6ddb1ce
Merge pull request #1617 from Azaezel/deferedWrapupOrder
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removes w=z trick (was causing fisheye, effectively)
2016-05-20 00:10:33 -05:00
Areloch
de276fc8b8
Merge pull request #1586 from Areloch/NetSimNetGraph
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Expose Network Sim fields on NetGraph gui
2016-05-18 23:13:12 -05:00
Azaezel
d79b9a2988
removes w=z trick (was causing fisheye, effectively)
2016-05-18 06:38:13 -05:00
Areloch
3262c004a5
Merge pull request #1605 from Azaezel/fileFilterFix2
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corrects native file dialogue return values
2016-05-17 12:49:14 -05:00
Areloch
c0a96c908f
Adds handling for if the user cancels out of the file dialog, and adds support for proper multi-filters.
2016-05-17 12:46:39 -05:00
Areloch
6f71c67587
Merge pull request #1609 from Areloch/RotationFPR_Cleaned
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Adds the RotationF utility math class.
2016-05-16 16:05:55 -05:00
Areloch
c1f02c05e1
Adds some console methods to the non-class namespace Rotation for some convenient utility functions for dealing with rotations.
2016-05-16 16:03:24 -05:00
Areloch
8568ed19be
Merge branch 'RotationFPR_Cleaned' of https://github.com/Areloch/Torque3D into development
2016-05-16 15:49:54 -05:00
Areloch
2659908771
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
2016-05-16 15:48:17 -05:00
Areloch
15713eec05
Merge pull request #1613 from Areloch/sliperySamplerState_with_empty
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missing samplerstate configurations with empty
2016-05-16 13:26:14 -05:00
Areloch
f703a84218
Duplicates the missing samplerstate configurations in the empty template, for parity.
2016-05-16 13:21:44 -05:00
Areloch
01dbbb580d
Merge branch 'sliperySamplerState' of https://github.com/Azaezel/Torque3D into development
2016-05-16 10:59:48 -05:00
Areloch
c03615a3dd
Merge pull request #1611 from jamesu/box3f_extend_fix
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Fix axis check in Box3F::extend method
2016-05-16 09:59:15 -05:00
James Urquhart
49a735e051
Fix axis check in Box3F::extend method
2016-05-13 12:09:40 +01:00
Areloch
1b47bdd972
Git apparently forgot to commit ALL the changes.
2016-05-12 23:49:06 -05:00
Areloch
5fb79c3c0f
Merge branch 'sliperySamplerState' of https://github.com/Azaezel/Torque3D into development
2016-05-12 13:36:30 -05:00
Areloch
383d27f2ec
The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible.
2016-05-12 00:45:16 -05:00
Areloch
55694ad0b6
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
2016-05-10 13:07:19 -05:00
Areloch
a2e0b1a163
Merge pull request #1604 from Azaezel/lightAnimCleanup
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alternate to https://github.com/GarageGames/Torque3D/pull/1602
2016-05-10 11:47:25 -05:00
Areloch
987b175d3d
Merge pull request #1603 from Azaezel/notSoEmpty
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updated empty template …
2016-05-10 11:06:30 -05:00
Areloch
c5ec4414f3
Merge branch 'notSoEmpty' of https://github.com/Azaezel/Torque3D into development
2016-05-10 11:04:55 -05:00
Areloch
6f672fe21d
Merge pull request #1607 from Areloch/Camera_MatEd_Crashfix
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Select camera when in material editor crashfix.
2016-05-10 11:01:23 -05:00
Areloch
8d195f9236
Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting.
2016-05-10 10:58:03 -05:00
Areloch
27bb7a712a
Corrects tabs.
2016-05-09 13:47:29 -05:00
Areloch
3a99541541
Select camera when in material editor crashfix.
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When attempting to select a camera Object(so going into the editor, going into the freefloating camera and then back to the player camera and selecting the freefloating one) while the material editor was open, it would crash because it attempts to access the shapebase object's shapeInstance - but cameras don't have a shape.
This fixes it so it makes sure there's a shapeinstance before trying to get the material data.
2016-05-09 13:43:06 -05:00
Azaezel
5958e86e9a
corrects native file dialogue return values
2016-05-09 06:43:47 -05:00
Azaezel
ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
2016-05-08 21:52:00 -05:00
Azaezel
c104313f43
updated empty template with stray script files from devhead that had yet to be converted
2016-05-08 21:21:52 -05:00
Jeff Hutchinson
909109713d
redefined the copyToBMP
2016-05-06 23:45:48 -04:00
Jeff Hutchinson
db6d91925d
Added profile blocks for GL.
2016-05-06 23:44:41 -04:00
Jeff Hutchinson
a50600afaa
tabs->spaces for TRON :)
2016-05-06 22:57:35 -04:00
Jeff Hutchinson
f9b2aa397f
cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup.
2016-05-06 21:50:11 -04:00
Jeff Hutchinson
a216b4515b
remove old legacy extensions that aren't being used.
2016-05-06 21:24:52 -04:00
Areloch
bc9033da2e
Rolls back OGL Projection correction.
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Epoxy looks to handle the projection depth range so it behaves more like D3D, so this change was doubling up and causing problems.
2016-05-06 16:45:18 -05:00
Areloch
6caafc9844
Merge pull request #1594 from Areloch/NFD_NON_SDL_Fix
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Fixes the cmake blacklist filter it not using SDL
2016-05-05 23:10:09 -05:00
Areloch
a63a636d03
Fixes the blacklist filter in the event we aren't using SDL to avoid including an unwanted file dialog codefile.
2016-05-05 22:59:17 -05:00
Areloch
e8bc70e514
Merge pull request #1567 from JeffProgrammer/epoxy
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Added Epoxy in favor of GLEW
2016-05-05 19:40:59 -05:00