Merge pull request #1290 from marauder2k9-torque/PhysicsDiscovery-tests

Plane Convex
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Brian Roberts 2024-06-28 16:37:50 -05:00 committed by GitHub
commit 83cbf6c66e
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5 changed files with 157 additions and 20 deletions

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@ -272,37 +272,35 @@ void GroundPlane::buildConvex( const Box3F& box, Convex* convex )
return;
// See if we already have a convex in the working set.
BoxConvex *boxConvex = NULL;
PlaneConvex *planeConvex = NULL;
CollisionWorkingList &wl = convex->getWorkingList();
CollisionWorkingList *itr = wl.wLink.mNext;
for ( ; itr != &wl; itr = itr->wLink.mNext )
{
if ( itr->mConvex->getType() == BoxConvexType &&
if ( itr->mConvex->getType() == PlaneConvexType &&
itr->mConvex->getObject() == this )
{
boxConvex = (BoxConvex*)itr->mConvex;
planeConvex = (PlaneConvex*)itr->mConvex;
break;
}
}
if ( !boxConvex )
if ( !planeConvex)
{
boxConvex = new BoxConvex;
mConvexList->registerObject( boxConvex );
boxConvex->init( this );
planeConvex = new PlaneConvex;
mConvexList->registerObject(planeConvex);
planeConvex->init( this );
convex->addToWorkingList( boxConvex );
convex->addToWorkingList(planeConvex);
}
// Update our convex to best match the queried box
if ( boxConvex )
if (planeConvex)
{
Point3F queryCenter = box.getCenter();
boxConvex->mCenter = Point3F( queryCenter.x, queryCenter.y, -GROUND_PLANE_BOX_HEIGHT_HALF );
boxConvex->mSize = Point3F( box.getExtents().x,
box.getExtents().y,
GROUND_PLANE_BOX_HEIGHT_HALF );
planeConvex->mCenter = Point3F( queryCenter.x, queryCenter.y, 0 );
planeConvex->mSize = Point3F( box.getExtents().x, box.getExtents().y, 0 );
}
}

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@ -215,3 +215,100 @@ const MatrixF& OrthoBoxConvex::getTransform() const
return mOrthoMatrixCache;
}
Point3F PlaneConvex::getVertex(S32 v)
{
Point3F p = mCenter;
p.x += (v & 1) ? mSize.x : -mSize.x;
p.y += (v & 2) ? mSize.y : -mSize.y;
return p;
}
void PlaneConvex::emitEdge(S32 v1, S32 v2, const MatrixF& mat, ConvexFeature* cf)
{
S32 vc = cf->mVertexList.size();
cf->mVertexList.increment(2);
Point3F* vp = cf->mVertexList.begin();
mat.mulP(getVertex(v1), &vp[vc]);
mat.mulP(getVertex(v2), &vp[vc + 1]);
cf->mEdgeList.increment();
ConvexFeature::Edge& edge = cf->mEdgeList.last();
edge.vertex[0] = vc;
edge.vertex[1] = vc + 1;
}
void PlaneConvex::emitFace(const MatrixF& mat, ConvexFeature* cf) {
// Assuming sFace contains a single face definition for the plane
Face& face = sFace[4];
// Emit vertices
S32 vc = cf->mVertexList.size();
cf->mVertexList.increment(4);
Point3F* vp = cf->mVertexList.begin();
for (S32 v = 0; v < 4; v++) {
mat.mulP(getVertex(face.vertex[v]), &vp[vc + v]);
}
// Emit edges
cf->mEdgeList.increment(4);
ConvexFeature::Edge* edge = cf->mEdgeList.end() - 4;
for (S32 e = 0; e < 4; e++) {
edge[e].vertex[0] = vc + e;
edge[e].vertex[1] = vc + ((e + 1) & 3);
}
// Emit 2 triangle faces
cf->mFaceList.increment(2);
ConvexFeature::Face* ef = cf->mFaceList.end() - 2;
mat.getColumn(face.axis, &ef->normal);
ef[1].normal = ef[0].normal;
ef[1].vertex[0] = ef[0].vertex[0] = vc;
ef[1].vertex[1] = ef[0].vertex[2] = vc + 2;
ef[0].vertex[1] = vc + 1;
ef[1].vertex[2] = vc + 3;
}
Point3F PlaneConvex::support(const VectorF& v) const {
Point3F p = mCenter;
p.x += (v.x >= 0) ? mSize.x : -mSize.x;
p.y += (v.y >= 0) ? mSize.y : -mSize.y;
return p;
}
void PlaneConvex::getFeatures(const MatrixF& mat, const VectorF& n, ConvexFeature* cf)
{
cf->material = 0;
cf->mObject = mObject;
// Emit edges
for (S32 i = 0; i < 4; ++i) {
S32 next = (i + 1) % 4;
emitEdge(i, next, mat, cf);
}
emitFace(mat, cf);
}
void PlaneConvex::getPolyList(AbstractPolyList* list)
{
list->setTransform(&getTransform(), getScale());
list->setObject(getObject());
U32 base = list->addPoint(mCenter + Point3F(-mSize.x, -mSize.y, -mSize.z));
list->addPoint(mCenter + Point3F(mSize.x, -mSize.y, -mSize.z));
list->addPoint(mCenter + Point3F(-mSize.x, mSize.y, -mSize.z));
list->addPoint(mCenter + Point3F(mSize.x, mSize.y, -mSize.z));
list->begin(0, 0);
list->vertex(base + sFace[4].vertex[3]);
list->vertex(base + sFace[4].vertex[2]);
list->vertex(base + sFace[4].vertex[1]);
list->vertex(base + sFace[4].vertex[0]);
list->plane(base + sFace[4].vertex[2],
base + sFace[4].vertex[1],
base + sFace[4].vertex[0]);
list->end();
}

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@ -48,16 +48,32 @@ public:
void getPolyList(AbstractPolyList* list) override;
};
class OrthoBoxConvex: public BoxConvex
class OrthoBoxConvex : public BoxConvex
{
typedef BoxConvex Parent;
mutable MatrixF mOrthoMatrixCache;
public:
public:
OrthoBoxConvex() { mOrthoMatrixCache.identity(); }
const MatrixF& getTransform() const override;
};
class PlaneConvex : public Convex
{
Point3F getVertex(S32 v);
void emitEdge(S32 v1, S32 v2, const MatrixF& mat, ConvexFeature* cf);
void emitFace(const MatrixF& mat, ConvexFeature* cf);
public:
Point3F mCenter;
VectorF mSize;
PlaneConvex() { mType = PlaneConvexType; }
void init(SceneObject* obj) { mObject = obj; }
Point3F support(const VectorF& v) const override;
void getFeatures(const MatrixF& mat, const VectorF& n, ConvexFeature* cf) override;
void getPolyList(AbstractPolyList* list) override;
};
#endif

View file

@ -150,13 +150,13 @@ void ConcretePolyList::render()
GFXStateBlockRef sb = GFX->createStateBlock( solidZDisable );
GFX->setStateBlock( sb );
PrimBuild::color3i( 255, 0, 255 );
Poly *p;
Point3F *pnt;
for ( p = mPolyList.begin(); p < mPolyList.end(); p++ )
{
PrimBuild::color3i(255, 0, 255);
PrimBuild::begin( GFXLineStrip, p->vertexCount + 1 );
for ( U32 i = 0; i < p->vertexCount; i++ )
@ -169,6 +169,31 @@ void ConcretePolyList::render()
PrimBuild::vertex3fv( pnt );
PrimBuild::end();
// Calculate the center of the polygon
Point3F centroid(0, 0, 0);
for (U32 i = 0; i < p->vertexCount; i++)
{
pnt = &mVertexList[mIndexList[p->vertexStart + i]];
centroid += *pnt;
}
centroid /= p->vertexCount;
// Calculate the end point of the normal line
Point3F norm = p->plane.getNormal();
U8 red = static_cast<U8>((norm.x + 1.0f) * 0.5f * 255);
U8 green = static_cast<U8>((norm.y + 1.0f) * 0.5f * 255);
U8 blue = static_cast<U8>((norm.z + 1.0f) * 0.5f * 255);
PrimBuild::color3i(red, green, blue);
Point3F normalEnd = centroid + norm;
// Draw the normal line
PrimBuild::begin(GFXLineList, 2);
PrimBuild::vertex3fv(centroid);
PrimBuild::vertex3fv(normalEnd);
PrimBuild::end();
}
}
@ -220,4 +245,4 @@ void ConcretePolyList::triangulate()
mPolyList = polyList;
mIndexList = indexList;
}
}

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@ -90,7 +90,8 @@ enum ConvexType {
TSPolysoupConvexType,
MeshRoadConvexType,
ConvexShapeCollisionConvexType,
ForestConvexType
ForestConvexType,
PlaneConvexType
};