Commit graph

4926 commits

Author SHA1 Message Date
AzaezelX
cf0c7a2d11 particle emitter bounds box fix
take the distance particles can move over thier lifetime into account for emitter bounds.
in addition, don't zero out the y axis
2021-06-19 15:15:12 -05:00
Jeff Hutchinson
464cb7ae29 Better error messages when compiling script. 2021-06-19 13:48:32 -04:00
Jeff Hutchinson
085af8e762 fix %obj.field op assign. 2021-06-19 12:28:32 -04:00
Brian Roberts
802598766a
Merge pull request #496 from JeffProgrammer/getWords_buffer_fix
Fix buffer overflow issue in StringUnit::getWords
2021-06-18 23:10:21 -05:00
Jeff Hutchinson
acde0c3f0b Merge branch 'Preview4_0_DevHead' into tsneo
# Conflicts:
#	Engine/source/console/consoleInternal.cpp
2021-06-18 21:13:49 -04:00
Jeff Hutchinson
2e8a0185b3 Fix buffer overflow issue in StringUnit::getWords.
getWords("a b c d", 2); // "c d"

that turns into this inside the engine:

getWords("a b c d", 2, 1000000);

that code after parsing d goes string++ which passes over the null character. This now enforces that check. Found this with the new script interpreter...how this wasn't blowing up before is beyond me.
2021-06-18 21:08:03 -04:00
Jeff Hutchinson
8fc0db21c1 Small fixes for the script interpreter. 2021-06-18 18:52:41 -04:00
Brian Roberts
43c403a30e
Merge pull request #494 from just-bank/fix-simobject-call
Fix return value conversion when using SimObject::call() method
2021-06-15 12:30:08 -05:00
bank
5d1c29f54b
Fix return value conversion when using SimObject::call() method from scripts. 2021-06-15 19:03:43 +03:00
AzaezelX
8f713d93f3 shadowmap validator tweaks
set the minimum range to draw a shadow to 25 units, and the max to 10k (context, default draw distance is 1k)
'double' the max texture size allowed to 8192^2 (was 4096^2) to allow folks to throw more machine at it if they really *really* wish to
2021-06-11 00:02:52 -05:00
AzaezelX
3caa83284c report simset names for add/remove errors 2021-06-07 17:34:38 -05:00
AzaezelX
1da711dc4f augment bitstream write error reporting 2021-06-07 15:07:54 -05:00
AzaezelX
e3e2de7f7b connects staticshape::unmount to the parent chain so it can actually do so 2021-06-07 15:03:23 -05:00
AzaezelX
a34aea55f7 expose a zip file password cmake config option 2021-06-02 16:08:51 -05:00
Brian Roberts
dc82bc7485
Merge pull request #488 from OTHGMars/ResOptions
Window resolution options
2021-05-17 05:26:36 -05:00
OTHGMars
9539a4a055 Adds comment explaining window position change in GuiCanvas. 2021-05-14 17:30:23 -04:00
OTHGMars
dd665496d1 Borderless window defaults.
Limits borderless windows to the monitor usable area on non windows platforms to prevent the window from rendering behind taskbar/title bars.
2021-05-14 03:57:00 -04:00
OTHGMars
1ba7070bb6 Maintains window position when updating video mode for LightManager compatibility. 2021-05-14 03:52:43 -04:00
OTHGMars
de1e6df64b Removes redundant ScreenResChangeSignal trigger. 2021-05-14 03:50:28 -04:00
Brian Roberts
89e76f96de
Merge pull request #477 from Areloch/torsiontscriptcompliance
Updates the torsion.in file to properly be configured to handle tscript extension
2021-05-13 23:03:09 -05:00
OTHGMars
a5c809a738 Limit fullscreen resolution to options that match the monitor aspect ratio. 2021-05-13 20:52:04 -04:00
Areloch
438788c9b3 Rolled in Az's suggested fixes 2021-05-13 19:30:53 -05:00
Brian Roberts
6fe51cd9c3
Merge pull request #487 from JeffProgrammer/mac_m1
Add support for Apple Silicon
2021-05-11 15:17:28 -05:00
Jeff Hutchinson
c7711f633b some font changes for the macos platform. 2021-05-10 21:08:23 -04:00
Jeff Hutchinson
61fef8080b mend 2021-05-10 19:58:51 -04:00
Jeff Hutchinson
e981fd2cc3 Add support for aarch64 / apple silicon 2021-05-10 15:55:56 -04:00
Jeff Hutchinson
69d7a2f4a1 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Engine/source/console/test/ScriptTest.cpp
#	Engine/source/console/test/consoleTest.cpp
2021-05-06 21:08:53 -04:00
Jeff Hutchinson
b2bbd771f6 more torquescript template fixes. 2021-05-04 22:49:19 -04:00
Jeff Hutchinson
6f7fdca87d lotsa fixes. 2021-05-04 21:18:15 -04:00
Jeff Hutchinson
db047275f1 add fast int to object lookup. 2021-05-01 02:55:24 -04:00
Jeff Hutchinson
ab4c0f0361 Add fast math optimization 2021-05-01 02:07:54 -04:00
Jeff Hutchinson
55b0ecb487 optimizations 2021-04-30 01:20:01 -04:00
Jeff Hutchinson
dcd01e1231 move parameters instead of copying. 2021-04-30 00:24:03 -04:00
Jeff Hutchinson
964fde8f09 Goodbye String Stack! 2021-04-29 23:11:49 -04:00
Brian Roberts
ce79101cb3
Merge pull request #486 from Jozor/Preview4_0
Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
2021-04-23 02:02:29 -05:00
Joseph
6f52b87360 Update TORQUE_GAME_ENGINE version number to reflect current version 4.0 2021-04-23 07:05:09 +01:00
Brian Roberts
793c4c3701
Merge pull request #484 from Azaezel/alpha40/matEditorSaveFix
form steve yorkshire: mat editor save extension fix
2021-04-22 20:02:29 -05:00
AzaezelX
0289090c34 minor cleanup 2021-04-22 20:02:21 -05:00
Brian Roberts
2a2987869b
Merge pull request #478 from Bloodknight/SDL_OpenGL_BPP_Fix
Fixes a resolution switching issue when the game uses **only** OpenGL…
2021-04-22 19:51:14 -05:00
Brian Roberts
880cb13762
Merge pull request #448 from Azaezel/alpha40/genericObjectSpawner
general spawnspheres
2021-04-22 19:39:00 -05:00
Brian Roberts
357abb3292
Merge pull request #480 from Azaezel/alpha40/bintoDec
adds binary to decimal and vice versa methods
2021-04-22 19:34:25 -05:00
Brian Roberts
369c06c24c
Merge pull request #485 from Azaezel/alpha40/stringtoChar
make string to char* conversion automatic
2021-04-22 19:34:05 -05:00
Brian Roberts
058302dd80
Merge pull request #483 from Areloch/updateMasterServerDomain
Updates the masterserver domain referenced in the default scripts, pointing it to the new torque3d master server
2021-04-22 19:33:51 -05:00
AzaezelX
2e3e4228b2 make string to char* conversion automatic 2021-04-21 14:45:10 -05:00
Jeff Hutchinson
f056e181b7 remove unused code. 2021-04-20 19:55:35 -04:00
Jeff Hutchinson
bb12638ea5 Added error checking for using a local variable in global scope, and added optimization to method object parameter. 2021-04-17 14:31:27 -04:00
Jeff Hutchinson
bfc0109485 fixes and some minor bc adjustment. 2021-04-16 23:21:39 -04:00
Jeff Hutchinson
bc0f5bd3a3 combine numeric stacks into one common stack. 2021-04-16 19:20:15 -04:00
Brian Roberts
9323bac5ea
Update Templates/BaseGame/game/core/gui/scripts/canvas.tscript
Co-authored-by: Lukas Joergensen <lpjoergensen@gmail.com>
2021-04-13 16:53:31 -05:00
Jeff Hutchinson
c19bb29a16
Merge pull request #481 from Azaezel/alpha40/profileconflictreport
report which profile usages are conflicting (was,is)
2021-04-12 21:48:38 -04:00