Commit graph

4147 commits

Author SHA1 Message Date
AzaezelX 4043015d2d adress #205 2020-06-10 11:52:47 -05:00
AzaezelX f6a2149dd1 tempfix: corrects the display api entry...
in the options menu so that it properly reflects what's active/selected for restart, and more importantly saves the pref.

Important Note:
down the line we'd discussed treating options similar to the key remap system where it'd be a map of

opt[varname]=varstate;
2020-06-04 20:04:47 -05:00
AzaezelX 81a4e47235 crashfix-string deconstructor
validate we aren't either empty or using the reserved empty string before we release the pointed to value (as a note, the latter at least shouldn't have been required, but might as well be paranoid about it)
2020-06-02 17:10:39 -05:00
Areloch 11f0ec2c0f Overhauled keybind remap part of options menu
Fix audio options menu so it correctly save and applies settings
2020-06-01 03:55:25 -05:00
Areloch 69089e1ee2 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0_MenuUIRework 2020-06-01 03:48:20 -05:00
Areloch a561d590ca Minor cleanups to guiGameListMenuCtrl 2020-06-01 03:32:45 -05:00
Areloch 3b47d41da2 Majority of options menu integration completed
Implemented keybind option type
Updated Pause menu to comply with new style
2020-05-25 00:51:33 -05:00
Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface
Implements interface buttons that react to input type and visually display keybinds
Updates the T3D icon and splash screen
2020-05-20 17:19:52 -05:00
Areloch 6a5661ddc7 Corrected some path-slash wrongness 2020-05-17 15:27:16 -05:00
Areloch aae0c0613b Merge branch 'Preview4_0' of https://github.com/Areloch/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-17 01:38:34 -05:00
Areloch 9b7b09dce8 Adjusts the ShapeAsset autoImport invoke logic to actually use the C++-side autoImport logic
Changed originalImportingAssets to originalImportingFiles in the AssetImporter for naming clarity
Made autoImportFile properly return the assetId that was made
Additional logging in the AssetImporter
Adjusted the asset registration logic to support reimports, which merely refreshes the assetID
Added logic to shape asset importing to be able to import in an existing companion constructor cs file
Tweaked the TSStatic setShapeName logic so it will properly set fields depending on if the assetID was correctly set, or if we have the noShape fallback in use
2020-05-17 01:38:17 -05:00
Areloch 2a01d8a651 Merge pull request #148 from Azaezel/alpha40TerainLayerHack
'fixes' terrain normal blending for tightly grouped >4 layer scenarios
2020-05-17 01:31:04 -05:00
Areloch 75583ca6c7 Merge pull request #161 from Azaezel/alpha40_BandingBreakup
Alpha40 banding breakup
2020-05-17 01:25:59 -05:00
Areloch 4774226d8f Merge pull request #160 from Azaezel/alpha40_dbClear
make sure we're working with a clean slate each datablock load cycle
2020-05-17 01:25:39 -05:00
Areloch b14a4af654 Merge pull request #162 from Azaezel/alph40_cleanups
Alph40 cleanups -uninitialized vars batch 1
2020-05-17 01:19:55 -05:00
Areloch 9d781798ee Merge pull request #155 from Azaezel/alpha40_explodeNorm
expose explosion.initialnormal to script for fine grained directional control
2020-05-16 02:38:33 -05:00
Areloch c52541bdac Merge pull request #157 from Azaezel/alpha40_HiddenHugs
show/hide children automagically for simgroups via inspector
2020-05-16 02:37:24 -05:00
Areloch 3f0195475d Merge branch 'alpha40TerainLayerHack' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-16 02:19:02 -05:00
Areloch 240aa571de Merge branch 'alpha40_explodeNorm' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-16 02:18:35 -05:00
Areloch 87b160faab Merge branch 'alpha40_dbClear' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-16 02:17:50 -05:00
Areloch 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-16 02:17:24 -05:00
Areloch 638a515702 Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 2020-05-16 02:16:52 -05:00
Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
Takes the makeFullPath in findTSShapeConstructor and turn it into a string before passing it along to the Filename to make stricter compilers happy
Removed some referenced to fields that don't exist in the current build
Removed unneeded ASM language activation for the cmake files
Adjustments to material map assembling macros to better comply to stricter compilers
2020-05-13 02:10:11 -05:00
Areloch 39d9e6039c Merge branch 'alph40_cleanups' of https://github.com/Azaezel/Torque3D into Preview4_0 2020-05-13 01:29:58 -05:00
AzaezelX ebb7ed1b78 uninitialized variables-math 2020-05-11 16:17:40 -05:00
AzaezelX 5f59ebbacc uninitialized variables-materials 2020-05-11 15:59:22 -05:00
AzaezelX 36cbc4c962 uninitialized variables-verve 2020-05-11 15:53:14 -05:00
AzaezelX 43259e29c1 uninitialized variables-util 2020-05-11 15:46:44 -05:00
AzaezelX 9e1c22204f uninitialized variables-ts 2020-05-11 15:40:55 -05:00
AzaezelX c2e74f375a uninitialized variables-terrain 2020-05-11 15:37:43 -05:00
AzaezelX fabd5864fa uninitialized variables-t3d 2020-05-11 15:30:21 -05:00
AzaezelX 87603029db uninitialized variables-sim 2020-05-11 15:26:52 -05:00
AzaezelX a1a6143e01 uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
AzaezelX 7392d598da uninitialized variables-scene 2020-05-11 15:20:03 -05:00
AzaezelX 8aa03a4ac9 uninitialized variables-renderinstance
(cherry picked from commit dcbc22bf8450250f192ae56b303affd760f63db1)
2020-05-11 15:17:09 -05:00
AzaezelX 522578074c looks like distance needs to default to 0, not max, for raycast purposes.
(cherry picked from commit 00ee743559e19bc2dd3cbf92060b8bf089d5aceb)
2020-05-11 15:15:48 -05:00
AzaezelX bd8a72005e uninitialized variables-platform
(cherry picked from commit 36fd324de7a29a8f4bb84b7622ae925acb1d3760)
2020-05-11 15:15:01 -05:00
AzaezelX bfcc83638d uninitialized variables-core-2
(cherry picked from commit 7c329699e4e4d13a164b2483e174b5f555ea9344)
2020-05-11 15:13:29 -05:00
AzaezelX b6c33bdd2b uninitialized variables-persistence 2020-05-11 15:12:50 -05:00
AzaezelX a46bf3d7e5 uninitialized variables-navigation 2020-05-11 15:08:57 -05:00
AzaezelX f52c3d5ed2 uninitialized variables-lighting 2020-05-11 15:07:21 -05:00
AzaezelX 9fef1b3cd1 uninitialized variables-gui 2020-05-11 15:03:27 -05:00
AzaezelX b9c207765e uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
AzaezelX 1efb687867 uninitialized variables-environment and forrest 2020-05-11 14:56:04 -05:00
AzaezelX 2c1508c169 uninitialized variables-console 2020-05-11 14:40:31 -05:00
AzaezelX e9415a0994 uninitialized variables-collision 2020-05-11 14:33:59 -05:00
AzaezelX 1cea8ffacb uninitialized variables-core 2020-05-11 14:00:35 -05:00
AzaezelX 3c0360fd2f uninitialized variables-afx 2020-05-11 13:54:23 -05:00
Areloch 4978538490 Includes required support functions for ImageAsset 2020-05-11 02:30:58 -05:00
Areloch 4f319d3d2c Corrects typos in Asset Browser preview tooltips 2020-05-11 02:10:11 -05:00