Merge pull request #1400 from Azaezel/SoSensitive

case sensitivity script fixes
This commit is contained in:
Daniel Buckmaster 2015-08-15 19:50:31 +10:00
commit b27d9c19eb
4 changed files with 18 additions and 18 deletions

View file

@ -33,15 +33,15 @@ function initializeDebugger()
echo(" % - Initializing Debugger");
// Load the scripts.
exec("./Scripts/debugger.ed.cs");
exec("./scripts/debugger.ed.cs");
// And the guis.
exec("./Gui/breakConditionDlg.ed.gui");
exec("./Gui/connectDlg.ed.gui");
exec("./Gui/editWatchDlg.ed.gui");
exec("./Gui/findDlg.ed.gui");
exec("./Gui/debugger.ed.gui");
exec("./Gui/watchDlg.ed.gui");
exec("./gui/breakConditionDlg.ed.gui");
exec("./gui/connectDlg.ed.gui");
exec("./gui/editWatchDlg.ed.gui");
exec("./gui/findDlg.ed.gui");
exec("./gui/debugger.ed.gui");
exec("./gui/watchDlg.ed.gui");
}
function destroyDebugger()
@ -64,5 +64,5 @@ function startDebugger()
// Set up the GUI.
DebuggerConsoleView.setActive(false);
Canvas.pushDialog(DebuggerGui);
$GameCanvas.pushDialog(DebuggerGui);
}

View file

@ -34,7 +34,7 @@ function initializeNavEditor()
echo(" % - Initializing Navigation Editor");
// Execute all relevant scripts and GUIs.
exec("./NavEditor.cs");
exec("./navEditor.cs");
exec("./NavEditorGui.gui");
exec("./NavEditorToolbar.gui");
exec("./NavEditorConsoleDlg.gui");

View file

@ -33,15 +33,15 @@ function initializeDebugger()
echo(" % - Initializing Debugger");
// Load the scripts.
exec("./Scripts/debugger.ed.cs");
exec("./scripts/debugger.ed.cs");
// And the guis.
exec("./Gui/breakConditionDlg.ed.gui");
exec("./Gui/connectDlg.ed.gui");
exec("./Gui/editWatchDlg.ed.gui");
exec("./Gui/findDlg.ed.gui");
exec("./Gui/debugger.ed.gui");
exec("./Gui/watchDlg.ed.gui");
exec("./gui/breakConditionDlg.ed.gui");
exec("./gui/connectDlg.ed.gui");
exec("./gui/editWatchDlg.ed.gui");
exec("./gui/findDlg.ed.gui");
exec("./gui/debugger.ed.gui");
exec("./gui/watchDlg.ed.gui");
}
function destroyDebugger()
@ -64,5 +64,5 @@ function startDebugger()
// Set up the GUI.
DebuggerConsoleView.setActive(false);
Canvas.pushDialog(DebuggerGui);
$GameCanvas.pushDialog(DebuggerGui);
}

View file

@ -34,7 +34,7 @@ function initializeNavEditor()
echo(" % - Initializing Navigation Editor");
// Execute all relevant scripts and GUIs.
exec("./NavEditor.cs");
exec("./navEditor.cs");
exec("./NavEditorGui.gui");
exec("./NavEditorToolbar.gui");
exec("./NavEditorConsoleDlg.gui");