mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Fixes for dedicated build on linux.
Thx @Bloodknigh for Signal fix.
This commit is contained in:
parent
ef4e7ec975
commit
6450294855
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@ -149,7 +149,7 @@ public:
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}
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protected:
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friend class SignalSig;
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friend class SignalBaseT< Signature >;
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void _setSignal(SignalSig *sig)
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{
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@ -55,7 +55,7 @@ void AdvancedLightingFeatures::registerFeatures( const GFXFormat &prepassTargetF
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if(GFX->getAdapterType() == OpenGL)
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{
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#if defined( TORQUE_OS_MAC ) || defined( TORQUE_OS_LINUX )
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cond = new GBufferConditionerGLSL( prepassTargetFormat );
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cond = new GBufferConditionerGLSL( prepassTargetFormat, GBufferConditionerGLSL::ViewSpace );
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FEATUREMGR->registerFeature(MFT_PrePassConditioner, cond);
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FEATUREMGR->registerFeature(MFT_RTLighting, new DeferredRTLightingFeatGLSL());
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FEATUREMGR->registerFeature(MFT_NormalMap, new DeferredBumpFeatGLSL());
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@ -41,6 +41,7 @@ enum RegisterType
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RT_NORMAL,
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RT_BINORMAL,
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RT_TANGENT,
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RT_TANGENTW,
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RT_COLOR,
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RT_TEXCOORD,
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RT_VPOS,
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@ -60,7 +60,7 @@ typedef unsigned long long U64;
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# define TORQUE_OS_WIN
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# define TORQUE_OS_WIN64
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# include "platform/types.win.h"
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#if defined(__WIN32__) || defined(_WIN32)
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#elif defined(__WIN32__) || defined(_WIN32)
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# define TORQUE_OS_STRING "Win32"
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# define TORQUE_OS_WIN
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# define TORQUE_OS_WIN32
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@ -251,7 +251,7 @@ Path PosixFile::getName() const
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return _path;
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}
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FileNode::Status PosixFile::getStatus() const
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FileNode::NodeStatus PosixFile::getStatus() const
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{
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return _status;
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}
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@ -536,7 +536,7 @@ bool PosixDirectory::getAttributes(Attributes* attr)
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return true;
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}
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FileNode::Status PosixDirectory::getStatus() const
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FileNode::NodeStatus PosixDirectory::getStatus() const
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{
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return _status;
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}
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@ -68,7 +68,7 @@ class PosixFile: public File
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Path _path;
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String _name;
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FILE* _handle;
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Status _status;
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NodeStatus _status;
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PosixFile(const Path& path,String name);
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bool _updateInfo();
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@ -78,7 +78,7 @@ public:
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~PosixFile();
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Path getName() const;
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Status getStatus() const;
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NodeStatus getStatus() const;
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bool getAttributes(Attributes*);
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U32 getPosition();
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@ -103,7 +103,7 @@ class PosixDirectory: public Directory
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Path _path;
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String _name;
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DIR* _handle;
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Status _status;
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NodeStatus _status;
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PosixDirectory(const Path& path,String name);
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void _updateStatus();
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@ -112,7 +112,7 @@ public:
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~PosixDirectory();
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Path getName() const;
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Status getStatus() const;
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NodeStatus getStatus() const;
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bool getAttributes(Attributes*);
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bool open();
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@ -469,7 +469,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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// Sets capability appropriate to the openMode.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::open(const char *filename, const AccessMode openMode)
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File::FileStatus File::open(const char *filename, const AccessMode openMode)
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{
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AssertFatal(NULL != filename, "File::open: NULL filename");
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AssertWarn(NULL == handle, "File::open: handle already valid");
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@ -584,7 +584,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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//
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::setPosition(S32 position, bool absolutePos)
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File::FileStatus File::setPosition(S32 position, bool absolutePos)
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{
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AssertFatal(Closed != currentStatus, "File::setPosition: file closed");
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AssertFatal(NULL != handle, "File::setPosition: invalid file handle");
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@ -645,7 +645,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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// It is an error to flush a read-only file.
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// Returns the currentStatus of the file.
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//-----------------------------------------------------------------------------
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File::Status File::flush()
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File::FileStatus File::flush()
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{
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AssertFatal(Closed != currentStatus, "File::flush: file closed");
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AssertFatal(NULL != handle, "File::flush: invalid file handle");
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@ -662,7 +662,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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//
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// Returns the currentStatus
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//-----------------------------------------------------------------------------
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File::Status File::close()
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File::FileStatus File::close()
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{
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// if the handle is non-NULL, close it if necessary and free it
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if (NULL != handle)
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@ -684,7 +684,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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//-----------------------------------------------------------------------------
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// Self-explanatory.
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//-----------------------------------------------------------------------------
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File::Status File::getStatus() const
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File::FileStatus File::getStatus() const
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{
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return currentStatus;
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}
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@ -692,7 +692,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus when an error has been encountered.
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//-----------------------------------------------------------------------------
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File::Status File::setStatus()
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File::FileStatus File::setStatus()
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{
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Con::printf("File IO error: %s", strerror(errno));
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return currentStatus = IOError;
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@ -701,7 +701,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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//-----------------------------------------------------------------------------
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// Sets and returns the currentStatus to status.
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//-----------------------------------------------------------------------------
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File::Status File::setStatus(File::Status status)
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File::FileStatus File::setStatus(File::FileStatus status)
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{
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return currentStatus = status;
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}
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@ -712,7 +712,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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// The number of bytes read is available in bytesRead if a non-Null pointer is
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// provided.
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//-----------------------------------------------------------------------------
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File::Status File::read(U32 size, char *dst, U32 *bytesRead)
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File::FileStatus File::read(U32 size, char *dst, U32 *bytesRead)
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{
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#ifdef DEBUG
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// fprintf(stdout,"reading %d bytes\n",size);fflush(stdout);
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@ -770,7 +770,7 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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// The number of bytes written is available in bytesWritten if a non-Null
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// pointer is provided.
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//-----------------------------------------------------------------------------
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File::Status File::write(U32 size, const char *src, U32 *bytesWritten)
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File::FileStatus File::write(U32 size, const char *src, U32 *bytesWritten)
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{
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// JMQ: despite the U32 parameters, the maximum filesize supported by this
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// function is probably the max value of S32, due to the unix syscall
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@ -40,6 +40,7 @@ public:
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virtual void reset();
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virtual void sortVars();
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virtual void print( Stream &stream) {} // TODO OPENGL temporal fix for dedicated build on Linux
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virtual void print( Stream &stream, bool isVerterShader );
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void printStructDefines( Stream &stream, bool in );
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virtual void printOnMain( Stream &stream, bool isVerterShader );
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@ -55,6 +56,7 @@ public:
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virtual void reset();
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virtual void sortVars();
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virtual void print( Stream &stream) {} // TODO OPENGL temporal fix for dedicated build on Linux
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virtual void print( Stream &stream, bool isVerterShader );
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virtual void printOnMain( Stream &stream, bool isVerterShader );
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};
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@ -73,4 +75,4 @@ public:
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virtual void print( Stream &stream, bool isVerterShader );
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};
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#endif // _SHADERCOMP_GLSL_H_
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#endif // _SHADERCOMP_GLSL_H_
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