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Update TORQUE_GAME_ENGINE version number to reflect current version 4.0
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@ -41,7 +41,7 @@
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/// code version, the game name, and which type of game it is (TGB, TGE, TGEA, etc.).
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///
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/// Version number is major * 1000 + minor * 100 + revision * 10.
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#define TORQUE_GAME_ENGINE 3900
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#define TORQUE_GAME_ENGINE 4000
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/// Human readable engine version string.
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#define TORQUE_GAME_ENGINE_VERSION_STRING "3.9.0"
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