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allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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@ -102,7 +102,7 @@ TSStatic::TSStatic()
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mPlayAmbient = true;
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mAmbientThread = NULL;
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mAllowPlayerStep = true;
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mAllowPlayerStep = false;
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mConvexList = new Convex;
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