AzaezelX
cf0c7a2d11
particle emitter bounds box fix
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take the distance particles can move over thier lifetime into account for emitter bounds.
in addition, don't zero out the y axis
2021-06-19 15:15:12 -05:00
Jeff Hutchinson
464cb7ae29
Better error messages when compiling script.
2021-06-19 13:48:32 -04:00
Jeff Hutchinson
085af8e762
fix %obj.field op assign.
2021-06-19 12:28:32 -04:00
Brian Roberts
802598766a
Merge pull request #496 from JeffProgrammer/getWords_buffer_fix
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Fix buffer overflow issue in StringUnit::getWords
2021-06-18 23:10:21 -05:00
Jeff Hutchinson
acde0c3f0b
Merge branch 'Preview4_0_DevHead' into tsneo
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# Conflicts:
# Engine/source/console/consoleInternal.cpp
2021-06-18 21:13:49 -04:00
Jeff Hutchinson
2e8a0185b3
Fix buffer overflow issue in StringUnit::getWords.
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getWords("a b c d", 2); // "c d"
that turns into this inside the engine:
getWords("a b c d", 2, 1000000);
that code after parsing d goes string++ which passes over the null character. This now enforces that check. Found this with the new script interpreter...how this wasn't blowing up before is beyond me.
2021-06-18 21:08:03 -04:00
Jeff Hutchinson
8fc0db21c1
Small fixes for the script interpreter.
2021-06-18 18:52:41 -04:00
Brian Roberts
43c403a30e
Merge pull request #494 from just-bank/fix-simobject-call
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Fix return value conversion when using SimObject::call() method
2021-06-15 12:30:08 -05:00
bank
5d1c29f54b
Fix return value conversion when using SimObject::call() method from scripts.
2021-06-15 19:03:43 +03:00
AzaezelX
8f713d93f3
shadowmap validator tweaks
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set the minimum range to draw a shadow to 25 units, and the max to 10k (context, default draw distance is 1k)
'double' the max texture size allowed to 8192^2 (was 4096^2) to allow folks to throw more machine at it if they really *really* wish to
2021-06-11 00:02:52 -05:00
AzaezelX
3caa83284c
report simset names for add/remove errors
2021-06-07 17:34:38 -05:00
AzaezelX
1da711dc4f
augment bitstream write error reporting
2021-06-07 15:07:54 -05:00
AzaezelX
e3e2de7f7b
connects staticshape::unmount to the parent chain so it can actually do so
2021-06-07 15:03:23 -05:00
AzaezelX
a34aea55f7
expose a zip file password cmake config option
2021-06-02 16:08:51 -05:00
Brian Roberts
dc82bc7485
Merge pull request #488 from OTHGMars/ResOptions
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Window resolution options
2021-05-17 05:26:36 -05:00
OTHGMars
9539a4a055
Adds comment explaining window position change in GuiCanvas.
2021-05-14 17:30:23 -04:00
OTHGMars
dd665496d1
Borderless window defaults.
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Limits borderless windows to the monitor usable area on non windows platforms to prevent the window from rendering behind taskbar/title bars.
2021-05-14 03:57:00 -04:00
OTHGMars
1ba7070bb6
Maintains window position when updating video mode for LightManager compatibility.
2021-05-14 03:52:43 -04:00
OTHGMars
de1e6df64b
Removes redundant ScreenResChangeSignal trigger.
2021-05-14 03:50:28 -04:00
Brian Roberts
89e76f96de
Merge pull request #477 from Areloch/torsiontscriptcompliance
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Updates the torsion.in file to properly be configured to handle tscript extension
2021-05-13 23:03:09 -05:00
OTHGMars
a5c809a738
Limit fullscreen resolution to options that match the monitor aspect ratio.
2021-05-13 20:52:04 -04:00
Areloch
438788c9b3
Rolled in Az's suggested fixes
2021-05-13 19:30:53 -05:00
Brian Roberts
6fe51cd9c3
Merge pull request #487 from JeffProgrammer/mac_m1
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Add support for Apple Silicon
2021-05-11 15:17:28 -05:00
Jeff Hutchinson
c7711f633b
some font changes for the macos platform.
2021-05-10 21:08:23 -04:00
Jeff Hutchinson
61fef8080b
mend
2021-05-10 19:58:51 -04:00
Jeff Hutchinson
e981fd2cc3
Add support for aarch64 / apple silicon
2021-05-10 15:55:56 -04:00
Jeff Hutchinson
69d7a2f4a1
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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# Conflicts:
# Engine/source/console/test/ScriptTest.cpp
# Engine/source/console/test/consoleTest.cpp
2021-05-06 21:08:53 -04:00
Jeff Hutchinson
b2bbd771f6
more torquescript template fixes.
2021-05-04 22:49:19 -04:00
Jeff Hutchinson
6f7fdca87d
lotsa fixes.
2021-05-04 21:18:15 -04:00
Jeff Hutchinson
db047275f1
add fast int to object lookup.
2021-05-01 02:55:24 -04:00
Jeff Hutchinson
ab4c0f0361
Add fast math optimization
2021-05-01 02:07:54 -04:00
Jeff Hutchinson
55b0ecb487
optimizations
2021-04-30 01:20:01 -04:00
Jeff Hutchinson
dcd01e1231
move parameters instead of copying.
2021-04-30 00:24:03 -04:00
Jeff Hutchinson
964fde8f09
Goodbye String Stack!
2021-04-29 23:11:49 -04:00
Brian Roberts
ce79101cb3
Merge pull request #486 from Jozor/Preview4_0
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Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
2021-04-23 02:02:29 -05:00
Joseph
6f52b87360
Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
2021-04-23 07:05:09 +01:00
Brian Roberts
793c4c3701
Merge pull request #484 from Azaezel/alpha40/matEditorSaveFix
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form steve yorkshire: mat editor save extension fix
2021-04-22 20:02:29 -05:00
AzaezelX
0289090c34
minor cleanup
2021-04-22 20:02:21 -05:00
Brian Roberts
2a2987869b
Merge pull request #478 from Bloodknight/SDL_OpenGL_BPP_Fix
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Fixes a resolution switching issue when the game uses **only** OpenGL…
2021-04-22 19:51:14 -05:00
Brian Roberts
880cb13762
Merge pull request #448 from Azaezel/alpha40/genericObjectSpawner
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general spawnspheres
2021-04-22 19:39:00 -05:00
Brian Roberts
357abb3292
Merge pull request #480 from Azaezel/alpha40/bintoDec
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adds binary to decimal and vice versa methods
2021-04-22 19:34:25 -05:00
Brian Roberts
369c06c24c
Merge pull request #485 from Azaezel/alpha40/stringtoChar
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make string to char* conversion automatic
2021-04-22 19:34:05 -05:00
Brian Roberts
058302dd80
Merge pull request #483 from Areloch/updateMasterServerDomain
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Updates the masterserver domain referenced in the default scripts, pointing it to the new torque3d master server
2021-04-22 19:33:51 -05:00
AzaezelX
2e3e4228b2
make string to char* conversion automatic
2021-04-21 14:45:10 -05:00
Jeff Hutchinson
f056e181b7
remove unused code.
2021-04-20 19:55:35 -04:00
Jeff Hutchinson
bb12638ea5
Added error checking for using a local variable in global scope, and added optimization to method object parameter.
2021-04-17 14:31:27 -04:00
Jeff Hutchinson
bfc0109485
fixes and some minor bc adjustment.
2021-04-16 23:21:39 -04:00
Jeff Hutchinson
bc0f5bd3a3
combine numeric stacks into one common stack.
2021-04-16 19:20:15 -04:00
Brian Roberts
9323bac5ea
Update Templates/BaseGame/game/core/gui/scripts/canvas.tscript
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Co-authored-by: Lukas Joergensen <lpjoergensen@gmail.com>
2021-04-13 16:53:31 -05:00
Jeff Hutchinson
c19bb29a16
Merge pull request #481 from Azaezel/alpha40/profileconflictreport
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report which profile usages are conflicting (was,is)
2021-04-12 21:48:38 -04:00