Commit graph

278 commits

Author SHA1 Message Date
Azaezel 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning:
"warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them" since it was coming from the same line
2014-03-18 05:52:54 -05:00
Thomas Fischer 29d7fe310d Merge pull request #583 from tdev/x64_basics
windows 64 bit basics
2014-03-18 00:51:58 +01:00
Thomas Fischer 7239c791f2 Merge pull request #581 from tdev/vs2012_fixes
Visual Studio 2012 32Bit Level 4 Warning fixes
2014-03-17 10:02:19 +01:00
Thomas Fischer fec4cc8acd Merge pull request #538 from Azaezel/Tangent_Basis_Floor
Tangent Basis Cleanup
2014-03-17 00:12:03 +01:00
Daniel Buckmaster 382569ccb5 Merge pull request #584 from klaussilveira/master
Copy of PR #551 changed to target development.
2014-03-17 09:07:35 +11:00
LuisAntonRebollo e22d8156b4 Merge pull request #582 from tdev/RenderInstConstructor
RenderInstType default constructor improvements
2014-03-16 14:08:39 +01:00
Thomas Fischer 5a1747c534 Merge pull request #577 from tdev/main_unicode
main working on unicode systems
2014-03-16 13:58:08 +01:00
Thomas Fischer 8529d4450b Merge pull request #546 from asmaloney/minor_cleanup
Minor cleanups
2014-03-15 15:20:23 +01:00
Thomas Fischer 1ce77dc619 Merge pull request #561 from signmotion/filesystem-correct-docs
Corrected docs for scripts in the group FileSystem: fileBase() and fileName().
2014-03-15 15:16:28 +01:00
Thomas Fischer 022b15720b Merge pull request #548 from asmaloney/more_fixes
More fixes
2014-03-15 15:14:11 +01:00
Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
Thomas Fischer 47a2cc165a moved header file to have a more meaningful naming 2014-03-15 14:05:30 +01:00
Thomas Fischer e37ecb0567 fixed WIN64 precompiler flags up - basics 2014-03-15 13:43:48 +01:00
Thomas Fischer b1c52f8bb1 Added identify the CPU x64. 2014-03-15 13:23:49 +01:00
Thomas Fischer 8c25dc8b18 reverted fileno change, MSVS specific API changes follow in another PR 2014-03-15 12:57:47 +01:00
Thomas Fischer 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 2014-03-15 12:50:38 +01:00
Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 2014-03-15 12:26:51 +01:00
Thomas Fischer 2844ab6912 more VS2012 L4 warning fixes 2014-03-15 11:51:36 +01:00
Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes 2014-03-15 11:38:53 +01:00
Thomas Fischer 835649aa2f Merge pull request #547 from asmaloney/fix_potential_crashes
Fix potential crashes
2014-03-15 10:57:21 +01:00
Daniel Buckmaster 9921786b9c Merge pull request #563 from signmotion/smallestVisiblePixelSize-work
Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work".
2014-03-15 20:00:14 +11:00
Thomas Fischer e906865a56 Merge pull request #570 from eightyeight/box3f-overlap
Fixed Box3F::overlap
2014-03-15 09:15:12 +01:00
Thomas Fischer 317a2cb73d Merge pull request #556 from camporter/mfield_null_check
When setting the field on a GuiInspectorField, check if the field is null before setting the docs
2014-03-14 20:52:12 +01:00
Thomas Fischer 39b893f1ca Merge pull request #465 from skaughtx0r/Fix-HTTPObject
Fix bug in HTTPObject (Fixed)
2014-03-14 19:32:54 +01:00
Thomas Fischer d782ad0af1 main working on unicode systems 2014-03-14 17:02:27 +01:00
Thomas Fischer 7437874596 Revert "fixed main method not working on unicode systems. 3 spaces -> 4 spaces"
This reverts commit f1bb8a0a73.
2014-03-14 16:36:43 +01:00
Thomas Fischer acc6bbfe96 Revert "trimmed trailing spaces"
This reverts commit 692965d552.
2014-03-14 16:35:43 +01:00
Thomas Fischer 692965d552 trimmed trailing spaces 2014-03-11 10:58:38 +01:00
Thomas Fischer f1bb8a0a73 fixed main method not working on unicode systems. 3 spaces -> 4 spaces 2014-03-11 10:57:39 +01:00
David Wyand 7589f859e0 Merge pull request #574 from DavidWyand-GG/Updates
Update version reporting to 3.5.1
2014-03-03 17:24:07 -05:00
DavidWyand-GG d49093cea6 Update version reporting to 3.5.1 2014-03-03 17:22:06 -05:00
David Wyand d218b007a3 Merge pull request #573 from DavidWyand-GG/TriggerFix
Revert trigger polyhedron change
2014-02-14 00:31:26 -05:00
DavidWyand-GG 5f6d189d4e Revert trigger polyhedron change
Reverts the change made in
https://github.com/GarageGames/Torque3D/pull/511.  See
http://www.garagegames.com/community/forums/viewthread/136033 for the
discussion.
2014-02-14 00:27:29 -05:00
DavidWyand-GG cff2ab046a Bullet physics applyImpulse() fix
Bullet physics requires a local origin be passed into it's
applyImpulse() rather than a world origin.
2014-02-09 18:10:53 -05:00
Daniel Buckmaster 535f6b6bd7 Fixed Box3F::overlap 2014-02-08 23:49:20 +11:00
Andrey Syrokomsky 939061ef59 Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". 2014-01-21 18:45:02 +02:00
Andrey Syrokomsky e718420226 - Corrected docs for scripts in the group FileSystem: fileBase() and fileName(). 2013-12-26 09:24:17 +02:00
Cameron Porter 91c058ca8a When setting the field on a GuiInspectorField, check if the field is null before setting the docs. 2013-12-10 23:42:07 -06:00
Klaus Silveira 55cb5a6752 Removed redundant check 2013-12-08 01:23:24 -02:00
Klaus Silveira 0d610b7aac Fixed missing check for highlighted font color on GUI icon button 2013-12-08 01:19:42 -02:00
Andy Maloney d63b820e35 More fixes
- check for an empty shapName, not just a NULL one twice
 - fix "&s" in printf
 - fix potential memory leak
 - GFXCopyPixels wasn't checking the height properly which could result in some meory corruption unpleasantness
2013-12-04 16:56:26 -05:00
Andy Maloney 0db6e1bc57 Fix potential crashes
- some compilers have problems with using locally redeclared loop vars after an internal loop
 - fix ordering of conditional checks
2013-12-04 16:50:23 -05:00
Andy Maloney 396a7064dc Minor cleanups
- remove redundant conditional
 - remove unused vars
 - remove extra ags to printf
 - reduce scope of decl
2013-12-04 16:45:09 -05:00
DavidWyand-GG ba81917392 Fix for ballistic projectiles not bouncing
Ballistic projectiles are no longer bouncing when they collide, assuming
they have the correct properties set.  These changes move the point that
a projectile's velocity is zeroed during a collision to fix this.
2013-11-15 18:35:39 -05:00
Azaezel ecbcf5eb3a Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. 2013-11-13 20:40:20 -06:00
DavidWyand-GG ca57db1e23 Fix for Bullet frustum reference
Update to Bullet physics to account for latest SceneRenderState frustum
changes.
2013-11-13 11:41:22 -05:00
DavidWyand-GG 9d136e8dd8 Update version reporting to 3.5 2013-11-13 02:32:22 -05:00
DavidWyand-GG e954906533 Fix for simulated Oculus Rift
The chromatic aberration correction for the simulated Oculus Rift was
wrong, producing a black screen.
2013-11-12 18:49:21 -05:00
DavidWyand-GG d100bd918e Support graphic cards with 2GB+ VRAM
- Fix for issue https://github.com/GarageGames/Torque3D/issues/226
- Also extended the card profile reporting to the console to include the
graphic card's VRAM.
2013-11-12 01:02:15 -05:00
DavidWyand-GG 4717f22916 Fix for ArrayObject sorting
- This is a fix for issue
https://github.com/GarageGames/Torque3D/issues/228
- This fixes sortna() and sortnd() as outlined in the issue.
- This also fixes sortnka() and sortnkd(), as well as the sorting method
that take a console function as a parameter.
2013-11-11 18:51:53 -05:00