Commit graph

7093 commits

Author SHA1 Message Date
AzaezelX
e4b1a869a3 hook up baseline button audio 2024-08-06 08:37:53 -05:00
AzaezelX
9b5f137f77 guiAudiocCtrl fixes
ditch description: not needed.
set process ticking off when the gui element is put to sleep
for the case of re-use of 3d sounds, set emission to the listener position
2024-08-05 17:51:17 -05:00
Brian Roberts
cfe76944e7
Merge pull request #1300 from marauder2k9-torque/macosx-build-copy-dependencies-fix
Macosx cmake cleanup and copy fix
2024-08-05 17:41:54 -05:00
marauder2k7
250b66b4db Update torque_macros.cmake
applying fixes in a hurry cause problems
2024-08-05 01:06:29 +01:00
marauder2k7
0374da0077 Update torque_macros.cmake
since this is showing in the cmake gui may as well make it unique for each framework..
2024-08-05 00:44:36 +01:00
marauder2k7
02de5160cf Update torque_macros.cmake 2024-08-05 00:38:46 +01:00
marauder2k7
9d51fc2830 fix packing
now openal and sdl are embedded in the app bundle along with their symlink alternatives
clear out the openal framework and use the embedded dll instead

archiving works and will produce a notarized app if you provide the correct information and enable hardening.
2024-08-04 14:54:25 +01:00
marauder2k7
7177e491dd Update torqueMacOSconfigs.cmake
simplify macos configuration

now sdl and openal no longer complain about multiple rpaths
2024-08-03 15:37:30 +01:00
marauder2k7
d62b40a9bf initial commit
this commit fixes the copying of dependencies into the app sandbox
2024-08-03 14:43:57 +01:00
Brian Roberts
95c7e9f3f2
Merge pull request #1299 from Azaezel/alpha41/abFixes
fix guiwindowCTRL callback
2024-07-29 04:06:16 -05:00
AzaezelX
265ce8429b fix guiwindowCTRL callback
also set asset browser to use rows or columns depending on which dimension is longer
2024-07-28 05:51:03 -05:00
Brian Roberts
0d4f827c3a
Merge pull request #1298 from Azaezel/alpha41/updatedxCompiler
update d3dCompiler_47
2024-07-28 04:34:21 -05:00
AzaezelX
bb77091361 update d3dCompiler_47
this one's been vetted for steam decks
2024-07-28 04:33:10 -05:00
Areloch
c0dec83a21
Merge pull request #1296 from Azaezel/alpha41/revertReformulation
roll back player animation picking
2024-07-26 17:15:46 -05:00
Areloch
c8cdc7647b
Merge pull request #1274 from Areloch/Enumnanigans
Various small tweaks to facilitate bitmask and enum editing in the inspector
2024-07-26 17:15:35 -05:00
Areloch
320d5dd667
Merge pull request #14 from Azaezel/Enumnanigans
corrections
2024-07-26 11:19:22 -05:00
AzaezelX
b5e1b32064 roll back player animation picking
old one worked better even if it made the compiler scream
2024-07-26 10:25:02 -05:00
AzaezelX
eaa09a6db7 corrections:
fill in missing SceneObjectTypes enums.
parity with simobject.cpp and objecttypes.h
correct inspector display
2024-07-24 20:43:36 -05:00
AzaezelX
72c67e196a Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into Enumnanigans 2024-07-24 17:58:27 -05:00
Brian Roberts
06bcf57755
Merge pull request #1295 from Areloch/GameMenuToggleActionmap
Ensures there's a regular fallback actionmap for toggling the game menu
2024-07-24 11:12:48 -05:00
Areloch
8ce6fb96ad Ensures there's a regular fallback actionmap for toggling the game menu 2024-07-24 10:48:55 -05:00
Brian Roberts
7db28feb67
Merge pull request #1292 from Azaezel/alpha41/openALUpgrade
open al upgrade
2024-07-23 14:46:03 -05:00
Brian Roberts
d7c59b2898
Merge pull request #1291 from Areloch/RemoveExtraPauseMenuRefs
Removes old remaining refs to PauseMenu and associated input cleanups
2024-07-23 14:45:52 -05:00
Brian Roberts
b453b82095
Merge pull request #1294 from marauder2k9-torque/Various-Warnings-from-Mac
various warnings
2024-07-23 11:43:57 -05:00
marauder2k7
324acaf896 Update uuid.cpp
code review from Tron better method for uuid toString
2024-07-23 13:36:49 +01:00
marauder2k7
665fc092aa Update uuid.cpp
remove dmalloc
2024-07-23 13:09:23 +01:00
marauder2k7
80a1f0a0c5 Update uuid.cpp
add a malloc to target to make sure it has the length to take the string
2024-07-23 08:07:54 +01:00
marauder2k7
0853748f12 Update uuid.cpp
2 pass format_token, 1st gets the length required second passes it to target.
2024-07-23 07:58:03 +01:00
marauder2k7
3e57c709d9 Update uuid.cpp 2024-07-23 01:33:26 +01:00
marauder2k7
b1e7b817d2 Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
marauder2k7
776a9b9024 Update particleEmitter.h
....how was this working before.....
2024-07-22 21:37:51 +01:00
marauder2k7
56a89ee0b0 Update consoleFunctions.cpp 2024-07-22 21:20:54 +01:00
marauder2k7
6807abc8b6 ID10T error
no default does not need case -_- id10t error, few other fixes
2024-07-22 21:12:48 +01:00
marauder2k7
a621cc5100 various warnings
warnings cleanup
2024-07-22 20:59:48 +01:00
AzaezelX
b12ece4627 from @marauder2k9-torque: remove typedefs as al.h now defines them, linux fix 2024-06-30 15:08:02 -05:00
AzaezelX
d7fde2135e update lib/cmakelists for revised default compiler flags 2024-06-30 14:36:57 -05:00
AzaezelX
6721a6b021 update openal 2024-06-30 14:35:57 -05:00
Areloch
c9a1955b47 Removes old remaining refs to PauseMenu
Updates and moves the escape keybind to be an actionMap that is activated/deactivated in the UI module when a client connection is processed to keep it within the module's functionality
2024-06-28 20:47:42 -05:00
Brian Roberts
83cbf6c66e
Merge pull request #1290 from marauder2k9-torque/PhysicsDiscovery-tests
Plane Convex
2024-06-28 16:37:50 -05:00
marauder2k7
547b8c8c8c Merge remote-tracking branch 'upstream/development' into PhysicsDiscovery-tests 2024-06-25 13:17:39 +01:00
Brian Roberts
62f3b93ff9
Merge pull request #1289 from marauder2k9-torque/script-bug-ifstatmt-
if statements
2024-06-20 08:45:39 -05:00
marauder2k7
b0181cc56a Update astNodes.cpp
missed naming
2024-06-18 15:23:52 +01:00
marauder2k7
fed83cdb8f naming
change enum to OP_JMPIFNOTSTRING (same name as others doing similar for different types)
place case with other ifnot statements
2024-06-18 15:15:25 +01:00
marauder2k7
54d0da6690 Update stringFunctions.h
changes to dAtob from az
2024-06-18 15:10:24 +01:00
marauder2k7
0d4c335231 test
working test without scanstring changes
2024-06-16 23:05:42 +01:00
marauder2k7
d8411b4a58 Update console.h
case insensitive
2024-06-16 20:02:57 +01:00
marauder2k7
d6a79e4f5b if statement
treat "true" as a bool in getInt check (inside if statements for strings)
no longer convert all "true" and "false" to ints
2024-06-16 20:01:47 +01:00
marauder2k7
e56f4cb6a6 if statements
Changed:
if check on vals now return true if the value has a string value
%val = "test me" if(%val) will now return true since %val is not null

Script side:
string checks for "true" and "false" will now be parsed as integer values of 1 and 0.

TEST VIGOUROUSLY
2024-06-16 15:04:20 +01:00
Brian Roberts
760c153232
Merge pull request #1288 from Azaezel/alpha41/posePoking
pickanimation filter fix, with docs
2024-06-15 14:30:52 -05:00
Brian Roberts
b2fad6e3b9
Merge pull request #1287 from Azaezel/alpha41/destructorDefines
handle missing virtual destructors
2024-06-15 14:30:40 -05:00