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expose a zip file password cmake config option
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@ -36,8 +36,6 @@
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/// @addtogroup zip_group Zip Code
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// @{
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/// Password to use when opening encrypted zip files. Change this to whatever the password is for your zips.
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#define DEFAULT_ZIP_PASSWORD "changeme"
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class ZipTestWrite;
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class ZipTestRead;
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@ -235,7 +233,7 @@ class ZipTempStream;
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/// exists and may be released as a resource in the future.
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///
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/// To set the password used for zips, you need to modify the #DEFAULT_ZIP_PASSWORD
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/// define in core/zip/zipArchive.h. This password will be used for all zips that
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/// define in torqueConfig.h. This password will be used for all zips that
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/// require a password. The default password is changeme. This may be used by
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/// TGB Binary users to test encrypted zips with their game. Shipping with the
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/// default password is not recommended for obvious reasons.
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@ -57,6 +57,8 @@ mark_as_advanced(TORQUE_BASIC_LIGHTING)
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option(TORQUE_SFX_DirectX "DirectX Sound" OFF)
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mark_as_advanced(TORQUE_SFX_DirectX)
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option(TORQUE_SFX_OPENAL "OpenAL Sound" ON)
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mark_as_advanced(TORQUE_APP_PASSWORD)
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set(TORQUE_APP_PASSWORD "changeme" CACHE STRING "zip file password")
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#windows uses openal-soft
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if(WIN32)
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#disable a few things that are not required
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@ -204,4 +204,7 @@
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//use sdl backend?
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#if defined(TORQUE_SDL)
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#include <SDL.h>
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#endif
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#endif
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/// Password to use when opening encrypted zip files. Change this to whatever the password is for your zips.
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#define DEFAULT_ZIP_PASSWORD "@TORQUE_APP_PASSWORD@"
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