Daniel Buckmaster
3cdfcb19d4
Ported string tests.
2014-07-15 14:46:27 +02:00
Daniel Buckmaster
2f2d7cf388
Ported swizzle test.
2014-07-15 14:12:31 +02:00
Daniel Buckmaster
56d434132e
Added optimistic profiler test.
2014-07-15 12:44:10 +02:00
Daniel Buckmaster
21ecb6f50d
Moved component unit tests.
2014-07-15 12:31:56 +02:00
Daniel Buckmaster
ad0899ae27
Capitalisation, which actually doesn't matter.
2014-07-15 12:25:06 +02:00
Daniel Buckmaster
369cb2f694
Revert "Removed component tests as they're redundant."
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This reverts commit f64e711f68 .
2014-07-15 12:09:47 +02:00
Daniel Buckmaster
7555f1d2cc
Merge branch 'development' into gtest-tests
2014-07-13 20:07:03 +02:00
Daniel Buckmaster
523adea85d
Ported runtime class rep test.
2014-07-13 10:14:41 +02:00
Daniel Buckmaster
f64e711f68
Removed component tests as they're redundant.
2014-07-13 09:17:53 +02:00
Daniel Buckmaster
0a8eb6fbcd
Remove default construction test.
2014-07-13 09:17:07 +02:00
Daniel Buckmaster
7b184312df
Moved matrix multiplication implementation test.
2014-07-13 09:12:43 +02:00
Areloch
ceccd06198
Merge pull request #729 from LuisAntonRebollo/fix_mem_corruption_on_precipitation
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Fix #224 Memory corruption on Precipitation::destroySplash.
2014-07-12 09:36:53 -05:00
LuisAntonRebollo
e09a09005d
Merge pull request #706 from eightyeight/add-gtest
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Add Google test library
2014-07-12 12:53:57 +02:00
LuisAntonRebollo
a3bdaf128f
Fix memory corruption on Precipitation::destroySplash.
2014-07-12 02:03:20 +02:00
LuisAntonRebollo
4510e29463
Merge pull request #698 from eightyeight/fix-vs-link-time
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Append ' DLL' to DLL name to fix linker times
2014-07-11 22:58:30 +02:00
Daniel Buckmaster
0ca672721b
Merge pull request #718 from eightyeight/fix-quat-from-euler
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Fixed Euler to Quaternion conversion
2014-07-11 11:40:44 +02:00
Daniel Buckmaster
27df22f18e
Merge pull request #724 from eightyeight/fix-draw2dsquare-angle
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Allow drawing 2D squares with 0 rotation angle
2014-07-11 11:33:38 +02:00
Daniel Buckmaster
b7b13250b8
Merge pull request #697 from eightyeight/t2d-string-funcs
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Added string functions from T2D
2014-07-10 12:21:51 +02:00
Daniel Buckmaster
ec78e4d502
Append ' DLL' to DLL filename to improve VS link times.
2014-07-10 11:56:33 +02:00
Daniel Buckmaster
9a05899d8e
Allow drawing 2D squares with 0 rotation angle.
2014-07-10 11:30:56 +02:00
Daniel Buckmaster
c0851e9fc2
Fixed plane tests.
2014-07-10 10:35:16 +02:00
Daniel Buckmaster
2c2284e699
Ported maths tests and added a test for #570 .
2014-07-08 23:12:49 +02:00
Daniel Buckmaster
1a5664c580
Removed existing test framework. Now we just fix compiler errors!
2014-07-08 22:06:57 +02:00
Daniel Buckmaster
dbc0dff52b
Align test file name with actual file name.
2014-07-08 19:09:26 +02:00
Daniel Buckmaster
8b1ff267f0
Fixed quaternion set from euler.
2014-07-08 18:38:10 +02:00
Daniel Buckmaster
dcd51d9b98
Merge branch 'add-gtest' into gtest-tests
2014-07-08 18:33:12 +02:00
Daniel Buckmaster
ec34d9928c
Only check memory if a flag is set.
2014-07-08 17:39:22 +02:00
Daniel Buckmaster
b48050209d
Replaced existing Vector tests.
2014-07-08 17:08:43 +02:00
Daniel Buckmaster
439192f88d
Merge pull request #645 from Azaezel/ridgidshape_updateForces
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Ridgidshape update forces
2014-07-08 14:15:19 +02:00
Daniel Buckmaster
cf5d48e6ef
Merge pull request #665 from andr3wmac/multiformat
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Support for large lists of shape formats.
2014-07-08 14:14:54 +02:00
Daniel Buckmaster
c7206f38f7
Merge pull request #699 from eightyeight/fix-gamelistmenuctrl-bitmap
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Prevent call to dStrlen(NULL)
2014-07-08 14:08:17 +02:00
Daniel Buckmaster
3f687d8f43
Make use of PlayerData::swimForce
2014-07-01 18:14:08 +02:00
Daniel Buckmaster
caa915d0ec
Fixed copyight in memory tester.
2014-06-24 09:12:50 +10:00
Daniel Buckmaster
ef1a1326d3
Added macros for convenience.
2014-06-24 08:39:40 +10:00
Daniel Buckmaster
3fbaa60e40
Added memory leak testing for MSVC.
2014-06-24 08:39:22 +10:00
Daniel Buckmaster
551a7b3820
Added Google test library.
2014-06-24 08:38:52 +10:00
Daniel Buckmaster
b94679aebc
Prevent call to dStrlen(NULL).
2014-06-17 16:01:25 +10:00
Daniel Buckmaster
33444e8a36
Added string functions from T2D.
2014-06-16 12:39:51 +10:00
Daniel Buckmaster
feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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Increased stability Torque3D: unit-tests running without a crash.
2014-06-16 10:57:04 +10:00
LuisAntonRebollo
4fcdc04214
Merge pull request #674 from eightyeight/fix-tsignal-mtriggernext
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Fix SignalBase constructor shenanigans
2014-06-15 21:24:38 +02:00
LuisAntonRebollo
4fe6072f03
Merge pull request #681 from BeamNG/fix_cmake_linux_dedicated
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Fix CMake linux dedicated on gcc and Clang
2014-06-15 11:32:49 +02:00
LuisAntonRebollo
a90be04041
Merge pull request #687 from eightyeight/procedural-terrain-coverage
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Add coverage option to procedural terrain generator
2014-06-15 11:31:40 +02:00
bank
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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Conflicts:
Engine/source/T3D/missionArea.cpp
Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
Daniel Buckmaster
de6e5e20b7
Fix random number generation.
2014-06-09 22:59:16 +10:00
Daniel Buckmaster
05e6fbf3d6
Merge remote-tracking branch 'JackDavidson/master' into procedural-terrain-coverage
2014-06-09 21:43:57 +10:00
LuisAntonRebollo
1f085a8cd2
Fix error on Clang compiler: 'ival' is a protected member of 'Dictionary::Entry'
2014-06-02 12:37:06 +02:00
LuisAntonRebollo
82bb19e1b5
Fix for error on Clang compiler: reinterpret_cast from 'const void *' to 'FunctionType *' (aka 'void (*)(EngineObject *, const char *, const char *)') casts away qualifiers
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return R( reinterpret_cast< FunctionType const* >( /*const_cast<void*>*/(mFn) )( mThis, a, b ) );
2014-06-02 02:18:59 +02:00
LuisAntonRebollo
6450294855
Fixes for dedicated build on linux.
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Thx @Bloodknigh for Signal fix.
2014-05-30 12:35:39 +02:00
LuisAntonRebollo
ac96ac7568
Fix AssertFatal/TORQUE_UNUSED are not optimized on release build causing performance problems.
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http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
> "Both gcc and MSVC are smart enough to optimize out the evaluation of x, but only if they can determine if there are no side effects associated with the evaluation. Unfortunately, this can only be done if the body of x is known entirely to the compiler. If x is a function call to another module MSVC can still make it go away with Link-Time Code Generation (via cross-module inlining), but poor gcc is dead in the water and emits the call. Either way, we’re relying on compiler and linker optimizations to make this code go away."
2014-05-30 00:16:43 +02:00
Daniel Buckmaster
2a1a412d74
Don't assign NULL to a Vector.
2014-05-29 17:40:57 +10:00