Duion
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df7ffce665
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rollback of supposed fix for nearClip in openGL
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2016-07-05 16:56:48 +02:00 |
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Duion
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5f2ab23fac
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sunbokeh partly fix, still needs work
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2016-06-21 12:05:21 +02:00 |
|
Duion
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5b62df81c7
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Version change to 1.0.6.0
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2016-06-07 19:24:56 +02:00 |
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Duion
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637a804fd7
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sunBokeh feature added
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2016-06-02 20:52:46 +02:00 |
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Duion
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5d52864c9f
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move reference point for camShake to player's bounding box center
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2016-06-01 17:55:50 +02:00 |
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Duion
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308063a006
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new player explosion feature
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2016-05-29 22:18:10 +02:00 |
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Duion
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ce847398d3
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Fix fox SFXPlaylist breaking networking - from RoundedIcon
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2016-04-06 15:23:33 +02:00 |
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Duion
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373faa2d17
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corrects projection matricies for opengl - from Azaezel
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2016-04-06 15:07:40 +02:00 |
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Duion
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9338e032b5
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Version change to 1.0.5.0
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2016-04-03 21:04:26 +02:00 |
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Duion
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1f1851c0d4
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Merge branch 'ueberengine-master' into ueberengine-dev
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2016-03-15 22:47:30 +01:00 |
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Duion
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7565447d63
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resource integration: "setting image state manually"
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2016-03-15 12:25:53 +01:00 |
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Duion
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3746093efd
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ground plane zOffset feature
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2016-03-15 01:01:31 +01:00 |
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Duion
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1ae043bc90
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decal lifetime option functionality added
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2016-03-10 17:51:26 +01:00 |
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Duion
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b8d462e22e
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Merge pull request #3 from ZOD2015/ueberengine-dev
Teams implementation
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2016-02-09 23:01:31 +01:00 |
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Duion
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8cf2deb300
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Merge branch 'ueberengine-dev' into ueberengine-master
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2016-01-15 02:32:16 +01:00 |
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Duion
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2fc35bad99
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version change to 1.0.4.0
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2016-01-15 02:30:02 +01:00 |
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Duion
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d1d1d4fdd8
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Merge branch 'ueberengine-dev' of https://github.com/Duion/Torque3D.git into ueberengine-dev
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2016-01-13 02:36:03 +01:00 |
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Duion
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b37bbf2d05
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Dedicated server fixes I think
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2016-01-13 02:27:42 +01:00 |
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Duion
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03d6ca749b
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make crosshair show in third person
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2016-01-12 23:55:54 +01:00 |
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Duion
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79c6a25050
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multiplayer decals and art/core filepaths fixes
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2015-12-27 00:39:52 +01:00 |
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ZOD
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ccbe9543e1
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Merge pull request #2 from ZOD2015/UeberZ
Teams implementation
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2015-11-28 11:52:39 -05:00 |
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ZOD
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e471c96014
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Teams implementation
Add team functionality to shapebase objects
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2015-11-28 11:32:40 -05:00 |
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Duion
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a6297e2c32
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extra option for terrain block to disable the update of the basetexture
file
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2015-10-14 00:01:14 +02:00 |
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Duion
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aa6d9b8ec2
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version change to 1.03
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2015-10-07 23:46:38 +02:00 |
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Duion
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3831cd6ccf
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Merge branch 'GarageGames/master' into ueberengine-dev
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2015-10-06 23:46:47 +02:00 |
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Areloch
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51fa8a3b5b
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Merge pull request #1430 from Areloch/release-3.8
Release 3.8
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2015-10-06 12:58:28 -05:00 |
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Areloch
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2044b2691e
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Merge pull request #1426 from Azaezel/KrazyKeyKompares
backend correction for https://github.com/GarageGames/Torque3D/pull/1425
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2015-09-27 17:55:21 -05:00 |
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Areloch
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f08e31346d
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Merge pull request #1421 from blackwc/cmake-nmake-fix
CMake NMake fix to place exe in game directory
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2015-09-27 16:42:18 -05:00 |
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Areloch
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f6bf0282b8
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Merge pull request #1423 from Areloch/SDL_menu_accelerator_fix
SDL Menubar accelerator fix
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2015-09-27 16:41:57 -05:00 |
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Areloch
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7da2d6d9d2
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Merge pull request #1416 from Areloch/SDL_Inputs_Fixup
SDL Textbox bleedthrough inputs fix
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2015-09-27 16:41:48 -05:00 |
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Areloch
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9f7513dc0b
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Further fixes to work around certain accelerators being missed, and additional command bleed-through.
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2015-09-27 15:43:47 -05:00 |
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Azaezel
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f87f7c41b6
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backend correction for https://github.com/GarageGames/Torque3D/pull/1425
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2015-09-25 17:09:41 -05:00 |
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Areloch
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3d65f1f8cd
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Fixes it so when using SDL, the editor menubar will correctly react to accelerator commands.
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2015-09-24 22:23:26 -05:00 |
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wcb
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845ec9c452
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CMake NMake fix to place exe in game directory
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2015-09-23 19:46:36 -04:00 |
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Areloch
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4c13906865
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Corrects input issues when typing into text fields and it bleeding through to player inputs.
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2015-09-21 00:14:16 -05:00 |
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Areloch
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e8d1238794
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Merge pull request #1411 from Azaezel/textEditReversion
void GuiTextEditCtrl::execConsoleCallback() reversion
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2015-09-17 18:35:28 -05:00 |
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Areloch
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70c7a67456
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Merge pull request #1409 from Azaezel/LinuxLongLoopiness
U32 MRandomLCG::randI() was using longs
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2015-09-16 21:27:56 -05:00 |
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Areloch
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0798b80371
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Merge pull request #1410 from Areloch/light_anim_brightness_fix
Light animation brightness fix
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2015-09-16 21:27:44 -05:00 |
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Areloch
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5ba5092d44
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Merge pull request #1402 from Azaezel/SoSensitive3
Files caught by https://github.com/GarageGames/Torque3D/pull/1401
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2015-09-16 21:27:30 -05:00 |
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Azaezel
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1d442c9f84
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void GuiTextEditCtrl::execConsoleCallback() reversion
see https://github.com/GarageGames/Torque3D/issues/1408
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2015-09-16 12:55:27 -05:00 |
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Areloch
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6e1d031ecd
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Corrects light animation to adhere to the brightness level set in the light's params instead of sticking with the default 0-1 brightness range.
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2015-09-15 19:56:35 -05:00 |
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Azaezel
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58ae331609
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U32 MRandomLCG::randI() was using longs
32 and 64 bit windows can handle that. 64 bit linux no likey mixing longs and ints.
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2015-09-09 15:22:19 -05:00 |
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Duion
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9b8114d4e1
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Undo TorqueLab changes until it works properly
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2015-09-06 23:14:36 +02:00 |
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Areloch
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82bafd9f35
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Merge pull request #1407 from Areloch/Companion_PR_1398
Companion PR to 1398
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2015-09-05 12:08:39 -05:00 |
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Areloch
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dd5f910b64
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Companion PR to 1398 to add the change to the Empty template as well.
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2015-09-05 12:07:47 -05:00 |
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Areloch
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ec2da8c1c8
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Merge pull request #1398 from Duion/patch-1
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2015-09-05 00:20:29 -05:00 |
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Areloch
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5874b8db59
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Merge pull request #1380 from Azaezel/C4946
partly addresses C4946 warnings
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2015-09-04 21:23:44 -05:00 |
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Areloch
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0074453831
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Merge pull request #1406 from Areloch/Monkey_PR_w_Mergefix
Monkey pr w mergefix
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2015-09-03 23:27:00 -05:00 |
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Areloch
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bedc79aacb
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Merges in Monkey's fixes PR with a resolution for a conflict
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2015-09-03 22:58:57 -05:00 |
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Areloch
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b1d2ba8412
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Merge pull request #1379 from Azaezel/C4189
C4189 warning cleanups
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2015-09-02 19:46:28 -05:00 |
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