Commit graph

1879 commits

Author SHA1 Message Date
Areloch
0e42172651 Merge pull request #1404 from Areloch/DXTnm_OGL_2
Companion PR to #719
2015-08-29 14:03:55 -05:00
Areloch
5ee096de20 Added in explicit setting to vec2 in the shader functions per Az's suggestion, to avoid GLSL problems 2015-08-29 12:41:35 -05:00
Areloch
4c4a84099b Merge pull request #1375 from Areloch/Update1001
Redux of Winterleaf's PR 1001, with the suggested updated values.
2015-08-28 11:46:41 -05:00
Areloch
71c19a6151 Companion PR to #719
Adds the OGL side. redoing it to make sure the PR history is clean.
2015-08-28 00:27:08 -05:00
Areloch
95ab3a33a5 Merge pull request #719 from rextimmy/dxtnm-parallax-fix
Fix to allow parallax mapping with dxtnm textures via the red channel.
2015-08-27 23:59:20 -05:00
Areloch
6fe55b9f47 Merge pull request #1377 from Azaezel/hash_map
From Dušan Jocić: convexDecomp vs2015+ compatibility patch
2015-08-26 00:31:45 -05:00
Areloch
ac6bca6f13 Merge pull request #1394 from Azaezel/BarrierBreak
release the mouse from window constraints when poping up a window prompt
2015-08-24 19:03:52 -05:00
Areloch
b54f41e36d Merge pull request #1378 from Areloch/PVS_Cleanup_595
Properly testing pointer vars aren't null before using them.
2015-08-22 23:17:43 -05:00
Azaezel
8f8c17e997 optimization 2015-08-21 03:07:41 -05:00
Azaezel
240219c423 clarify var-usage via naming 2015-08-21 03:06:47 -05:00
Areloch
31afbedfb6 Merge pull request #1346 from eightyeight/fix-threadpool-tests 2015-08-21 00:07:55 -05:00
Areloch
740ac50434 Merge pull request #1401 from Azaezel/SoSensitive2
Looks good, seemed to work fine.
2015-08-19 22:05:54 -05:00
Azaezel
1107d23e23 git hates batch renames pt2 2015-08-18 06:22:57 -05:00
Azaezel
dd89f9b82a git hates batch renames pt1 2015-08-18 06:22:21 -05:00
Azaezel
a0aa826f16 Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
-triggered during debug only
-still need to expand that to handle bad directories.
2015-08-18 06:12:37 -05:00
Daniel Buckmaster
680f4442f0 Merge pull request #1399 from Areloch/PhysicsViz
Adds a debug visualization mode for the active physics world.
2015-08-15 19:51:18 +10:00
Daniel Buckmaster
b27d9c19eb Merge pull request #1400 from Azaezel/SoSensitive
case sensitivity script fixes
2015-08-15 19:50:31 +10:00
Azaezel
826be7287a case sensitivity script fixes 2015-08-14 18:00:36 -05:00
Areloch
242d317a31 Adds a debug visualization mode for the active physics world.
Allows you to see the active collision info for the physics engine.
2015-08-13 23:38:59 -05:00
Areloch
c7dfe3c1f8 Merge pull request #1397 from Azaezel/SDL_OGL_OMG_BBQQ
From @LuisAntonRebollo -stops infinite loop on exit with SDL2+OGL on Win.
2015-08-13 23:06:20 -05:00
Duion
03e0874f9c Update messageBox.ed.cs
Must be "Canvas" instead of "0"
2015-08-13 23:39:15 +02:00
Azaezel
1df7e47a89 From @LuisAntonRebollo -Stymies infinite loop on exit with SDL2+opengl on windows. 2015-08-13 15:34:41 -05:00
Daniel Buckmaster
0172f22cb4 Merge pull request #1396 from Azaezel/reportRange
Adds data to vector out of bounds reports
2015-08-13 08:55:36 +10:00
Azaezel
7df625ea14 Adds data to vector out of bounds reports
Like say, if it's crashing out due to being passed a -1, or adding past the end.
2015-08-12 16:17:08 -05:00
Azaezel
4d3db61e94 credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes
Also includes his magnitude and normalize safe alts
2015-08-12 03:41:49 -05:00
Azaezel
ac515a9ab1 release the mouse from window constraints when poping up a window prompt
like, say, assertfatal, to allow clicking in the popup.
2015-08-10 21:54:30 -05:00
Daniel Buckmaster
c9bf6b1ae5 Merge pull request #1385 from Azaezel/WarningWonkiness
-wall leads to incredibly long compile times
2015-08-11 09:37:14 +10:00
Areloch
9782490894 Merge pull request #1388 from Areloch/SDL_Scroll_Speed_Fix
SDL mouse wheel speed fix.
2015-08-10 08:44:15 -05:00
Daniel Buckmaster
c0e82d72a2 Merge pull request #1391 from Azaezel/C4706
warning C4706: assignment within conditional expression
2015-08-08 14:04:35 +10:00
Areloch
196bc67720 Merge pull request #1392 from Azaezel/C4005
warning C4005: 'WIN32' : macro redefinition
2015-08-07 23:03:07 -05:00
Areloch
5efc04dd47 Also apply scroll strength to horizontal scrolling. 2015-08-06 22:18:10 -05:00
Azaezel
c100d7f932 suggested revision 2015-08-06 21:56:46 -05:00
Azaezel
5bc926e97c warning C4005: 'WIN32' : macro redefinition 2015-08-06 21:01:20 -05:00
Azaezel
af38320300 warning C4706: assignment within conditional expression 2015-08-06 20:52:48 -05:00
Areloch
78e4a32ad7 Merge pull request #1387 from Areloch/SDL_MenuBar_Fixes
Fixes the menubar functionality when using SDL.
2015-08-06 18:32:11 -05:00
Areloch
7cb0bde6cd Merge pull request #1390 from Azaezel/GlowbugBashing
case sensitivity fix for linux
2015-08-06 18:31:48 -05:00
Areloch
68a2c9fa89 Added a default value just in case the pref is not defined. 2015-08-06 18:29:01 -05:00
Azaezel
2f33de3615 case sensitivity fixe for linux 2015-08-06 04:00:56 -05:00
Areloch
8248ecdeac Looks like WHEEL_DELTA is defined for win and osx, but not linux. Retooling to utilize a $pref instead, as that will let the scroll speed be modifiable for any projects that need it. 2015-08-05 17:44:55 -05:00
Areloch
3aba4a7259 SDL mouse wheel speed fix.
Default scroll speed wasn't delta-modified, so scroll gui controls were very slow when scrolled via mouse wheel.. This corrects the issue.
2015-08-04 23:01:59 -05:00
Areloch
b614d87e78 Fixes the menubar functionality when using SDL.
This resolves menu order, cleanup and close/re-open issues, as well as crashes on close.

It also modifies the look slightly to look closer to the windows menubar to keep a cohesive look regardless of platform.
2015-08-04 22:57:25 -05:00
Azaezel
6d121299ec -wall leads to incredibly long compile times (we're talking 5 minutes vs 80, here) 2015-08-03 17:09:53 -05:00
Areloch
63ae781d24 Merge pull request #1376 from Azaezel/TreeViewTerror
From Dušan Jocić: early out of treeview entries to prevent crashes
2015-07-30 10:56:41 -05:00
Areloch
2695a2aeae Merge pull request #1383 from Azaezel/MangledMouse
sdl2 mouse wheel scrolling
2015-07-30 09:24:38 -05:00
Areloch
23eecc3b59 Merge pull request #1382 from Azaezel/sdl2Win64FatalityFix
Fatality Fix: need to account for 64 bit windows as well.
2015-07-30 09:04:31 -05:00
Azaezel
4a8f6737b6 Mouse wheel check has to occur before mouse motion. Apparently the one is a subset of the other. also thanks @dottools for the proper codeline. 2015-07-29 20:36:33 -05:00
Azaezel
98d48b6011 Fatality Fix: need to account for 64 bit windows as well. 2015-07-29 11:50:47 -05:00
Azaezel
06f6819d63 sdl2 mouse wheel scrolling rev1 2015-07-29 11:24:48 -05:00
Areloch
a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. 2015-07-29 10:14:19 -05:00
Azaezel
5615b642df suggested revision 2015-07-29 08:41:36 -05:00