Merge pull request #1363 from Azaezel/woundingWallWalking

allowplayerstep lets folks run up sharper angles than normal.
This commit is contained in:
Daniel Buckmaster 2015-07-18 11:21:05 +10:00
commit 0b0e3d4a5d

View file

@ -102,7 +102,7 @@ TSStatic::TSStatic()
mPlayAmbient = true;
mAmbientThread = NULL;
mAllowPlayerStep = true;
mAllowPlayerStep = false;
mConvexList = new Convex;