Commit graph

1661 commits

Author SHA1 Message Date
Daniel Buckmaster
5e2de608d5 C4091 typedef ignored. 2015-07-23 20:03:30 +10:00
Areloch
311d6bd81f Merge pull request #1366 from Azaezel/install_injection
overrides the default CMAKE_INSTALL_PREFIX
2015-07-22 21:24:14 -05:00
Daniel Buckmaster
b940c9eada Merge pull request #1365 from Areloch/PVS_Cleanup_668
Removing pointless null-pointer tests for objects created with new
2015-07-23 12:03:18 +10:00
Areloch
6a418d4d7f Merge pull request #1037 from Lopuska/patch-9
Black screen fix
2015-07-22 11:54:35 -05:00
Azaezel
aa0793de47 overrides the default CMAKE_INSTALL_PREFIX
it was causing sdl2 INSTALL to attempt to output to  C:/Program Files (x86)/<projectName>/lib windows side, and  /usr/local/lib on linux
2015-07-22 00:22:23 -05:00
Areloch
527c3790d6 Issue found with PVS-Studio:
Many instances where we would create a object via a new call, and then check that it was non-null.

This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
2015-07-21 23:22:21 -05:00
Daniel Buckmaster
db532c0e1a Merge pull request #1358 from Azaezel/tinyTurretTransmission
reduces rotation transmission size
2015-07-20 23:04:51 +10:00
Daniel Buckmaster
4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813
Convert un-modified function arguments to const references.
2015-07-20 22:55:22 +10:00
Areloch
73c6db715d Corrected spacing on the brackets to line them back up 2015-07-19 02:02:07 -05:00
Daniel Buckmaster
0b0e3d4a5d Merge pull request #1363 from Azaezel/woundingWallWalking
allowplayerstep lets folks run up sharper angles than normal.
2015-07-18 11:21:05 +10:00
Azaezel
070d7db9a9 allowplayerstep lets folks run up sharper angles than normal. that should be off by default. 2015-07-17 14:33:02 -05:00
Daniel Buckmaster
c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
Conflicts:
	Engine/source/T3D/shapeBase.h
2015-07-17 16:55:12 +10:00
Azaezel
55c0f1ec29 reduces rotation transmission size from 64 bits per turret to 14 similar to player 2015-07-17 00:12:10 -05:00
Areloch
11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
Daniel Buckmaster
86e0e67496 Merge pull request #1352 from Areloch/PVS_Cleanup_807
Unnecessarily repeated expressions
2015-07-16 15:45:32 +10:00
Daniel Buckmaster
a051fbe077 Merge pull request #1353 from Areloch/PVS_Cleanup_803
Utilize ++iter rather than iter++ to improve iterator performance.
2015-07-16 15:45:11 +10:00
Areloch
5c688260d5 Issue found with PVS-Studio:
Many places utilize post-incrementation with iterators, but it's better performance to use pre-incrementation.

Resolved by changing the iter++ instances to ++iter;
2015-07-13 23:08:17 -05:00
Areloch
2002d74b78 Issue found with PVS-Studio:
Many instances of a function or expression being used repeatedly, which can lower performance.

Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
Daniel Buckmaster
ec63398042 Merge pull request #1350 from Azaezel/timingIsEverything
fills in profiler timer fallback
2015-07-13 11:03:26 +10:00
Daniel Buckmaster
50183c6a2a Merge pull request #901 from Winterleaf/winMath_ASM.cpp
FFP 64bit
2015-07-12 16:18:22 +10:00
Daniel Buckmaster
bac84eec3c Merge pull request #992 from Winterleaf/Fix-engineFunctions.h
Pragma pack for x32/x64
2015-07-12 16:17:45 +10:00
Daniel Buckmaster
a49c9abf41 Merge pull request #1258 from bpay/fix-bad-assert
Remove badly behaved assert
2015-07-12 16:11:48 +10:00
Daniel Buckmaster
6cbb4d5b16 Merge pull request #1344 from eightyeight/fix-wreorder
Fix -Wreorder warnings from ShapeBase
2015-07-12 15:59:31 +10:00
Azaezel
bf1449e3a7 fills in profiler timer fallback as per remmed out lines in other samples. see https://github.com/GarageGames/Torque3D/issues/1349 for report, and https://gist.github.com/Azaezel/2aafb88cf0d642418051 for result 2015-07-10 19:33:42 -05:00
Daniel Buckmaster
5caf62b19f Merge pull request #1342 from Azaezel/Offsetof
offsetof is actually a standard thing nowadays it would seem
2015-07-05 11:26:53 +10:00
Daniel Buckmaster
21a68dc198 Merge pull request #1343 from raistlin/FixRandomWorder
Fixed some random gcc's -Wreorder warnings
2015-07-05 11:14:00 +10:00
Raul Ferriz
5ef130d581 Fixed some random Worder warnings 2015-07-03 15:52:38 +02:00
Azaezel
5d89ab126d offsetof is actually a standard thing nowadays it would seem 2015-07-03 02:52:08 -05:00
Daniel Buckmaster
2ad409a4f4 Merge pull request #1341 from raistlin/FixWarningsConsoleH
Fixed warning.
2015-07-03 09:48:32 +10:00
Raul Ferriz
7e172869a9 Fixed warning.
Sort struct initialization to match fields declaration avoids a warnings on GCC.
2015-07-02 22:06:24 +02:00
Daniel Buckmaster
6b9e5dd15e Merge pull request #1330 from jamesu/stereo_render_fix
Basic fix for stereo rendering without a display device
2015-07-02 23:45:10 +10:00
Daniel Buckmaster
f0333aabfd Merge pull request #1281 from Areloch/issue1257
Fix for issue #1257
2015-07-01 22:47:27 +10:00
Daniel Buckmaster
9bf6e0f8f4 Merge pull request #1336 from raistlin/FixSomeWarnings
Fixed some minor compiler warnings on Linux
2015-07-01 22:45:21 +10:00
Daniel Buckmaster
009bff7f88 Merge pull request #863 from Azaezel/GlowbufferVisualizer
glow buffer debug visualiser
2015-07-01 22:24:16 +10:00
Raul Ferriz
a5d34271f2 Fixed some minor compiler warnings on Linux 2015-06-28 22:29:23 +02:00
Daniel Buckmaster
d89c3b7c6f Merge pull request #1333 from Azaezel/PluggingLeaks
Plugging Memory Leaks
2015-06-28 14:41:13 +10:00
Daniel Buckmaster
39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7
Release 3.7
2015-06-24 19:00:57 +10:00
Daniel Buckmaster
0759fe506c Added one more link to the readme. 2015-06-24 17:40:22 +10:00
James Urquhart
a691278113 Add missing code to indicate stereo targets are available when a display device is used 2015-06-21 21:14:34 +01:00
James Urquhart
efc47ed757 Basic fix for stereo rendering without a display device 2015-06-21 20:59:41 +01:00
rextimmy
b5f8e9aa70 gfxGLDevice setShader fix. 2015-06-15 21:10:49 +10:00
Azaezel
6218d792f3 No need for server-only aps to generate visible textures. (the other had a transcription error) 2015-06-15 21:07:33 +10:00
Areloch
2adbecb0d9 Merge pull request #1324 from Areloch/37_Terr_Blend_Hotfix
Fixed a issue with the terrain blending having hard-edges.
2015-06-08 00:17:51 -05:00
Areloch
e18312b950 Fixed a issue with the terrain blending having hard-edges. 2015-06-08 00:11:48 -05:00
Azaezel
b1e8a45a48 leak prevention according to: https://vld.codeplex.com/ ConsoleValue() constructors and destructors to handle corner-cases not already addressed via init, and cleanup 2015-06-02 14:25:08 -05:00
Azaezel
a4c09d1680 leak prevention according to: https://vld.codeplex.com/ apparently we weren't freeing the entirety of the ProfilerData linked list when resetting the Profiler, and that was leading to a pinhole leak per profiled block 2015-06-01 23:45:49 -05:00
Areloch
8a55feebef Merge pull request #1319 from Areloch/nonocculus_popup_dialog_fix
Nonocculus popup dialog fix

Az verified that it corrects the issue in non-oculus builds.
2015-06-01 22:39:10 -05:00
Areloch
9368b7b915 Adjusted the popup issue fix to ensure nothing breaks in either regular or oculus mode. 2015-06-01 22:34:55 -05:00
Areloch
f5d8de8c4d Fixed an issue where non-occulus builds didn't correctly push pop-up dialogs to the canvas. 2015-06-01 22:01:29 -05:00
Areloch
d92a9841f2 Merge pull request #1299 from RichardRanft/developmentOrigin
Add static String::isEmpty(const char*) method
2015-06-01 00:38:39 -05:00