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https://github.com/TorqueGameEngines/Torque3D.git
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uninitialized variables-sfx
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parent
7392d598da
commit
a1a6143e01
11 changed files with 32 additions and 16 deletions
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@ -40,6 +40,7 @@ SFXVorbisStream* SFXVorbisStream::create( Stream *stream )
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SFXVorbisStream::SFXVorbisStream()
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: mVF( NULL ),
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mBitstream(-1),
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mBytesRead( 0 )
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{
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}
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@ -47,6 +48,9 @@ SFXVorbisStream::SFXVorbisStream()
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SFXVorbisStream::SFXVorbisStream( const SFXVorbisStream& cloneFrom )
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: Parent( cloneFrom )
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{
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mVF = NULL;
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mBitstream = -1;
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mBytesRead = 0;
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if( !mStream->hasCapability( Stream::StreamPosition ) )
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{
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Con::errorf( "SFXVorbisStream::SFXVorbisStream() - Source stream does not allow seeking" );
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@ -94,6 +94,7 @@ SFXWavStream* SFXWavStream::create( Stream *stream )
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}
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SFXWavStream::SFXWavStream()
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:mDataStart(-1)
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{
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}
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@ -35,8 +35,11 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
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: Parent( name, provider, useHardware, maxBuffers ),
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mOpenAL( openal ),
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mContext( NULL ),
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mDevice( NULL ),
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mRolloffFactor( 1.0f )
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mDevice( NULL ),
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mDistanceModel(SFXDistanceModelLinear),
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mDistanceFactor(1.0f),
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mRolloffFactor( 1.0f ),
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mUserRolloffFactor(1.0f)
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{
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mMaxBuffers = getMax( maxBuffers, 8 );
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@ -80,6 +83,10 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
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SFXInternal::gUpdateThread->start();
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}
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#endif
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dMemset(effectSlot, 0, sizeof(effectSlot));
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dMemset(effect, 0, sizeof(effect));
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uLoop = 0;
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}
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//-----------------------------------------------------------------------------
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@ -36,7 +36,7 @@ class SFXALProvider : public SFXProvider
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public:
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SFXALProvider()
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: SFXProvider( "OpenAL" ) { mALDL = NULL; }
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: SFXProvider( "OpenAL" ) { dMemset(&mOpenAL,0,sizeof(mOpenAL)); mALDL = NULL; }
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virtual ~SFXALProvider();
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protected:
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@ -75,7 +75,8 @@ ConsoleDocClass( SFXController,
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SFXController::SFXController( SFXPlayList* playList )
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: Parent( playList ),
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mTrace( playList->trace() )
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mTrace( playList->trace() ),
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mLoopCounter(0)
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{
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VECTOR_SET_ASSOCIATION( mInsns );
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VECTOR_SET_ASSOCIATION( mSources );
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@ -93,13 +93,14 @@ class SFXController : public SFXSource
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U32 mLoopCount;
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} mArg;
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Insn() {}
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Insn()
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: mOpcode(SFXController::OP_Delay), mSlotIndex(0), mState(NULL) {mArg.mLoopCount=0;}
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Insn( EOp opcode )
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: mOpcode( opcode ), mSlotIndex( U32_MAX ), mState( NULL ) {}
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: mOpcode( opcode ), mSlotIndex( U32_MAX ), mState( NULL ) {mArg.mLoopCount=0;}
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Insn( U32 slotIndex, SFXState* state )
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: mSlotIndex( slotIndex ), mState( state ) {}
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: mOpcode(SFXController::OP_Delay), mSlotIndex( slotIndex ), mState( state ){mArg.mLoopCount=0;}
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Insn( EOp opcode, U32 slotIndex, SFXState* state )
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: mOpcode( opcode ), mSlotIndex( slotIndex ), mState( state ) {}
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: mOpcode( opcode ), mSlotIndex( slotIndex ), mState( state ) {mArg.mLoopCount=0;}
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};
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///
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@ -130,7 +131,7 @@ class SFXController : public SFXSource
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F32 mFadeOutTime;
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Source()
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: mState( 0 ) {}
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: mState( 0 ), mSlotIndex(0), mVolumeScale(1.0f), mPitchScale(1.0f), mFadeInTime(0), mFadeOutTime(0) {}
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};
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/// The current instruction in "mInsns".
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@ -169,7 +170,7 @@ class SFXController : public SFXSource
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void _genTransition( Insn& insn, SFXPlayList::ETransitionMode transition );
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///
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void _dumpInsns();
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void _dumpInsns() {};
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///
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void _initInsn();
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@ -198,7 +199,7 @@ class SFXController : public SFXSource
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~SFXController();
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/// Constructor for the sake of ConsoleObject.
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explicit SFXController() {}
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explicit SFXController(): mIp(0), mTrace(false), mDelayEndTime(0), mLoopCounter(0) {}
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/// Return the playlist being played back by the controller.
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SFXPlayList* getPlayList() const;
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@ -324,7 +324,7 @@ class SFXWrapAroundBuffer : public SFXBuffer
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SFXWrapAroundBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description );
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SFXWrapAroundBuffer( SFXDescription* description )
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: Parent( description ), mBufferSize( 0 ) {}
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: Parent( description ), mBufferSize( 0 ), mWriteOffset(0) {}
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virtual U32 getMemoryUsed() const { return mBufferSize; }
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};
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@ -107,6 +107,8 @@ bool SFXRangeModifier::update()
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SFXFadeModifier::SFXFadeModifier( SFXSource* source, F32 time, F32 endVolume, F32 startTime, EOnEnd onEndDo, bool removeWhenDone )
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: Parent( source, startTime, startTime + time, removeWhenDone ),
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mStartVolume(source->getVolume()),
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mCurrentVolume(source->getVolume()),
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mEndVolume( endVolume ),
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mOnEnd( onEndDo )
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{
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@ -47,7 +47,7 @@ class SFXModifier : public IPolled
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/// Create an effect that operates on "source".
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SFXModifier( SFXSource* source, bool removeWhenDone = false )
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: mSource( source ) {}
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: mSource( source ), mRemoveWhenDone(removeWhenDone) {}
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virtual ~SFXModifier() {}
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};
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@ -68,7 +68,7 @@ ConsoleDocClass( SFXSound,
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//-----------------------------------------------------------------------------
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SFXSound::SFXSound()
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: mVoice( NULL )
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: mVoice( NULL ), mDuration(0), mSetPositionValue(0)
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{
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// NOTE: This should never be used directly
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// and is only here to satisfy satisfy the
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@ -79,7 +79,7 @@ SFXSound::SFXSound()
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SFXSound::SFXSound( SFXProfile *profile, SFXDescription* desc )
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: Parent( profile, desc ),
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mVoice( NULL )
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mVoice( NULL ), mDuration(0)
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{
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mSetPositionValue = 0;
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}
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@ -208,7 +208,7 @@ class SFXWorld : public ScopeTracker< NUM_DIMENSIONS, Object >
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/// between this space and the space above us in the stack.
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Object mObject;
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Scope() {}
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Scope() :mSortValue(0), mSoundscape(NULL) {}
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Scope( F32 sortValue, Object object )
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: mSortValue( sortValue ),
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mSoundscape( NULL ),
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