mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-05 13:30:34 +00:00
Merge pull request #681 from BeamNG/fix_cmake_linux_dedicated
Fix CMake linux dedicated on gcc and Clang
This commit is contained in:
commit
4fe6072f03
33 changed files with 413 additions and 293 deletions
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@ -311,6 +311,8 @@ public:
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// NOTE: This is protected to ensure no one outside
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// of this structure is messing with it.
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friend class Dictionary;
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#pragma warning( push )
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#pragma warning( disable : 4201 ) // warning C4201: nonstandard extension used : nameless struct/union
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@ -2533,79 +2533,79 @@ struct _EngineCallbackHelper
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R call() const
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{
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typedef R( FunctionType )( EngineObject* );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis ) );
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}
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template< typename R, typename A >
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R call( A a ) const
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{
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typedef R( FunctionType )( EngineObject*, A );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a ) );
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}
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template< typename R, typename A, typename B >
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R call( A a, B b ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b ) );
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}
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template< typename R, typename A, typename B, typename C >
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R call( A a, B b, C c ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c ) );
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}
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template< typename R, typename A, typename B, typename C, typename D >
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R call( A a, B b, C c, D d ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E >
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R call( A a, B b, C c, D d, E e ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
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R call( A a, B b, C c, D d, E e, F f ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
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R call( A a, B b, C c, D d, E e, F f, G g ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
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R call( A a, B b, C c, D d, E e, F f, G g, H h ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j, k ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K, L l );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j, k, l ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k, l ) );
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}
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};
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@ -2,26 +2,6 @@ include(basics.cmake)
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setupVersionNumbers()
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#the libs
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include(lmng.cmake)
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include(lpng.cmake)
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include(lungif.cmake)
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include(zlib.cmake)
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include(ljpeg.cmake)
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include(tinyxml.cmake)
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include(opcode.cmake)
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include(squish.cmake)
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include(collada.cmake)
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include(pcre.cmake)
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include(convexDecomp.cmake)
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if(TORQUE_SFX_VORBIS)
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include(libvorbis.cmake)
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include(libogg.cmake)
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endif()
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if(TORQUE_THEORA)
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include(libtheora.cmake)
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endif()
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# the main engine, should come last
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include(torque3d.cmake)
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@ -15,7 +15,6 @@ set(libDir "${CMAKE_SOURCE_DIR}/Engine/lib")
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set(srcDir "${CMAKE_SOURCE_DIR}/Engine/source")
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set(cmakeDir "${CMAKE_SOURCE_DIR}/Tools/CMake")
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# hide some things
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mark_as_advanced(CMAKE_INSTALL_PREFIX)
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mark_as_advanced(CMAKE_CONFIGURATION_TYPES)
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@ -25,18 +24,26 @@ mark_as_advanced(CMAKE_CONFIGURATION_TYPES)
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#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${projectOutDir}/game)
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#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${projectOutDir}/game)
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###############################################################################
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### Source File Handling
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###############################################################################
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# finds and adds sources files in a folder
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macro(addPath dir)
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set(tmpa "")
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file(GLOB tmpa
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set(tmp_files "")
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set(glob_config GLOB)
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if(${ARGC} GREATER 1 AND "${ARGV1}" STREQUAL "REC")
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set(glob_config GLOB_RECURSE)
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endif()
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file(${glob_config} tmp_files
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${dir}/*.cpp
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${dir}/*.c
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${dir}/*.cc
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${dir}/*.h)
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LIST(APPEND ${PROJECT_NAME}_files "${tmpa}")
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${dir}/*.h
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${dir}/*.asm)
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LIST(APPEND ${PROJECT_NAME}_files "${tmp_files}")
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LIST(APPEND ${PROJECT_NAME}_paths "${dir}")
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#message(STATUS "addPath ${PROJECT_NAME} : ${tmpa}")
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#set(t "${${t}};${tmpa}")
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#message(STATUS "addPath ${PROJECT_NAME} : ${tmp_files}")
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endmacro()
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# adds a file to the sources
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@ -47,111 +54,115 @@ endmacro()
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# finds and adds sources files in a folder recursively
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macro(addPathRec dir)
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set(tmpa "")
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file(GLOB_RECURSE tmpa
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${dir}/*.cpp
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${dir}/*.c
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${dir}/*.cc
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${dir}/*.h)
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LIST(APPEND ${PROJECT_NAME}_files "${tmpa}")
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LIST(APPEND ${PROJECT_NAME}_paths "${dir}")
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#message(STATUS "addPathRec ${PROJECT_NAME} : ${tmpa}")
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addPath("${dir}" "REC")
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endmacro()
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# adds a definition
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###############################################################################
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### Definition Handling
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###############################################################################
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macro(__addDef def config)
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# two possibilities: a) target already known, so add it directly, or b) target not yet known, so add it to its cache
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if(TARGET ${PROJECT_NAME})
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#message(STATUS "directly applying defs: ${PROJECT_NAME} with config ${config}: ${def}")
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if("${config}" STREQUAL "")
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS "${def}")
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else()
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS_${config} "${def}")
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endif()
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else()
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list(APPEND ${PROJECT_NAME}_defs_${config} ${def})
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#message(STATUS "added definition to cache: ${PROJECT_NAME}_defs_${config}: ${${PROJECT_NAME}_defs_${config}}")
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endif()
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endmacro()
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# adds a definition: argument 1: Nothing(for all), _DEBUG, _RELEASE, <more build configurations>
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macro(addDef def)
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS "${def}")
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endmacro()
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# adds a definition
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macro(addDebugDef def)
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS_DEBUG "${def}")
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set(def_configs "")
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if(${ARGC} GREATER 1)
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foreach(config "${ARGV1}")
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__addDef(${def} ${config})
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endforeach()
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else()
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__addDef(${def} "")
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endif()
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endmacro()
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# adds a required definition. Are processed on addExecutable or addStaticLib
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macro(addRequiredDefinition def)
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#message(STATUS "${PROJECT_NAME} : add def : ${def}")
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LIST( APPEND ${PROJECT_NAME}_required_definition ${def} )
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endmacro()
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# adds a required debug definition. Are processed on addExecutable or addStaticLib
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macro(addRequiredDebugDefinition def)
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#message(STATUS "${PROJECT_NAME} : add def : ${def}")
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LIST( APPEND ${PROJECT_NAME}_required_debug_definition ${def} )
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# this applies cached definitions onto the target
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macro(_process_defs)
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if(DEFINED ${PROJECT_NAME}_defs_)
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS "${${PROJECT_NAME}_defs_}")
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#message(STATUS "applying defs to project ${PROJECT_NAME} on all configs: ${${PROJECT_NAME}_defs_}")
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endif()
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foreach(def_config ${CMAKE_CONFIGURATION_TYPES})
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string(TOUPPER "${def_config}" def_config)
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if(DEFINED ${PROJECT_NAME}_defs_${def_config})
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS_${def_config} "${${PROJECT_NAME}_defs_${def_config}}")
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#message(STATUS "applying defs to project ${PROJECT_NAME} on config ${def_config}: ${${PROJECT_NAME}_defs_${def_config}}")
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endif()
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endforeach()
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endmacro()
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# add definitions to project
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macro( _processProjectDefinition )
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foreach( def ${${PROJECT_NAME}_required_definition} )
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addDef( ${def} )
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endforeach()
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foreach( def ${${PROJECT_NAME}_required_debug_definition} )
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addDebugDef( ${def} )
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###############################################################################
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### Source Library Handling
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###############################################################################
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macro(addLibSrc libPath)
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set(cached_project_name ${PROJECT_NAME})
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include(${libPath})
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project(${cached_project_name})
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endmacro()
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###############################################################################
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### Linked Library Handling
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###############################################################################
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macro(addLib libs)
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foreach(lib ${libs})
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# check if we can build it ourselfs
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/${lib}.cmake")
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addLibSrc("${CMAKE_CURRENT_SOURCE_DIR}/libraries/${lib}.cmake")
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endif()
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# then link against it
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# two possibilities: a) target already known, so add it directly, or b) target not yet known, so add it to its cache
|
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if(TARGET ${PROJECT_NAME})
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target_link_libraries(${PROJECT_NAME} "${lib}")
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else()
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list(APPEND ${PROJECT_NAME}_libs ${lib})
|
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endif()
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endforeach()
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#clear required defs
|
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set( ${PROJECT_NAME}_required_definition )
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set( ${PROJECT_NAME}_required_debug_definition )
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endmacro()
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# adds an include path
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# this applies cached definitions onto the target
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macro(_process_libs)
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if(DEFINED ${PROJECT_NAME}_libs)
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target_link_libraries(${PROJECT_NAME} "${${PROJECT_NAME}_libs}")
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endif()
|
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endmacro()
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||||
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||||
###############################################################################
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||||
### Include Handling
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||||
###############################################################################
|
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macro(addInclude incPath)
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#message(STATUS "${PROJECT_NAME} : add include path : ${incPath}")
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${incPath}")
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if(TARGET ${PROJECT_NAME})
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${incPath}")
|
||||
else()
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||||
list(APPEND ${PROJECT_NAME}_includes ${incPath})
|
||||
endif()
|
||||
endmacro()
|
||||
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||||
# adds a library to link against
|
||||
macro(addLib lib)
|
||||
#message(STATUS "${PROJECT_NAME} : add lib : ${lib}")
|
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target_link_libraries(${PROJECT_NAME} "${lib}")
|
||||
# this applies cached definitions onto the target
|
||||
macro(_process_includes)
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||||
if(DEFINED ${PROJECT_NAME}_includes)
|
||||
set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY INCLUDE_DIRECTORIES "${${PROJECT_NAME}_includes}")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# adds a library dependency. Are processed on addExecutable or addStaticLib
|
||||
macro(addRequiredLibrary lib)
|
||||
#message(STATUS "${PROJECT_NAME} : add lib : ${lib}")
|
||||
LIST( APPEND ${PROJECT_NAME}_required_library ${lib} )
|
||||
endmacro()
|
||||
###############################################################################
|
||||
|
||||
# adds a link dependency. Are processed on addExecutable or addStaticLib
|
||||
macro(addRequiredLink lib)
|
||||
#message(STATUS "${PROJECT_NAME} : add lib : ${lib}")
|
||||
LIST( APPEND ${PROJECT_NAME}_required_link ${lib} )
|
||||
macro(_postTargetProcess)
|
||||
_process_includes()
|
||||
_process_defs()
|
||||
_process_libs()
|
||||
endmacro()
|
||||
|
||||
macro( _processProjectLibrary )
|
||||
# Append currect project to PROJECT_STACK
|
||||
LIST( APPEND PROJECT_STACK "${PROJECT_NAME}" )
|
||||
|
||||
foreach( lib ${${PROJECT_NAME}_required_library} )
|
||||
#message( "adding library dependency: ${lib}" )
|
||||
include( ${lib} )
|
||||
endforeach()
|
||||
|
||||
#clear required libraries
|
||||
set( ${PROJECT_NAME}_required_library )
|
||||
|
||||
# pop currect project form PROJECT_STACK
|
||||
LIST(REMOVE_AT PROJECT_STACK -1)
|
||||
|
||||
# get currect project form stack
|
||||
if( PROJECT_STACK )
|
||||
LIST(GET PROJECT_STACK -1 TEMP_PROJECT)
|
||||
project( ${TEMP_PROJECT} )
|
||||
endif()
|
||||
|
||||
|
||||
endmacro()
|
||||
|
||||
macro( _processProjectLinks )
|
||||
#message( "_processProjectLinks: ${PROJECT_NAME}" )
|
||||
foreach( lib ${${PROJECT_NAME}_required_link} )
|
||||
addLib( ${lib} )
|
||||
endforeach()
|
||||
|
||||
#clear required libraries
|
||||
set( ${PROJECT_NAME}_required_link )
|
||||
endmacro()
|
||||
|
||||
|
||||
# adds a path to search for libs
|
||||
macro(addLibPath dir)
|
||||
link_directories(${dir})
|
||||
|
|
@ -163,7 +174,7 @@ macro(generateFilters relDir)
|
|||
# Get the path of the file relative to ${DIRECTORY},
|
||||
# then alter it (not compulsory)
|
||||
file(RELATIVE_PATH SRCGR ${relDir} ${f})
|
||||
set(SRCGR "${PROJECT_NAME}/${SRCGR}")
|
||||
set(SRCGR "${PROJECT_NAME}/${SRCGR}")
|
||||
# Extract the folder, ie remove the filename part
|
||||
string(REGEX REPLACE "(.*)(/[^/]*)$" "\\1" SRCGR ${SRCGR})
|
||||
# do not have any ../ dirs
|
||||
|
|
@ -182,7 +193,7 @@ macro(generateFiltersSpecial relDir)
|
|||
# Get the path of the file relative to ${DIRECTORY},
|
||||
# then alter it (not compulsory)
|
||||
file(RELATIVE_PATH SRCGR ${relDir} ${f})
|
||||
set(SRCGR "torque3d/${SRCGR}")
|
||||
set(SRCGR "torque3d/${SRCGR}")
|
||||
# Extract the folder, ie remove the filename part
|
||||
string(REGEX REPLACE "(.*)(/[^/]*)$" "\\1" SRCGR ${SRCGR})
|
||||
# do not have any ../ dirs
|
||||
|
|
@ -200,8 +211,9 @@ macro(generateFiltersSpecial relDir)
|
|||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
# macro to add a static library
|
||||
macro(addStaticLib)
|
||||
macro(finishLibrary)
|
||||
# more paths?
|
||||
if(${ARGC} GREATER 0)
|
||||
foreach(dir ${ARGV0})
|
||||
|
|
@ -216,23 +228,30 @@ macro(addStaticLib)
|
|||
endif()
|
||||
endforeach()
|
||||
generateFilters("${firstDir}")
|
||||
|
||||
# set per target compile flags
|
||||
if(TORQUE_CXX_FLAGS_${PROJECT_NAME})
|
||||
set_source_files_properties(${${PROJECT_NAME}_files} PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS_${PROJECT_NAME}}")
|
||||
else()
|
||||
set_source_files_properties(${${PROJECT_NAME}_files} PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS_LIBS}")
|
||||
endif()
|
||||
|
||||
if(TORQUE_STATIC)
|
||||
add_library("${PROJECT_NAME}" STATIC ${${PROJECT_NAME}_files})
|
||||
else()
|
||||
add_library("${PROJECT_NAME}" SHARED ${${PROJECT_NAME}_files})
|
||||
endif()
|
||||
# omg - only use the first folder ... otehrwise we get lots of header name collisions
|
||||
|
||||
# omg - only use the first folder ... otherwise we get lots of header name collisions
|
||||
#foreach(dir ${${PROJECT_NAME}_paths})
|
||||
addInclude("${firstDir}")
|
||||
#endforeach()
|
||||
|
||||
_processProjectLinks()
|
||||
_processProjectLibrary()
|
||||
_processProjectDefinition()
|
||||
|
||||
_postTargetProcess()
|
||||
endmacro()
|
||||
|
||||
# macro to add an executable
|
||||
macro(addExecutable)
|
||||
macro(finishExecutable)
|
||||
# now inspect the paths we got
|
||||
set(firstDir "")
|
||||
foreach(dir ${${PROJECT_NAME}_paths})
|
||||
|
|
@ -241,13 +260,18 @@ macro(addExecutable)
|
|||
endif()
|
||||
endforeach()
|
||||
generateFiltersSpecial("${firstDir}")
|
||||
|
||||
# set per target compile flags
|
||||
if(TORQUE_CXX_FLAGS_${PROJECT_NAME})
|
||||
set_source_files_properties(${${PROJECT_NAME}_files} PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS_${PROJECT_NAME}}")
|
||||
else()
|
||||
set_source_files_properties(${${PROJECT_NAME}_files} PROPERTIES COMPILE_FLAGS "${TORQUE_CXX_FLAGS_EXECUTABLES}")
|
||||
endif()
|
||||
|
||||
add_executable("${PROJECT_NAME}" WIN32 ${${PROJECT_NAME}_files})
|
||||
# omg - only use the first folder ... otehrwise we get lots of header name collisions
|
||||
addInclude("${firstDir}")
|
||||
|
||||
_processProjectLinks()
|
||||
_processProjectLibrary()
|
||||
_processProjectDefinition()
|
||||
|
||||
_postTargetProcess()
|
||||
endmacro()
|
||||
|
||||
macro(setupVersionNumbers)
|
||||
|
|
@ -287,13 +311,20 @@ set(TORQUE_STATIC ON)
|
|||
#option(TORQUE_STATIC "enables or disable static" OFF)
|
||||
|
||||
if(WIN32)
|
||||
set(TORQUE_CXX_FLAGS "/MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W4 /nologo /GF /EHsc /GS- /Gy- /Qpar- /arch:SSE2 /fp:fast /fp:except- /GR /Zc:wchar_t- /wd4018 /wd4100 /wd4121 /wd4127 /wd4130 /wd4244 /wd4245 /wd4389 /wd4511 /wd4512 /wd4800 /wd4995 /D_CRT_SECURE_NO_WARNINGS " CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TORQUE_CXX_FLAGS}")
|
||||
set(TORQUE_CXX_FLAGS_EXECUTABLES "/wd4018 /wd4100 /wd4121 /wd4127 /wd4130 /wd4244 /wd4245 /wd4389 /wd4511 /wd4512 /wd4800 /wd4995 " CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS_EXECUTABLES)
|
||||
|
||||
set(TORQUE_CXX_FLAGS_LIBS "/W0" CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS_LIBS)
|
||||
|
||||
set(TORQUE_CXX_FLAGS_COMMON "-DUNICODE -D_UNICODE /MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W4 /nologo /GF /EHsc /GS- /Gy- /Qpar- /arch:SSE2 /fp:fast /fp:except- /GR /Zc:wchar_t- /D_CRT_SECURE_NO_WARNINGS" CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS_COMMON)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TORQUE_CXX_FLAGS_COMMON}")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_CXX_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "/LARGEADDRESSAWARE")
|
||||
#set(STATIC_LIBRARY_FLAGS "/OPT:NOREF")
|
||||
|
||||
|
||||
# Force static runtime libraries
|
||||
if(TORQUE_STATIC)
|
||||
FOREACH(flag
|
||||
|
|
@ -309,8 +340,24 @@ if(WIN32)
|
|||
SET("${flag}" "${${flag}} /EHsc")
|
||||
ENDFOREACH()
|
||||
endif()
|
||||
else()
|
||||
# TODO: improve default settings on other platforms
|
||||
set(TORQUE_CXX_FLAGS_EXECUTABLES "" CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS_EXECUTABLES)
|
||||
set(TORQUE_CXX_FLAGS_LIBS "" CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS_LIBS)
|
||||
set(TORQUE_CXX_FLAGS_COMMON "" CACHE TYPE STRING)
|
||||
mark_as_advanced(TORQUE_CXX_FLAGS)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TORQUE_CXX_FLAGS}")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_CXX_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${projectOutDir}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${projectOutDir}")
|
||||
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${projectOutDir}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${projectOutDir}")
|
||||
endif()
|
||||
|
||||
# fix the debug/release subfolders on windows
|
||||
if(MSVC)
|
||||
|
|
|
|||
|
|
@ -44,4 +44,4 @@ IF EXIST "banlist.cs" del /s banlist.cs
|
|||
:: logs
|
||||
echo logs
|
||||
IF EXIST "torque3d.log" del /s torque3d.log
|
||||
echo DONE!
|
||||
echo DONE!
|
||||
|
|
|
|||
|
|
@ -1,3 +0,0 @@
|
|||
project(convexDecomp)
|
||||
|
||||
addStaticLib("${libDir}/convexDecomp")
|
||||
|
|
@ -6,8 +6,6 @@ addPath("${libDir}/collada/src/modules/LIBXMLPlugin")
|
|||
addPath("${libDir}/collada/src/modules/stdErrPlugin")
|
||||
addPath("${libDir}/collada/src/modules/STLDatabase")
|
||||
|
||||
addStaticLib()
|
||||
|
||||
addDef(DOM_INCLUDE_TINYXML)
|
||||
addDef(PCRE_STATIC)
|
||||
|
||||
|
|
@ -15,3 +13,5 @@ addInclude(${libDir}/collada/include)
|
|||
addInclude(${libDir}/collada/include/1.4)
|
||||
addInclude(${libDir}/pcre)
|
||||
addInclude(${libDir}/tinyxml)
|
||||
|
||||
finishLibrary()
|
||||
7
Tools/CMake/libraries/convexDecomp.cmake
Normal file
7
Tools/CMake/libraries/convexDecomp.cmake
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
project(convexDecomp)
|
||||
|
||||
if(UNIX)
|
||||
addDef(LINUX)
|
||||
endif()
|
||||
|
||||
finishLibrary("${libDir}/convexDecomp")
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
project(libogg)
|
||||
|
||||
addPathRec("${libDir}/libogg")
|
||||
|
||||
addStaticLib()
|
||||
addPath("${libDir}/libogg" REC)
|
||||
|
||||
addInclude(${libDir}/libogg/include)
|
||||
|
||||
finishLibrary()
|
||||
22
Tools/CMake/libraries/libtheora.cmake
Normal file
22
Tools/CMake/libraries/libtheora.cmake
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
project(libtheora)
|
||||
|
||||
addPath( "${libDir}/libtheora" )
|
||||
addPathRec( "${libDir}/libtheora/include" )
|
||||
addPath( "${libDir}/libtheora/lib" )
|
||||
addPath( "${libDir}/libtheora/lib/dec" )
|
||||
addPath( "${libDir}/libtheora/lib/enc" )
|
||||
|
||||
if(WIN32)
|
||||
addPath( "${libDir}/libtheora/lib/dec/x86_vc" )
|
||||
addPath( "${libDir}/libtheora/lib/enc/x86_32_vs" )
|
||||
else()
|
||||
addPath( "${libDir}/libtheora/lib/dec/x86" )
|
||||
addPath( "${libDir}/libtheora/lib/enc/x86_32" )
|
||||
endif()
|
||||
|
||||
addDef(TORQUE_OGGTHEORA)
|
||||
addDef(TORQUE_OGGVORIBS)
|
||||
addInclude(${libDir}/libogg/include)
|
||||
addInclude(${libDir}/libtheora/include)
|
||||
|
||||
finishLibrary()
|
||||
|
|
@ -2,8 +2,12 @@ project(libvorbis)
|
|||
|
||||
addPathRec("${libDir}/libvorbis")
|
||||
|
||||
addStaticLib()
|
||||
|
||||
addDef(TORQUE_OGGVORBIS)
|
||||
addInclude(${libDir}/libvorbis/include)
|
||||
addInclude(${libDir}/libogg/include)
|
||||
|
||||
if(UNIX)
|
||||
addInclude(${libDir}/libvorbis/lib)
|
||||
endif()
|
||||
|
||||
finishLibrary()
|
||||
3
Tools/CMake/libraries/ljpeg.cmake
Normal file
3
Tools/CMake/libraries/ljpeg.cmake
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
project(ljpeg)
|
||||
|
||||
finishLibrary("${libDir}/ljpeg")
|
||||
|
|
@ -1,9 +1,10 @@
|
|||
project(lmng)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
|
||||
addDef(MNG_OPTIMIZE_OBJCLEANUP)
|
||||
|
||||
addInclude(${libDir}/lpng)
|
||||
addInclude(${libDir}/zlib)
|
||||
addInclude(${libDir}/ljpeg)
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
project(lpng)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
|
||||
# addDef(PNG_NO_ASSEMBLER_CODE)
|
||||
|
||||
addInclude(${libDir}/zlib)
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
6
Tools/CMake/libraries/lungif.cmake
Normal file
6
Tools/CMake/libraries/lungif.cmake
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
project(lungif)
|
||||
|
||||
addDef(_GBA_NO_FILEIO)
|
||||
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
|
|
@ -3,7 +3,7 @@ project(opcode)
|
|||
addPath("${libDir}/${PROJECT_NAME}")
|
||||
addPath("${libDir}/${PROJECT_NAME}/Ice")
|
||||
|
||||
addStaticLib()
|
||||
|
||||
addDef(TORQUE_OPCODE)
|
||||
addDef(ICE_NO_DLL)
|
||||
|
||||
finishLibrary()
|
||||
10
Tools/CMake/libraries/pcre.cmake
Normal file
10
Tools/CMake/libraries/pcre.cmake
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
project(pcre)
|
||||
|
||||
addDef(PCRE_STATIC)
|
||||
addDef(HAVE_CONFIG_H)
|
||||
|
||||
finishLibrary("${libDir}/pcre")
|
||||
|
||||
if(WIN32)
|
||||
set_property(TARGET pcre PROPERTY COMPILE_FLAGS /TP) #/TP = compile as C++
|
||||
endif()
|
||||
|
|
@ -9,10 +9,10 @@ addPathRec( "${libDir}/recast/DetourCrowd/Source" )
|
|||
addPathRec( "${libDir}/recast/DetourTileCache/Source" )
|
||||
|
||||
# Additional includes
|
||||
include_directories( "${libDir}/recast/DebugUtils/Include" )
|
||||
include_directories( "${libDir}/recast/Recast/Include" )
|
||||
include_directories( "${libDir}/recast/Detour/Include" )
|
||||
include_directories( "${libDir}/recast/DetourTileCache/Include" )
|
||||
include_directories( "${libDir}/recast/DetourCrowd/Include" )
|
||||
addInclude( "${libDir}/recast/DebugUtils/Include" )
|
||||
addInclude( "${libDir}/recast/Recast/Include" )
|
||||
addInclude( "${libDir}/recast/Detour/Include" )
|
||||
addInclude( "${libDir}/recast/DetourTileCache/Include" )
|
||||
addInclude( "${libDir}/recast/DetourCrowd/Include" )
|
||||
|
||||
addStaticLib()
|
||||
finishLibrary()
|
||||
3
Tools/CMake/libraries/squish.cmake
Normal file
3
Tools/CMake/libraries/squish.cmake
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
project(squish)
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
3
Tools/CMake/libraries/tinyxml.cmake
Normal file
3
Tools/CMake/libraries/tinyxml.cmake
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
project(tinyxml)
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
3
Tools/CMake/libraries/zlib.cmake
Normal file
3
Tools/CMake/libraries/zlib.cmake
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
project(zlib)
|
||||
|
||||
finishLibrary("${libDir}/${PROJECT_NAME}")
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
project(libtheora)
|
||||
|
||||
addPathRec("${libDir}/libtheora")
|
||||
|
||||
addStaticLib()
|
||||
|
||||
addDef(TORQUE_OGGTHEORA)
|
||||
addDef(TORQUE_OGGVORIBS)
|
||||
addInclude(${libDir}/libogg/include)
|
||||
addInclude(${libDir}/libtheora/include)
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
project(ljpeg)
|
||||
|
||||
addStaticLib("${libDir}/ljpeg")
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
project(lungif)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
|
||||
addDef(_GBA_NO_FILEIO)
|
||||
|
|
@ -4,7 +4,7 @@
|
|||
addPathRec( "${srcDir}/platform/input/razerHydra" )
|
||||
|
||||
# Includes
|
||||
include_directories( "${TORQUE_RAZERHYDRA_SDK_PATH}/include" )
|
||||
addInclude( "${TORQUE_RAZERHYDRA_SDK_PATH}/include" )
|
||||
|
||||
# Install
|
||||
if( WIN32 )
|
||||
|
|
|
|||
|
|
@ -1,16 +1,15 @@
|
|||
# Navigation module
|
||||
|
||||
addRequiredDefinition( "TORQUE_NAVIGATION_ENABLED" )
|
||||
addRequiredLibrary( "libraries/library_recast.cmake" )
|
||||
addRequiredLink( "recast" )
|
||||
addDef( "TORQUE_NAVIGATION_ENABLED" )
|
||||
addLib( "recast" )
|
||||
|
||||
# files
|
||||
addPathRec( "${srcDir}/navigation" )
|
||||
|
||||
# include paths
|
||||
include_directories( "${libDir}/recast/DebugUtils/Include" )
|
||||
include_directories( "${libDir}/recast/Recast/Include" )
|
||||
include_directories( "${libDir}/recast/Detour/Include" )
|
||||
include_directories( "${libDir}/recast/DetourTileCache/Include" )
|
||||
include_directories( "${libDir}/recast/DetourCrowd/Include" )
|
||||
addInclude( "${libDir}/recast/DebugUtils/Include" )
|
||||
addInclude( "${libDir}/recast/Recast/Include" )
|
||||
addInclude( "${libDir}/recast/Detour/Include" )
|
||||
addInclude( "${libDir}/recast/DetourTileCache/Include" )
|
||||
addInclude( "${libDir}/recast/DetourCrowd/Include" )
|
||||
|
||||
|
|
|
|||
|
|
@ -4,12 +4,12 @@
|
|||
addPathRec( "${srcDir}/platform/input/oculusVR" )
|
||||
|
||||
# Includes
|
||||
include_directories( "${TORQUE_OCULUSVR_SDK_PATH}/LibOVR/Include" )
|
||||
include_directories( "${TORQUE_OCULUSVR_SDK_PATH}/LibOVR/Src" )
|
||||
addInclude( "${TORQUE_OCULUSVR_SDK_PATH}/LibOVR/Include" )
|
||||
addInclude( "${TORQUE_OCULUSVR_SDK_PATH}/LibOVR/Src" )
|
||||
|
||||
# Libs
|
||||
if( WIN32 )
|
||||
link_directories( "${TORQUE_OCULUSVR_SDK_PATH}/LibOVR/Lib/Win32" )
|
||||
addRequiredLink( "libovr.lib" )
|
||||
addRequiredLink( "libovrd.lib" )
|
||||
addLib( "libovr" )
|
||||
addLib( "libovrd" )
|
||||
endif()
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
project(pcre)
|
||||
|
||||
addStaticLib("${libDir}/pcre")
|
||||
|
||||
addDef(PCRE_STATIC)
|
||||
addDef(HAVE_CONFIG_H)
|
||||
|
||||
set_property(TARGET pcre PROPERTY COMPILE_FLAGS /TP) #/TP = compile as C++
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
project(squish)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
|
|
@ -4,14 +4,11 @@
|
|||
# 1st thing: the project name
|
||||
project(pcre)
|
||||
|
||||
# 2nd: add the paths where the source code is
|
||||
# add the paths where the source code is
|
||||
|
||||
addPath("${libDir}/pcre")
|
||||
addPathRec("${libDir}/pcre")
|
||||
|
||||
# 3rd: add addStaticLib()
|
||||
addStaticLib()
|
||||
|
||||
# then add definitions
|
||||
addDef(PCRE_STATIC)
|
||||
addDef(HAVE_CONFIG_H)
|
||||
|
|
@ -19,3 +16,6 @@ addDef(HAVE_CONFIG_H)
|
|||
# and maybe more include paths
|
||||
addInclude(${libDir}/libvorbis/include)
|
||||
addInclude(${libDir}/libogg/include)
|
||||
|
||||
# finally: add finishLibrary()
|
||||
finishLibrary()
|
||||
|
|
|
|||
|
|
@ -1,3 +0,0 @@
|
|||
project(tinyxml)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
|
|
@ -1,5 +1,16 @@
|
|||
project(${TORQUE_APP_NAME})
|
||||
|
||||
if(UNIX)
|
||||
# default compiler flags
|
||||
# force compile 32 bit
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32 -Wall -Wundef -msse -pipe -Wfatal-errors ${TORQUE_ADDITIONAL_LINKER_FLAGS}")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32 -Wall -Wundef -msse -pipe -Wfatal-errors ${TORQUE_ADDITIONAL_LINKER_FLAGS}")
|
||||
|
||||
# for asm files
|
||||
SET (CMAKE_ASM_NASM_OBJECT_FORMAT "elf")
|
||||
ENABLE_LANGUAGE (ASM_NASM)
|
||||
endif()
|
||||
|
||||
# TODO: fmod support
|
||||
|
||||
###############################################################################
|
||||
|
|
@ -7,14 +18,18 @@ project(${TORQUE_APP_NAME})
|
|||
###############################################################################
|
||||
option(TORQUE_SFX_VORBIS "Vorbis Sound" ON)
|
||||
mark_as_advanced(TORQUE_SFX_VORBIS)
|
||||
option(TORQUE_THEORA "Theora Video Support" ON)
|
||||
mark_as_advanced(TORQUE_THEORA)
|
||||
option(TORQUE_ADVANCED_LIGHTING "Advanced Lighting" ON)
|
||||
mark_as_advanced(TORQUE_ADVANCED_LIGHTING)
|
||||
option(TORQUE_BASIC_LIGHTING "Basic Lighting" ON)
|
||||
mark_as_advanced(TORQUE_BASIC_LIGHTING)
|
||||
option(TORQUE_THEORA "Theora Video Support" ON)
|
||||
mark_as_advanced(TORQUE_THEORA)
|
||||
option(TORQUE_SFX_DirectX "DirectX Sound" ON)
|
||||
mark_as_advanced(TORQUE_SFX_DirectX)
|
||||
if(WIN32)
|
||||
option(TORQUE_SFX_DirectX "DirectX Sound" ON)
|
||||
mark_as_advanced(TORQUE_SFX_DirectX)
|
||||
else()
|
||||
set(TORQUE_SFX_DirectX OFF)
|
||||
endif()
|
||||
option(TORQUE_SFX_OPENAL "OpenAL Sound" ON)
|
||||
mark_as_advanced(TORQUE_SFX_OPENAL)
|
||||
option(TORQUE_HIFI "HIFI? support" OFF)
|
||||
|
|
@ -23,6 +38,13 @@ option(TORQUE_EXTENDED_MOVE "Extended move support" OFF)
|
|||
mark_as_advanced(TORQUE_EXTENDED_MOVE)
|
||||
option(TORQUE_NAVIGATION "Enable Navigation module" OFF)
|
||||
#mark_as_advanced(TORQUE_NAVIGATION)
|
||||
if(WIN32)
|
||||
option(TORQUE_OPENGL "Allow OpenGL render" OFF)
|
||||
#mark_as_advanced(TORQUE_OPENGL)
|
||||
else()
|
||||
set(TORQUE_OPENGL ON) # we need OpenGL to render on Linux/Mac
|
||||
option(TORQUE_DEDICATED "Torque dedicated" OFF)
|
||||
endif()
|
||||
|
||||
#Oculus VR
|
||||
option(TORQUE_OCULUSVR "Enable OCULUSVR module" OFF)
|
||||
|
|
@ -45,10 +67,18 @@ endif()
|
|||
###############################################################################
|
||||
# options
|
||||
###############################################################################
|
||||
if(NOT MSVC) # handle single-configuration generator
|
||||
set(TORQUE_BUILD_TYPE "Debug" CACHE STRING "Select one of Debug, Release and RelWithDebInfo")
|
||||
set_property(CACHE TORQUE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "RelWithDebInfo")
|
||||
|
||||
set(TORQUE_ADDITIONAL_LINKER_FLAGS "" CACHE STRING "Additional linker flags")
|
||||
mark_as_advanced(TORQUE_ADDITIONAL_LINKER_FLAGS)
|
||||
endif()
|
||||
|
||||
option(TORQUE_MULTITHREAD "Multi Threading" ON)
|
||||
mark_as_advanced(TORQUE_MULTITHREAD)
|
||||
|
||||
option(TORQUE_DISABLE_MEMORY_MANAGER "Disable memory manager" OFF)
|
||||
option(TORQUE_DISABLE_MEMORY_MANAGER "Disable memory manager" ON)
|
||||
mark_as_advanced(TORQUE_DISABLE_MEMORY_MANAGER)
|
||||
|
||||
option(TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM "Disable virtual mount system" OFF)
|
||||
|
|
@ -130,7 +160,9 @@ addPath("${srcDir}/math/test")
|
|||
addPath("${srcDir}/platform")
|
||||
addPath("${srcDir}/cinterface")
|
||||
addPath("${srcDir}/platform/nativeDialogs")
|
||||
addPath("${srcDir}/platform/menus")
|
||||
if( NOT TORQUE_DEDICATED )
|
||||
addPath("${srcDir}/platform/menus")
|
||||
endif()
|
||||
addPath("${srcDir}/platform/test")
|
||||
addPath("${srcDir}/platform/threads")
|
||||
addPath("${srcDir}/platform/async")
|
||||
|
|
@ -197,25 +229,47 @@ addPathRec("${projectSrcDir}")
|
|||
if(TORQUE_ADVANCED_LIGHTING)
|
||||
addPath("${srcDir}/lighting/advanced")
|
||||
addPathRec("${srcDir}/lighting/shadowMap")
|
||||
addPathRec("${srcDir}/lighting/advanced/hlsl")
|
||||
#addPathRec("${srcDir}/lighting/advanced/glsl")
|
||||
if(WIN32)
|
||||
addPathRec("${srcDir}/lighting/advanced/hlsl")
|
||||
endif()
|
||||
if(TORQUE_OPENGL)
|
||||
addPathRec("${srcDir}/lighting/advanced/glsl")
|
||||
endif()
|
||||
addDef(TORQUE_ADVANCED_LIGHTING)
|
||||
endif()
|
||||
if(TORQUE_BASIC_LIGHTING)
|
||||
addPathRec("${srcDir}/lighting/basic")
|
||||
addPathRec("${srcDir}/lighting/shadowMap")
|
||||
addDef(TORQUE_BASIC_LIGHTING)
|
||||
endif()
|
||||
|
||||
# DirectX Sound
|
||||
if(TORQUE_SFX_DirectX)
|
||||
addLib(x3daudio.lib)
|
||||
addPathRec("${srcDir}/sfx/dsound")
|
||||
addPathRec("${srcDir}/sfx/xaudio")
|
||||
endif()
|
||||
|
||||
# OpenAL
|
||||
if(TORQUE_SFX_OPENAL)
|
||||
if(TORQUE_SFX_OPENAL AND NOT TORQUE_DEDICATED)
|
||||
addPath("${srcDir}/sfx/openal")
|
||||
#addPath("${srcDir}/sfx/openal/mac")
|
||||
addPath("${srcDir}/sfx/openal/win32")
|
||||
if(WIN32)
|
||||
addPath("${srcDir}/sfx/openal/win32")
|
||||
addInclude("${libDir}/openal/win32")
|
||||
endif()
|
||||
if(UNIX)
|
||||
addPath("${srcDir}/sfx/openal/linux")
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
# Vorbis
|
||||
if(TORQUE_SFX_VORBIS)
|
||||
addInclude(${libDir}/libvorbis/include)
|
||||
addDef(TORQUE_OGGVORBIS)
|
||||
addLib(libvorbis)
|
||||
addLib(libogg)
|
||||
endif()
|
||||
|
||||
# Theora
|
||||
|
|
@ -223,6 +277,11 @@ if(TORQUE_THEORA)
|
|||
addPath("${srcDir}/core/ogg")
|
||||
addPath("${srcDir}/gfx/video")
|
||||
addPath("${srcDir}/gui/theora")
|
||||
|
||||
addDef(TORQUE_OGGTHEORA)
|
||||
addDef(TORQUE_OGGVORIBS)
|
||||
addInclude(${libDir}/libtheora/include)
|
||||
addLib(libtheora)
|
||||
endif()
|
||||
|
||||
# Include tools for non-tool builds (or define player if a tool build)
|
||||
|
|
@ -236,10 +295,12 @@ endif()
|
|||
|
||||
if(TORQUE_HIFI)
|
||||
addPath("${srcDir}/T3D/gameBase/hifi")
|
||||
addDef(TORQUE_HIFI_NET)
|
||||
endif()
|
||||
|
||||
if(TORQUE_EXTENDED_MOVE)
|
||||
addPath("${srcDir}/T3D/gameBase/extended")
|
||||
addDef(TORQUE_EXTENDED_MOVE)
|
||||
else()
|
||||
addPath("${srcDir}/T3D/gameBase/std")
|
||||
endif()
|
||||
|
|
@ -256,6 +317,15 @@ if(TORQUE_HYDRA)
|
|||
include( "modules/module_hydra.cmake" )
|
||||
endif()
|
||||
|
||||
if(TORQUE_DISABLE_MEMORY_MANAGER)
|
||||
addDef(TORQUE_DISABLE_MEMORY_MANAGER)
|
||||
endif()
|
||||
|
||||
if(TORQUE_DEDICATED)
|
||||
addDef(TORQUE_DEDICATED)
|
||||
endif()
|
||||
|
||||
|
||||
###############################################################################
|
||||
# platform specific things
|
||||
###############################################################################
|
||||
|
|
@ -320,24 +390,45 @@ if(PS3)
|
|||
endif()
|
||||
|
||||
if(UNIX)
|
||||
# linux_dedicated
|
||||
addPath("${srcDir}/windowManager/dedicated")
|
||||
# linux
|
||||
addPath("${srcDir}/platformX86UNIX")
|
||||
if(TORQUE_DEDICATED)
|
||||
addPath("${srcDir}/windowManager/dedicated")
|
||||
# ${srcDir}/platformX86UNIX/*.client.* files are not needed
|
||||
# @todo: move to separate file
|
||||
file( GLOB tmp_files
|
||||
${srcDir}/platformX86UNIX/*.cpp
|
||||
${srcDir}/platformX86UNIX/*.c
|
||||
${srcDir}/platformX86UNIX/*.cc
|
||||
${srcDir}/platformX86UNIX/*.h )
|
||||
file( GLOB tmp_remove_files ${srcDir}/platformX86UNIX/*client.* )
|
||||
LIST( REMOVE_ITEM tmp_files ${tmp_remove_files} )
|
||||
foreach( f ${tmp_files} )
|
||||
addFile( ${f} )
|
||||
endforeach()
|
||||
else()
|
||||
addPath("${srcDir}/platformX86UNIX")
|
||||
endif()
|
||||
|
||||
addPath("${srcDir}/platformX86UNIX/threads")
|
||||
addPath("${srcDir}/platformPOSIX")
|
||||
addPath("${srcDir}/gfx/gl")
|
||||
addPath("${srcDir}/gfx/gl/ggl")
|
||||
addPath("${srcDir}/gfx/gl/ggl/x11") # This one is not yet implemented!
|
||||
addPath("${srcDir}/gfx/gl/ggl/generated")
|
||||
endif()
|
||||
|
||||
if( TORQUE_OPENGL )
|
||||
addPath("${srcDir}/shaderGen/GLSL")
|
||||
addPath("${srcDir}/terrain/glsl")
|
||||
addPath("${srcDir}/forest/glsl")
|
||||
if( TORQUE_OPENGL AND NOT TORQUE_DEDICATED )
|
||||
addPath("${srcDir}/gfx/gl")
|
||||
addPath("${srcDir}/gfx/gl/tGL")
|
||||
addPath("${srcDir}/terrain/glsl")
|
||||
addPath("${srcDir}/forest/glsl")
|
||||
endif()
|
||||
|
||||
if(WIN32 AND NOT TORQUE_SDL)
|
||||
addPath("${srcDir}/gfx/gl/win32")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
###############################################################################
|
||||
###############################################################################
|
||||
addExecutable()
|
||||
finishExecutable()
|
||||
###############################################################################
|
||||
###############################################################################
|
||||
|
||||
|
|
@ -356,15 +447,15 @@ if(EXISTS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.cs.in" AND
|
|||
CONFIGURE_FILE("${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.cs.in" "${projectOutDir}/main.cs")
|
||||
endif()
|
||||
if(WIN32)
|
||||
if(NOT EXISTS "${projectSrcDir}/torque.rc")
|
||||
CONFIGURE_FILE("${cmakeDir}/torque-win.rc.in" "${projectSrcDir}/torque.rc")
|
||||
endif()
|
||||
if(NOT EXISTS "${projectOutDir}/${PROJECT_NAME}-debug.bat")
|
||||
CONFIGURE_FILE("${cmakeDir}/app-debug-win.bat.in" "${projectOutDir}/${PROJECT_NAME}-debug.bat")
|
||||
endif()
|
||||
if(NOT EXISTS "${projectOutDir}/cleanup.bat")
|
||||
CONFIGURE_FILE("${cmakeDir}/cleanup-win.bat.in" "${projectOutDir}/cleanup.bat")
|
||||
endif()
|
||||
if(NOT EXISTS "${projectSrcDir}/torque.rc")
|
||||
CONFIGURE_FILE("${cmakeDir}/torque-win.rc.in" "${projectSrcDir}/torque.rc")
|
||||
endif()
|
||||
if(NOT EXISTS "${projectOutDir}/${PROJECT_NAME}-debug.bat")
|
||||
CONFIGURE_FILE("${cmakeDir}/app-debug-win.bat.in" "${projectOutDir}/${PROJECT_NAME}-debug.bat")
|
||||
endif()
|
||||
if(NOT EXISTS "${projectOutDir}/cleanup.bat")
|
||||
CONFIGURE_FILE("${cmakeDir}/cleanup-win.bat.in" "${projectOutDir}/cleanup.bat")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
###############################################################################
|
||||
|
|
@ -384,18 +475,26 @@ addLib(convexDecomp)
|
|||
|
||||
if(WIN32)
|
||||
# copy pasted from T3D build system, some might not be needed
|
||||
set(TORQUE_EXTERNAL_LIBS "COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WSOCK32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib" CACHE STRING "external libs to link against")
|
||||
mark_as_advanced(TORQUE_EXTERNAL_LIBS)
|
||||
set(TORQUE_EXTERNAL_LIBS "COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WSOCK32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib" CACHE STRING "external libs to link against")
|
||||
mark_as_advanced(TORQUE_EXTERNAL_LIBS)
|
||||
addLib("${TORQUE_EXTERNAL_LIBS}")
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
# copy pasted from T3D build system, some might not be needed
|
||||
set(TORQUE_EXTERNAL_LIBS "dl Xxf86vm Xext X11 Xft stdc++ pthread GL" CACHE STRING "external libs to link against")
|
||||
mark_as_advanced(TORQUE_EXTERNAL_LIBS)
|
||||
|
||||
string(REPLACE " " ";" TORQUE_EXTERNAL_LIBS_LIST ${TORQUE_EXTERNAL_LIBS})
|
||||
addLib( "${TORQUE_EXTERNAL_LIBS_LIST}" )
|
||||
endif()
|
||||
|
||||
###############################################################################
|
||||
# Always enabled Definitions
|
||||
###############################################################################
|
||||
addDebugDef(TORQUE_DEBUG)
|
||||
addDebugDef(TORQUE_ENABLE_ASSERTS)
|
||||
addDebugDef(TORQUE_DEBUG_GFX_MODE)
|
||||
|
||||
addDef(TORQUE_DEBUG DEBUG)
|
||||
addDef(TORQUE_ENABLE_ASSERTS "DEBUG;RelWithDebInfo")
|
||||
addDef(TORQUE_DEBUG_GFX_MODE "RelWithDebInfo")
|
||||
addDef(TORQUE_SHADERGEN)
|
||||
addDef(INITGUID)
|
||||
addDef(NTORQUE_SHARED)
|
||||
|
|
@ -413,44 +512,8 @@ addDef(PCRE_STATIC)
|
|||
addDef(_CRT_SECURE_NO_WARNINGS)
|
||||
addDef(_CRT_SECURE_NO_DEPRECATE)
|
||||
|
||||
|
||||
###############################################################################
|
||||
# Modules
|
||||
###############################################################################
|
||||
if(TORQUE_SFX_DirectX)
|
||||
addLib(x3daudio.lib)
|
||||
endif()
|
||||
|
||||
if(TORQUE_ADVANCED_LIGHTING)
|
||||
addDef(TORQUE_ADVANCED_LIGHTING)
|
||||
endif()
|
||||
if(TORQUE_BASIC_LIGHTING)
|
||||
addDef(TORQUE_BASIC_LIGHTING)
|
||||
endif()
|
||||
|
||||
if(TORQUE_SFX_OPENAL)
|
||||
addInclude("${libDir}/openal/win32")
|
||||
endif()
|
||||
|
||||
if(TORQUE_SFX_VORBIS)
|
||||
addInclude(${libDir}/libvorbis/include)
|
||||
addDef(TORQUE_OGGVORBIS)
|
||||
addLib(libvorbis)
|
||||
addLib(libogg)
|
||||
endif()
|
||||
|
||||
if(TORQUE_THEORA)
|
||||
addDef(TORQUE_OGGTHEORA)
|
||||
addDef(TORQUE_OGGVORIBS)
|
||||
addInclude(${libDir}/libtheora/include)
|
||||
addLib(libtheora)
|
||||
endif()
|
||||
|
||||
if(TORQUE_HIFI)
|
||||
addDef(TORQUE_HIFI_NET)
|
||||
endif()
|
||||
if(TORQUE_EXTENDED_MOVE)
|
||||
addDef(TORQUE_EXTENDED_MOVE)
|
||||
if(UNIX)
|
||||
addDef(LINUX)
|
||||
endif()
|
||||
|
||||
###############################################################################
|
||||
|
|
@ -477,6 +540,11 @@ if(WIN32)
|
|||
set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY INCLUDE_DIRECTORIES $ENV{DXSDK_DIR}/Include)
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
addInclude("/usr/include/freetype2/freetype")
|
||||
addInclude("/usr/include/freetype2")
|
||||
endif()
|
||||
|
||||
###############################################################################
|
||||
# Installation
|
||||
###############################################################################
|
||||
|
|
|
|||
|
|
@ -1,3 +0,0 @@
|
|||
project(zlib)
|
||||
|
||||
addStaticLib("${libDir}/${PROJECT_NAME}")
|
||||
Loading…
Add table
Add a link
Reference in a new issue