Areloch
0e42172651
Merge pull request #1404 from Areloch/DXTnm_OGL_2
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Companion PR to #719
2015-08-29 14:03:55 -05:00
Areloch
5ee096de20
Added in explicit setting to vec2 in the shader functions per Az's suggestion, to avoid GLSL problems
2015-08-29 12:41:35 -05:00
Areloch
4c4a84099b
Merge pull request #1375 from Areloch/Update1001
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Redux of Winterleaf's PR 1001, with the suggested updated values.
2015-08-28 11:46:41 -05:00
Areloch
71c19a6151
Companion PR to #719
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Adds the OGL side. redoing it to make sure the PR history is clean.
2015-08-28 00:27:08 -05:00
Areloch
95ab3a33a5
Merge pull request #719 from rextimmy/dxtnm-parallax-fix
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Fix to allow parallax mapping with dxtnm textures via the red channel.
2015-08-27 23:59:20 -05:00
Areloch
6fe55b9f47
Merge pull request #1377 from Azaezel/hash_map
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From Dušan Jocić: convexDecomp vs2015+ compatibility patch
2015-08-26 00:31:45 -05:00
Areloch
ac6bca6f13
Merge pull request #1394 from Azaezel/BarrierBreak
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release the mouse from window constraints when poping up a window prompt
2015-08-24 19:03:52 -05:00
Areloch
b54f41e36d
Merge pull request #1378 from Areloch/PVS_Cleanup_595
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Properly testing pointer vars aren't null before using them.
2015-08-22 23:17:43 -05:00
Azaezel
8f8c17e997
optimization
2015-08-21 03:07:41 -05:00
Azaezel
240219c423
clarify var-usage via naming
2015-08-21 03:06:47 -05:00
Areloch
31afbedfb6
Merge pull request #1346 from eightyeight/fix-threadpool-tests
2015-08-21 00:07:55 -05:00
Areloch
740ac50434
Merge pull request #1401 from Azaezel/SoSensitive2
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Looks good, seemed to work fine.
2015-08-19 22:05:54 -05:00
Azaezel
1107d23e23
git hates batch renames pt2
2015-08-18 06:22:57 -05:00
Azaezel
dd89f9b82a
git hates batch renames pt1
2015-08-18 06:22:21 -05:00
Azaezel
a0aa826f16
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
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-triggered during debug only
-still need to expand that to handle bad directories.
2015-08-18 06:12:37 -05:00
Daniel Buckmaster
680f4442f0
Merge pull request #1399 from Areloch/PhysicsViz
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Adds a debug visualization mode for the active physics world.
2015-08-15 19:51:18 +10:00
Daniel Buckmaster
b27d9c19eb
Merge pull request #1400 from Azaezel/SoSensitive
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case sensitivity script fixes
2015-08-15 19:50:31 +10:00
Azaezel
826be7287a
case sensitivity script fixes
2015-08-14 18:00:36 -05:00
Areloch
242d317a31
Adds a debug visualization mode for the active physics world.
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Allows you to see the active collision info for the physics engine.
2015-08-13 23:38:59 -05:00
Areloch
c7dfe3c1f8
Merge pull request #1397 from Azaezel/SDL_OGL_OMG_BBQQ
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From @LuisAntonRebollo -stops infinite loop on exit with SDL2+OGL on Win.
2015-08-13 23:06:20 -05:00
Duion
03e0874f9c
Update messageBox.ed.cs
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Must be "Canvas" instead of "0"
2015-08-13 23:39:15 +02:00
Azaezel
1df7e47a89
From @LuisAntonRebollo -Stymies infinite loop on exit with SDL2+opengl on windows.
2015-08-13 15:34:41 -05:00
Daniel Buckmaster
0172f22cb4
Merge pull request #1396 from Azaezel/reportRange
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Adds data to vector out of bounds reports
2015-08-13 08:55:36 +10:00
Azaezel
7df625ea14
Adds data to vector out of bounds reports
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Like say, if it's crashing out due to being passed a -1, or adding past the end.
2015-08-12 16:17:08 -05:00
Azaezel
4d3db61e94
credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes
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Also includes his magnitude and normalize safe alts
2015-08-12 03:41:49 -05:00
Azaezel
ac515a9ab1
release the mouse from window constraints when poping up a window prompt
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like, say, assertfatal, to allow clicking in the popup.
2015-08-10 21:54:30 -05:00
Daniel Buckmaster
c9bf6b1ae5
Merge pull request #1385 from Azaezel/WarningWonkiness
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-wall leads to incredibly long compile times
2015-08-11 09:37:14 +10:00
Areloch
9782490894
Merge pull request #1388 from Areloch/SDL_Scroll_Speed_Fix
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SDL mouse wheel speed fix.
2015-08-10 08:44:15 -05:00
Daniel Buckmaster
c0e82d72a2
Merge pull request #1391 from Azaezel/C4706
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warning C4706: assignment within conditional expression
2015-08-08 14:04:35 +10:00
Areloch
196bc67720
Merge pull request #1392 from Azaezel/C4005
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warning C4005: 'WIN32' : macro redefinition
2015-08-07 23:03:07 -05:00
Areloch
5efc04dd47
Also apply scroll strength to horizontal scrolling.
2015-08-06 22:18:10 -05:00
Azaezel
c100d7f932
suggested revision
2015-08-06 21:56:46 -05:00
Azaezel
5bc926e97c
warning C4005: 'WIN32' : macro redefinition
2015-08-06 21:01:20 -05:00
Azaezel
af38320300
warning C4706: assignment within conditional expression
2015-08-06 20:52:48 -05:00
Areloch
78e4a32ad7
Merge pull request #1387 from Areloch/SDL_MenuBar_Fixes
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Fixes the menubar functionality when using SDL.
2015-08-06 18:32:11 -05:00
Areloch
7cb0bde6cd
Merge pull request #1390 from Azaezel/GlowbugBashing
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case sensitivity fix for linux
2015-08-06 18:31:48 -05:00
Areloch
68a2c9fa89
Added a default value just in case the pref is not defined.
2015-08-06 18:29:01 -05:00
Azaezel
2f33de3615
case sensitivity fixe for linux
2015-08-06 04:00:56 -05:00
Areloch
8248ecdeac
Looks like WHEEL_DELTA is defined for win and osx, but not linux. Retooling to utilize a $pref instead, as that will let the scroll speed be modifiable for any projects that need it.
2015-08-05 17:44:55 -05:00
Areloch
3aba4a7259
SDL mouse wheel speed fix.
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Default scroll speed wasn't delta-modified, so scroll gui controls were very slow when scrolled via mouse wheel.. This corrects the issue.
2015-08-04 23:01:59 -05:00
Areloch
b614d87e78
Fixes the menubar functionality when using SDL.
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This resolves menu order, cleanup and close/re-open issues, as well as crashes on close.
It also modifies the look slightly to look closer to the windows menubar to keep a cohesive look regardless of platform.
2015-08-04 22:57:25 -05:00
Azaezel
6d121299ec
-wall leads to incredibly long compile times (we're talking 5 minutes vs 80, here)
2015-08-03 17:09:53 -05:00
Areloch
63ae781d24
Merge pull request #1376 from Azaezel/TreeViewTerror
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From Dušan Jocić: early out of treeview entries to prevent crashes
2015-07-30 10:56:41 -05:00
Areloch
2695a2aeae
Merge pull request #1383 from Azaezel/MangledMouse
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sdl2 mouse wheel scrolling
2015-07-30 09:24:38 -05:00
Areloch
23eecc3b59
Merge pull request #1382 from Azaezel/sdl2Win64FatalityFix
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Fatality Fix: need to account for 64 bit windows as well.
2015-07-30 09:04:31 -05:00
Azaezel
4a8f6737b6
Mouse wheel check has to occur before mouse motion. Apparently the one is a subset of the other. also thanks @dottools for the proper codeline.
2015-07-29 20:36:33 -05:00
Azaezel
98d48b6011
Fatality Fix: need to account for 64 bit windows as well.
2015-07-29 11:50:47 -05:00
Azaezel
06f6819d63
sdl2 mouse wheel scrolling rev1
2015-07-29 11:24:48 -05:00
Areloch
a5b48225c7
Corrected the terrain issue caused by unwanted early-outing due to prior changes.
2015-07-29 10:14:19 -05:00
Azaezel
5615b642df
suggested revision
2015-07-29 08:41:36 -05:00