Commit graph

428 commits

Author SHA1 Message Date
Areloch 8985cbb0d3 Merge pull request #1894 from John3/enableVideoRecording
enable video recording
2017-01-30 18:26:50 -06:00
Areloch ca4204be14 Merge pull request #1933 from Areloch/SDLMenubarFixins
Fixes editor handling of menubars when opening/closing.
2017-01-30 13:31:46 -06:00
Areloch f8b650f7a1 Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed. 2017-01-21 17:11:54 -06:00
Areloch ec8b657b71 Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help. 2017-01-19 19:15:50 -06:00
Areloch 6a204f3528 Missed removing the old BMP splash for the new PNG one. 2017-01-16 00:16:17 -06:00
Areloch f02d0d6c4e Hooks the splash window code up to the same image loading code as the icon code, and also adds a check if it tries to load a BMP for either(this is a bad format and really shouldn't be used for pretty much anything).
Also includes a icon for the templates.
2017-01-16 00:09:55 -06:00
Areloch 713c93d328 Merge branch 'splashAndWindowIcons' of https://github.com/Areloch/Torque3D into development 2017-01-15 23:37:06 -06:00
Areloch 8a39f5e7b6 Merge pull request #1896 from rextimmy/physics_shapes
PhysicsShapeData examples
2017-01-04 02:23:28 -06:00
rextimmy a3173b566e PhysicsShapeData examples 2017-01-03 10:24:47 +10:00
Johxz 731981dbb6 Unused preDemoRecord() 2017-01-01 22:17:45 -06:00
Johxz 5e47c018b2 enable video recording 2017-01-01 21:40:41 -06:00
Johxz 260f108693 added torque SimView tool 2016-12-28 15:25:55 -06:00
Areloch 7688042112 Merge pull request #1888 from Azaezel/updateEmpty
brings empty up to date for core and shader dirs
2016-12-27 22:15:41 -06:00
Areloch b19aba2e54 Merge pull request #1879 from Azaezel/sRGBSwatch
colorPicker/swatch srgb display.
2016-12-27 22:11:02 -06:00
Azaezel 13c57e6562 brings empty up to date for core and shader dirs 2016-12-27 10:28:03 -06:00
Azaezel 646c62d9f4 HDR review: remove from reflections, kill depth check, order of operations corrections. 2016-12-27 10:24:49 -06:00
Azaezel d42b1a6be8 colorPicker/swatch srgb display.
dependency from @rextimmy: tolinear and togamma for color+lumnance.
2016-12-22 06:37:34 -06:00
Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
Also adjusted the splash window icon to use the var $Core::splashWindowImage for it's path.
2016-12-22 00:52:34 -06:00
Areloch eb2d3a908a Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does. 2016-12-11 23:02:13 -06:00
Areloch 1d754cbbad Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
Also adds a 'Bake Selection to Mesh' option to the tools menu in the editor to export the selected mesh to a collada file, and then replaces the selection with a TSStatic.
2016-12-10 17:27:27 -06:00
Johxz 681b049e93 remove dml file 2016-12-09 16:39:06 -06:00
Areloch f77e4b960d Merge pull request #1848 from Azaezel/ParallaxPinch
[workaround] pinches parallax steps so the 0-1 range has minimal artifacting
2016-12-08 01:57:23 -06:00
Azaezel 0049678c25 [workaround] pinches parallax steps so the 0-1 range has minimal artifacting 2016-12-06 23:41:28 -06:00
Areloch a3740719b1 Merge pull request #1817 from jamesu/ipv6_pr
Preliminary IPV6 Support
2016-12-04 16:22:42 -06:00
Areloch 1e89337825 Merge pull request #1821 from Areloch/platformgenericmenucatch
Sanity check for if the GuiPlatformGenericMenuBar class
2016-11-26 02:01:32 -06:00
Areloch 92493c3851 Merge pull request #1706 from Areloch/LinearDetailTextures
Tweaks the detail textures for the terrain
2016-11-26 00:42:35 -06:00
Areloch c947b70af6 Merge pull request #1819 from Areloch/PrefabTabFolderFix
Fixes prefabs in root dirs having extra folders in creator.
2016-11-23 00:47:57 -06:00
Areloch 97ac826e44 Corrects the specular handling as per Richard's suggestion in #1783 2016-11-09 00:12:35 -06:00
Areloch 36f679f539 Sanity check for if the GuiPlatformGenericMenuBar class is valid before trying to load a menubar that uses it, in the event that SDL isn't enabled, or other similar circumstances. 2016-11-08 23:39:07 -06:00
Areloch 15db25c0b8 Fixes minor issue where if a prefab was in one of the root directories rather than further in the heirarchy, it would incorrectly add a folder of the prefab's name that contains the prefab in the creator menu's prefabs tab. 2016-10-26 00:51:05 -05:00
James Urquhart 704577e051 Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
RexTimmy dd64004eaf MacOS platform support. 2016-09-28 11:09:48 +10:00
Anis 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers
banding: conforms misbehaving postfx to the hdr buffer format
2016-09-17 21:31:31 +02:00
Anis a1983af225 Merge pull request #1762 from Azaezel/specularOrderOfOperations
lightbuffer (aka brightness and shadow) always comes last as a mul
2016-09-17 21:30:02 +02:00
Areloch bb27535597 Fixes the Toggle Children Lock and Toggle Children Hidden options in the editor context popup menu. 2016-09-14 01:41:49 -05:00
Areloch 7e4095d610 Merge pull request #1688 from jamesu/dx11_openvr_pr
Basic OpenVR Support code
2016-09-14 00:24:20 -05:00
James Urquhart 64b751a7c8 Basic port of code 2016-09-11 22:42:42 +01:00
Areloch 32afa6209b Merge pull request #1682 from Areloch/EmptyTemplateTools
Duplicating changes in the tools folder over to the Empty template
2016-09-10 22:30:49 -05:00
Azaezel 57bd962b33 linearizes fog color so it falls within the same scale system as ambient and the like 2016-09-05 22:18:44 -05:00
Azaezel 125b7aa636 banding: conforms misbehaving postfx to the hdr buffer format until we have a proper srgb compatible buffer to minimize that with 2016-09-05 22:16:49 -05:00
Azaezel b204518344 lightbuffer (aka birghtness and shadow) always comes last as a multiplier 2016-09-05 22:12:36 -05:00
Azaezel 07224ecd97 vec3 variants for toLinear and toGamma 2016-08-09 14:05:54 -05:00
Areloch 3b3e0c7db5 Tweaks the detail textures for the terrain to work better with the linear pipeline. 2016-07-27 23:45:32 -05:00
Areloch 10df58f716 Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
Areloch a2a4b1c5e3 more case sensitivity corrections. 2016-07-09 16:07:57 -05:00
Areloch 8424f99052 Some case sensitivity fixes. 2016-07-09 14:57:42 -05:00
Areloch 511746828e Merge pull request #1583 from Azaezel/particleEditorExtension
exposes several datablock entries to the particle editor gui subsystem
2016-07-06 22:58:49 -05:00
Areloch 679d94d170 Merge pull request #1663 from Azaezel/rainleak
corrects corruption in precipitation class
2016-07-06 20:10:43 -05:00
Areloch 51049b6e8c Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection. 2016-07-06 00:46:16 -05:00
John3 100e18d232 forget the empty template XD added delete demo function 2016-06-29 19:21:01 -05:00