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Adds comment explaining window position change in GuiCanvas.
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@ -1762,6 +1762,8 @@ void GuiCanvas::renderFrame(bool preRenderOnly, bool bufferSwap /* = true */)
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mode.antialiasLevel = 0;
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Point2I winPos = mPlatformWindow->getPosition(); // Save position so we can put window back.
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mPlatformWindow->setVideoMode(mode);
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// setVideoMode (above) will center the window on the display device. If the window had been positioned
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// by the user or from script, put it back where it was before the light manager change.
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mPlatformWindow->setPosition(winPos);
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Con::printf( "AntiAliasing has been disabled; it is not compatible with AdvancedLighting." );
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@ -1776,6 +1778,8 @@ void GuiCanvas::renderFrame(bool preRenderOnly, bool bufferSwap /* = true */)
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mode.parseFromString( pref );
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Point2I winPos = mPlatformWindow->getPosition(); // Save position so we can put window back.
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mPlatformWindow->setVideoMode(mode);
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// setVideoMode (above) will center the window on the display device. If the window had been positioned
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// by the user or from script, put it back where it was before the light manager change.
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mPlatformWindow->setPosition(winPos);
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Con::printf( "AntiAliasing has been enabled while running BasicLighting." );
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