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https://github.com/TorqueGameEngines/Torque3D.git
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Fix for error on Clang compiler: reinterpret_cast from 'const void *' to 'FunctionType *' (aka 'void (*)(EngineObject *, const char *, const char *)') casts away qualifiers
return R( reinterpret_cast< FunctionType const* >( /*const_cast<void*>*/(mFn) )( mThis, a, b ) );
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@ -2533,79 +2533,79 @@ struct _EngineCallbackHelper
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R call() const
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{
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typedef R( FunctionType )( EngineObject* );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis ) );
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}
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template< typename R, typename A >
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R call( A a ) const
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{
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typedef R( FunctionType )( EngineObject*, A );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a ) );
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}
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template< typename R, typename A, typename B >
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R call( A a, B b ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b ) );
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}
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template< typename R, typename A, typename B, typename C >
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R call( A a, B b, C c ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c ) );
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}
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template< typename R, typename A, typename B, typename C, typename D >
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R call( A a, B b, C c, D d ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E >
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R call( A a, B b, C c, D d, E e ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F >
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R call( A a, B b, C c, D d, E e, F f ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G >
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R call( A a, B b, C c, D d, E e, F f, G g ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
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R call( A a, B b, C c, D d, E e, F f, G g, H h ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j, k ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k ) );
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}
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template< typename R, typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J, typename K, typename L >
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R call( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j, K k, L l ) const
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{
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typedef R( FunctionType )( EngineObject*, A, B, C, D, E, F, G, H, I, J, K, L l );
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return R( reinterpret_cast< FunctionType* >( mFn )( mThis, a, b, c, d, e, f, g, h, i, j, k, l ) );
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return R( reinterpret_cast< FunctionType* >( const_cast<void*>(mFn) )( mThis, a, b, c, d, e, f, g, h, i, j, k, l ) );
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}
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};
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