Commit graph

1839 commits

Author SHA1 Message Date
Duion
df7ffce665 rollback of supposed fix for nearClip in openGL 2016-07-05 16:56:48 +02:00
Duion
5f2ab23fac sunbokeh partly fix, still needs work 2016-06-21 12:05:21 +02:00
Duion
5b62df81c7 Version change to 1.0.6.0 2016-06-07 19:24:56 +02:00
Duion
637a804fd7 sunBokeh feature added 2016-06-02 20:52:46 +02:00
Duion
5d52864c9f move reference point for camShake to player's bounding box center 2016-06-01 17:55:50 +02:00
Duion
308063a006 new player explosion feature 2016-05-29 22:18:10 +02:00
Duion
ce847398d3 Fix fox SFXPlaylist breaking networking - from RoundedIcon 2016-04-06 15:23:33 +02:00
Duion
373faa2d17 corrects projection matricies for opengl - from Azaezel 2016-04-06 15:07:40 +02:00
Duion
9338e032b5 Version change to 1.0.5.0 2016-04-03 21:04:26 +02:00
Duion
1f1851c0d4 Merge branch 'ueberengine-master' into ueberengine-dev 2016-03-15 22:47:30 +01:00
Duion
7565447d63 resource integration: "setting image state manually" 2016-03-15 12:25:53 +01:00
Duion
3746093efd ground plane zOffset feature 2016-03-15 01:01:31 +01:00
Duion
1ae043bc90 decal lifetime option functionality added 2016-03-10 17:51:26 +01:00
Duion
b8d462e22e Merge pull request #3 from ZOD2015/ueberengine-dev
Teams implementation
2016-02-09 23:01:31 +01:00
Duion
8cf2deb300 Merge branch 'ueberengine-dev' into ueberengine-master 2016-01-15 02:32:16 +01:00
Duion
2fc35bad99 version change to 1.0.4.0 2016-01-15 02:30:02 +01:00
Duion
d1d1d4fdd8 Merge branch 'ueberengine-dev' of https://github.com/Duion/Torque3D.git into ueberengine-dev 2016-01-13 02:36:03 +01:00
Duion
b37bbf2d05 Dedicated server fixes I think 2016-01-13 02:27:42 +01:00
Duion
03d6ca749b make crosshair show in third person 2016-01-12 23:55:54 +01:00
Duion
79c6a25050 multiplayer decals and art/core filepaths fixes 2015-12-27 00:39:52 +01:00
ZOD
ccbe9543e1 Merge pull request #2 from ZOD2015/UeberZ
Teams implementation
2015-11-28 11:52:39 -05:00
ZOD
e471c96014 Teams implementation
Add team functionality to shapebase objects
2015-11-28 11:32:40 -05:00
Duion
a6297e2c32 extra option for terrain block to disable the update of the basetexture
file
2015-10-14 00:01:14 +02:00
Duion
aa6d9b8ec2 version change to 1.03 2015-10-07 23:46:38 +02:00
Duion
3831cd6ccf Merge branch 'GarageGames/master' into ueberengine-dev 2015-10-06 23:46:47 +02:00
Areloch
51fa8a3b5b Merge pull request #1430 from Areloch/release-3.8
Release 3.8
2015-10-06 12:58:28 -05:00
Areloch
2044b2691e Merge pull request #1426 from Azaezel/KrazyKeyKompares
backend correction for https://github.com/GarageGames/Torque3D/pull/1425
2015-09-27 17:55:21 -05:00
Areloch
f08e31346d Merge pull request #1421 from blackwc/cmake-nmake-fix
CMake NMake fix to place exe in game directory
2015-09-27 16:42:18 -05:00
Areloch
f6bf0282b8 Merge pull request #1423 from Areloch/SDL_menu_accelerator_fix
SDL Menubar accelerator fix
2015-09-27 16:41:57 -05:00
Areloch
7da2d6d9d2 Merge pull request #1416 from Areloch/SDL_Inputs_Fixup
SDL Textbox bleedthrough inputs fix
2015-09-27 16:41:48 -05:00
Areloch
9f7513dc0b Further fixes to work around certain accelerators being missed, and additional command bleed-through. 2015-09-27 15:43:47 -05:00
Azaezel
f87f7c41b6 backend correction for https://github.com/GarageGames/Torque3D/pull/1425 2015-09-25 17:09:41 -05:00
Areloch
3d65f1f8cd Fixes it so when using SDL, the editor menubar will correctly react to accelerator commands. 2015-09-24 22:23:26 -05:00
wcb
845ec9c452 CMake NMake fix to place exe in game directory 2015-09-23 19:46:36 -04:00
Areloch
4c13906865 Corrects input issues when typing into text fields and it bleeding through to player inputs. 2015-09-21 00:14:16 -05:00
Areloch
e8d1238794 Merge pull request #1411 from Azaezel/textEditReversion
void GuiTextEditCtrl::execConsoleCallback() reversion
2015-09-17 18:35:28 -05:00
Areloch
70c7a67456 Merge pull request #1409 from Azaezel/LinuxLongLoopiness
U32 MRandomLCG::randI() was using longs
2015-09-16 21:27:56 -05:00
Areloch
0798b80371 Merge pull request #1410 from Areloch/light_anim_brightness_fix
Light animation brightness fix
2015-09-16 21:27:44 -05:00
Areloch
5ba5092d44 Merge pull request #1402 from Azaezel/SoSensitive3
Files caught by https://github.com/GarageGames/Torque3D/pull/1401
2015-09-16 21:27:30 -05:00
Azaezel
1d442c9f84 void GuiTextEditCtrl::execConsoleCallback() reversion
see https://github.com/GarageGames/Torque3D/issues/1408
2015-09-16 12:55:27 -05:00
Areloch
6e1d031ecd Corrects light animation to adhere to the brightness level set in the light's params instead of sticking with the default 0-1 brightness range. 2015-09-15 19:56:35 -05:00
Azaezel
58ae331609 U32 MRandomLCG::randI() was using longs
32 and 64 bit windows can handle that. 64 bit linux no likey mixing longs and ints.
2015-09-09 15:22:19 -05:00
Duion
9b8114d4e1 Undo TorqueLab changes until it works properly 2015-09-06 23:14:36 +02:00
Areloch
82bafd9f35 Merge pull request #1407 from Areloch/Companion_PR_1398
Companion PR to 1398
2015-09-05 12:08:39 -05:00
Areloch
dd5f910b64 Companion PR to 1398 to add the change to the Empty template as well. 2015-09-05 12:07:47 -05:00
Areloch
ec2da8c1c8 Merge pull request #1398 from Duion/patch-1 2015-09-05 00:20:29 -05:00
Areloch
5874b8db59 Merge pull request #1380 from Azaezel/C4946
partly addresses C4946 warnings
2015-09-04 21:23:44 -05:00
Areloch
0074453831 Merge pull request #1406 from Areloch/Monkey_PR_w_Mergefix
Monkey pr w mergefix
2015-09-03 23:27:00 -05:00
Areloch
bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
Areloch
b1d2ba8412 Merge pull request #1379 from Azaezel/C4189
C4189 warning cleanups
2015-09-02 19:46:28 -05:00