This commit is contained in:
Jeff Hutchinson 2021-05-10 16:15:45 -04:00
parent e981fd2cc3
commit 61fef8080b
3 changed files with 31 additions and 6 deletions

View file

@ -136,7 +136,7 @@ void tc_spinloop()
#elif defined( _WIN64 )
YieldProcessor( );
#elif (defined( __arm64__ ) && defined( __APPLE__ )) || defined( __arch64__ )
asm( "yield" );
pthread_yield_np();
#else
__asm { pause };
#endif

View file

@ -24,6 +24,11 @@ project(lpng)
# addDef(PNG_NO_ASSEMBLER_CODE)
# Issues with Neon at the moment (Arm support)
# https://sourceforge.net/p/libpng/bugs/281/
set(PNG_ARM_NEON off CACHE STRING "")
add_definitions(-DPNG_ARM_NEON_OPT=0)
addInclude(${libDir}/zlib)
finishLibrary("${libDir}/${PROJECT_NAME}")

View file

@ -692,8 +692,8 @@ if(WIN32)
endif()
if (APPLE)
addFramework("Cocoa")
addFramework("OpenGL")
addFramework("Cocoa")
addFramework("OpenGL")
#These are needed by sdl2 static lib
addFramework("CoreAudio")
addFramework("AudioUnit")
@ -704,9 +704,29 @@ if (APPLE)
addFramework("Carbon")
addFramework("AudioToolbox")
addLib("iconv")
#set a few arch defaults
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "OSX Architecture" FORCE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "OSX Deployment target" FORCE)
endif()
#detect Architecture
if (APPLE AND NOT IOS)
option(TORQUE_MACOS_UNIVERSAL_BINARY OFF)
# Detect architecture if not using universal
if (TORQUE_MACOS_UNIVERSAL_BINARY)
set(ARCHITECTURE_STRING_APPLE "x86_64;arm64")
set(DEPLOYMENT_TARGET_APPLE "10.13")
else()
check_c_compiler_flag("-arch arm64" armSupportedApple)
if(armSupportedApple)
set(ARCHITECTURE_STRING_APPLE "arm64")
set(DEPLOYMENT_TARGET_APPLE "11.0")
else()
set(ARCHITECTURE_STRING_APPLE "x86_64")
set(DEPLOYMENT_TARGET_APPLE "10.9")
endif()
endif()
set(CMAKE_OSX_ARCHITECTURES ${ARCHITECTURE_STRING_APPLE} CACHE STRING "OSX Architecture" FORCE)
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET_APPLE} CACHE STRING "OSX Deployment target" FORCE)
endif()
if(UNIX AND NOT APPLE)