Brian Roberts
a4dcfb0cc2
Merge pull request #1426 from Azaezel/alpha41/wetwipes
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fix wetness
2025-03-26 06:22:19 -05:00
AzaezelX
9f11f132d3
fix wetness
2025-03-26 06:22:01 -05:00
Brian Roberts
5436429e05
Merge pull request #1425 from Azaezel/alpha41/forwardFix
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fix forward cubemip
2025-03-25 14:28:01 -05:00
Brian Roberts
6ffe7500cd
Merge pull request #1423 from Olathuss/gametsctrl-mouserefactor
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Gametsctrl mouserefactor
2025-03-25 14:25:49 -05:00
AzaezelX
5e79c01208
fix forward cubemip
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in case of temporary loss of the probe array, fall back to a (slightly) less arbitrary probemanager mip level as oposed to assuming 1 mip exists
2025-03-25 14:25:29 -05:00
Olathuss
3dabbc83ff
Fixed callbacks to replace char* with Point classes
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Replacing char* in callbacks with Point2I and Point3F classes for better readability and overhead
2025-03-25 11:07:14 -06:00
Olathuss
df5ffd9e10
Remove extraneous function
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Remove extraneous function makeScriptCall which is no longer used.
2025-03-25 10:47:35 -06:00
Brian Roberts
42eda97364
Merge pull request #1424 from Azaezel/alpha41/brdfFixes
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unmangle brdfTexture. again.
2025-03-24 18:18:29 -05:00
AzaezelX
5666373447
unmangle brdfTexture. again.
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also correct roughnessToMipLevel, specular tinting and missing horizon correction
2025-03-24 18:18:12 -05:00
Olathuss
32bc068f7f
Added PlatformTimer for mouse callbacks
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Added PlatformTimer to GameTSCtrl to limit mouse move/drag callbacks.
2025-03-24 12:04:36 -06:00
Brian Roberts
d0d0a39fcd
Merge pull request #1421 from Azaezel/alpha41/cryingSkies
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handle feeding a cubemap via 2d textures
2025-03-24 11:32:33 -05:00
AzaezelX
61e4107c39
handle feeding a cubemap via 2d textures
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courtessey marauder
2025-03-24 11:32:09 -05:00
Brian Roberts
ce0059613a
Merge pull request #1420 from Azaezel/alpha41/twsitedMetal
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correct further flaws with albedo handling
2025-03-23 20:54:05 -05:00
AzaezelX
9d7fdab193
correct further flaws with albedo handling
2025-03-23 20:53:32 -05:00
Brian Roberts
5636ebc457
Merge pull request #1419 from Azaezel/alpha41/twsitedMetal
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clean up brdf
2025-03-22 13:38:34 -05:00
AzaezelX
61dbbf7102
clean up brdf
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it was loading in the wrong colorspace, and there as a mix of texture/textureLOD refs leading to inconsistencies
2025-03-22 13:38:09 -05:00
Brian Roberts
3b2f8be521
Merge pull request #1418 from Azaezel/alpha41/twsitedMetal
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specular review
2025-03-22 10:54:29 -05:00
AzaezelX
42710ec6f0
specular review
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cleanup of various calcs
2025-03-22 10:00:45 -05:00
Brian Roberts
77e336627b
Merge pull request #1416 from marauder2k9-torque/Fix-CubemapBaking-Resizing
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fix and cleanup
2025-03-20 11:29:32 -05:00
marauder2k7
c476b292a6
Update gfxD3D11Cubemap.cpp
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put arraySize check back in
2025-03-20 15:51:39 +00:00
marauder2k7
ef856e23fa
fix and cleanup
2025-03-20 15:26:52 +00:00
Brian Roberts
7d0ba641ce
Merge pull request #1415 from Azaezel/alpha41/forceDetailfix
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fix forceDetail
2025-03-19 18:08:52 -05:00
AzaezelX
b4eb885aae
fix forceDetail
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it can safely be a negative number.
2025-03-19 18:08:37 -05:00
Brian Roberts
903c987d53
Merge pull request #1414 from Azaezel/alpha41/validValidators
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further validator cleanups
2025-03-18 14:06:48 -05:00
AzaezelX
fcd2d38deb
further validator cleanups
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bump default fidelity from 0,0001 to 0.01
fix F32Range. needs to go from - to +, not smallest to largest positive value
fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing
2025-03-18 14:06:33 -05:00
Brian Roberts
1ebe48edbd
Merge pull request #1413 from Azaezel/alpha41/validValidators
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consolidate addfieldV method contents to avoid duplication
2025-03-18 10:43:42 -05:00
AzaezelX
011a8906ff
skip trying to be clever and just report the variable name being checked directly
2025-03-18 03:13:37 -05:00
AzaezelX
55ac453ab9
guiProfile.border has specific usage cases for -2, so use the full negative range
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clarify a bit what fieldindex is being asigned
2025-03-18 01:23:33 -05:00
AzaezelX
ffe83b1d2d
use the same renderpriority range across all cases
2025-03-18 01:18:37 -05:00
AzaezelX
44b0d896b8
consolidate addfieldV method contents to avoid duplication
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report *what* field is an invalid console type
prune down floating point fuzzed validators to 0
default the visual fidelity to POINT_EPSILON (0.0001) rather than 1/FLT_MAX
use the bit(bitcount) macro for legibility
fix breakangle
2025-03-17 22:39:01 -05:00
Olathuss
d0f5c2e0db
Merge branch 'TorqueGameEngines:development' into gametsctrl-mouserefactor
2025-03-15 13:49:58 -06:00
Brian Roberts
bab30568eb
Merge pull request #1409 from Azaezel/alpha41/soImpulsive
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skip out on impulses that have no chance of moving the object
2025-03-14 13:59:44 -05:00
Brian Roberts
6c69fada24
Merge pull request #1412 from marauder2k9-torque/development
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fix cmake finders on linux
2025-03-14 13:59:30 -05:00
marauder2k7
b8cd25cc0a
fix cmake finders on linux
2025-03-14 14:31:11 +00:00
Brian Roberts
47ec0cf0e1
Merge pull request #1411 from Azaezel/alpha41/outliar
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report what the value is that is out of range
2025-03-11 22:30:38 -05:00
AzaezelX
40b5b018c7
report what the value is that is out of range
2025-03-11 22:30:18 -05:00
Brian Roberts
cb7e2920cf
Merge pull request #1410 from Azaezel/alpha41/wetMess
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conform and correct gridsize
2025-03-11 22:09:39 -05:00
AzaezelX
4b54fcbe42
conform and correct gridsize
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waterblock and waterplane were using two entirely different var types. by usage, those should be natural numbers
2025-03-11 22:09:21 -05:00
Brian Roberts
c4bbf7dac5
Merge pull request #1408 from Azaezel/alpha41/stRangeDays
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add numerous new validators
2025-03-11 20:13:50 -05:00
Olathuss
96786020a2
Remove document reference
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Removed incorrect document reference, as parent GuiTSCtrl does not implement mouse callback.
2025-03-11 09:40:22 -06:00
AzaezelX
325b3a97c0
skip out on impulses that have no chance of moving the object
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also, sRestTol already is a 0.5 multiplier
2025-03-09 18:40:49 -05:00
AzaezelX
28603655a5
fix malformed addfeildV
2025-03-09 12:58:59 -05:00
AzaezelX
a30eac9a2b
kill case of deprecated vars leaking in
2025-03-09 12:35:59 -05:00
AzaezelX
f633ef3a3d
fill in the validated variables
2025-03-09 11:53:23 -05:00
AzaezelX
fa760fa746
add numerous new validators
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as well as inspector support to treat a significant chunk of the codebase as range-clmped values which can take a guisliderbarctrl with a configurable at the validator level fidelity variable
additionally adds a new addfieldV and addprotetedfieldV for further callback validated slider-presented variables
*also* adds an on additional callbacks to the inspector itself, like onPreinspectobject, onPostinspectObject, and onPostInspectorfieldModified
in addition to *that*, adds a new hidefield command to tag a given specific field not to show in inspector
2025-03-09 11:51:54 -05:00
Olathuss
7cdfe63233
Merge branch 'TorqueGameEngines:development' into gametsctrl-mouserefactor
2025-03-08 12:02:08 -07:00
Brian Roberts
ab73099dd9
Merge pull request #1407 from Azaezel/alpha41/maskMadness
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typemasks actually typed out
2025-03-07 01:09:43 -06:00
AzaezelX
45bb368762
from marauder: proper enumtable lookup
2025-03-07 00:12:09 -06:00
AzaezelX
d8fcbb7863
work towards reflecting the typemask in the checkboxes in a combinatory manner again
2025-03-06 23:37:37 -06:00
AzaezelX
677c061bc9
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/maskMadness
2025-03-06 23:34:13 -06:00