Commit graph

1838 commits

Author SHA1 Message Date
Duion
5f2ab23fac sunbokeh partly fix, still needs work 2016-06-21 12:05:21 +02:00
Duion
5b62df81c7 Version change to 1.0.6.0 2016-06-07 19:24:56 +02:00
Duion
637a804fd7 sunBokeh feature added 2016-06-02 20:52:46 +02:00
Duion
5d52864c9f move reference point for camShake to player's bounding box center 2016-06-01 17:55:50 +02:00
Duion
308063a006 new player explosion feature 2016-05-29 22:18:10 +02:00
Duion
ce847398d3 Fix fox SFXPlaylist breaking networking - from RoundedIcon 2016-04-06 15:23:33 +02:00
Duion
373faa2d17 corrects projection matricies for opengl - from Azaezel 2016-04-06 15:07:40 +02:00
Duion
9338e032b5 Version change to 1.0.5.0 2016-04-03 21:04:26 +02:00
Duion
1f1851c0d4 Merge branch 'ueberengine-master' into ueberengine-dev 2016-03-15 22:47:30 +01:00
Duion
7565447d63 resource integration: "setting image state manually" 2016-03-15 12:25:53 +01:00
Duion
3746093efd ground plane zOffset feature 2016-03-15 01:01:31 +01:00
Duion
1ae043bc90 decal lifetime option functionality added 2016-03-10 17:51:26 +01:00
Duion
b8d462e22e Merge pull request #3 from ZOD2015/ueberengine-dev
Teams implementation
2016-02-09 23:01:31 +01:00
Duion
8cf2deb300 Merge branch 'ueberengine-dev' into ueberengine-master 2016-01-15 02:32:16 +01:00
Duion
2fc35bad99 version change to 1.0.4.0 2016-01-15 02:30:02 +01:00
Duion
d1d1d4fdd8 Merge branch 'ueberengine-dev' of https://github.com/Duion/Torque3D.git into ueberengine-dev 2016-01-13 02:36:03 +01:00
Duion
b37bbf2d05 Dedicated server fixes I think 2016-01-13 02:27:42 +01:00
Duion
03d6ca749b make crosshair show in third person 2016-01-12 23:55:54 +01:00
Duion
79c6a25050 multiplayer decals and art/core filepaths fixes 2015-12-27 00:39:52 +01:00
ZOD
ccbe9543e1 Merge pull request #2 from ZOD2015/UeberZ
Teams implementation
2015-11-28 11:52:39 -05:00
ZOD
e471c96014 Teams implementation
Add team functionality to shapebase objects
2015-11-28 11:32:40 -05:00
Duion
a6297e2c32 extra option for terrain block to disable the update of the basetexture
file
2015-10-14 00:01:14 +02:00
Duion
aa6d9b8ec2 version change to 1.03 2015-10-07 23:46:38 +02:00
Duion
3831cd6ccf Merge branch 'GarageGames/master' into ueberengine-dev 2015-10-06 23:46:47 +02:00
Areloch
51fa8a3b5b Merge pull request #1430 from Areloch/release-3.8
Release 3.8
2015-10-06 12:58:28 -05:00
Areloch
2044b2691e Merge pull request #1426 from Azaezel/KrazyKeyKompares
backend correction for https://github.com/GarageGames/Torque3D/pull/1425
2015-09-27 17:55:21 -05:00
Areloch
f08e31346d Merge pull request #1421 from blackwc/cmake-nmake-fix
CMake NMake fix to place exe in game directory
2015-09-27 16:42:18 -05:00
Areloch
f6bf0282b8 Merge pull request #1423 from Areloch/SDL_menu_accelerator_fix
SDL Menubar accelerator fix
2015-09-27 16:41:57 -05:00
Areloch
7da2d6d9d2 Merge pull request #1416 from Areloch/SDL_Inputs_Fixup
SDL Textbox bleedthrough inputs fix
2015-09-27 16:41:48 -05:00
Areloch
9f7513dc0b Further fixes to work around certain accelerators being missed, and additional command bleed-through. 2015-09-27 15:43:47 -05:00
Azaezel
f87f7c41b6 backend correction for https://github.com/GarageGames/Torque3D/pull/1425 2015-09-25 17:09:41 -05:00
Areloch
3d65f1f8cd Fixes it so when using SDL, the editor menubar will correctly react to accelerator commands. 2015-09-24 22:23:26 -05:00
wcb
845ec9c452 CMake NMake fix to place exe in game directory 2015-09-23 19:46:36 -04:00
Areloch
4c13906865 Corrects input issues when typing into text fields and it bleeding through to player inputs. 2015-09-21 00:14:16 -05:00
Areloch
e8d1238794 Merge pull request #1411 from Azaezel/textEditReversion
void GuiTextEditCtrl::execConsoleCallback() reversion
2015-09-17 18:35:28 -05:00
Areloch
70c7a67456 Merge pull request #1409 from Azaezel/LinuxLongLoopiness
U32 MRandomLCG::randI() was using longs
2015-09-16 21:27:56 -05:00
Areloch
0798b80371 Merge pull request #1410 from Areloch/light_anim_brightness_fix
Light animation brightness fix
2015-09-16 21:27:44 -05:00
Areloch
5ba5092d44 Merge pull request #1402 from Azaezel/SoSensitive3
Files caught by https://github.com/GarageGames/Torque3D/pull/1401
2015-09-16 21:27:30 -05:00
Azaezel
1d442c9f84 void GuiTextEditCtrl::execConsoleCallback() reversion
see https://github.com/GarageGames/Torque3D/issues/1408
2015-09-16 12:55:27 -05:00
Areloch
6e1d031ecd Corrects light animation to adhere to the brightness level set in the light's params instead of sticking with the default 0-1 brightness range. 2015-09-15 19:56:35 -05:00
Azaezel
58ae331609 U32 MRandomLCG::randI() was using longs
32 and 64 bit windows can handle that. 64 bit linux no likey mixing longs and ints.
2015-09-09 15:22:19 -05:00
Duion
9b8114d4e1 Undo TorqueLab changes until it works properly 2015-09-06 23:14:36 +02:00
Areloch
82bafd9f35 Merge pull request #1407 from Areloch/Companion_PR_1398
Companion PR to 1398
2015-09-05 12:08:39 -05:00
Areloch
dd5f910b64 Companion PR to 1398 to add the change to the Empty template as well. 2015-09-05 12:07:47 -05:00
Areloch
ec2da8c1c8 Merge pull request #1398 from Duion/patch-1 2015-09-05 00:20:29 -05:00
Areloch
5874b8db59 Merge pull request #1380 from Azaezel/C4946
partly addresses C4946 warnings
2015-09-04 21:23:44 -05:00
Areloch
0074453831 Merge pull request #1406 from Areloch/Monkey_PR_w_Mergefix
Monkey pr w mergefix
2015-09-03 23:27:00 -05:00
Areloch
bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
Areloch
b1d2ba8412 Merge pull request #1379 from Azaezel/C4189
C4189 warning cleanups
2015-09-02 19:46:28 -05:00
Areloch
4f1372a7f1 Merge pull request #564 from signmotion/chaotic-crash-decal
Will go ahead and merge this in on the grounds that while it may not technically be possible to make this problem occur(at least no one seems to have been able to reproduce it), having the clamping of values is generally a smart move on principle and prevents even the weird outliers from happening.
2015-08-29 20:05:27 -05:00