..
app
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
cinterface
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
collision
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
component
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
console
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
core
Merge pull request #668 from BeamNG/fix_stringtable_zero_division
2014-05-26 08:38:19 +02:00
environment
Merge pull request #617 from BeamNG/ScatterSkyVertex_color_decl
2014-05-23 08:11:22 +02:00
forest
Merge pull request #621 from BeamNG/glsl_shadergen
2014-05-23 07:52:35 +02:00
gfx
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
gui
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
i18n
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
lighting
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
main
main working on unicode systems
2014-03-14 17:02:27 +01:00
materials
Merge pull request #621 from BeamNG/glsl_shadergen
2014-05-23 07:52:35 +02:00
math
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
navigation
Minor cleanups
2013-12-04 16:45:09 -05:00
platform
Fix AssertFatal/TORQUE_UNUSED are not optimized on release build causing performance problems.
2014-05-30 00:16:43 +02:00
platformMac
Bug fixes for alternative zip layout and define to toggle it on
2013-02-28 16:46:46 -05:00
platformPOSIX
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
platformWin32
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
platformX86UNIX
Minor cleanups
2013-12-04 16:45:09 -05:00
postFx
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
renderInstance
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
scene
Merge pull request #612 from GarageGames/platform-type-consistency
2014-05-10 11:40:40 +10:00
sfx
Merge pull request #669 from BeamNG/fix_ALDeviceList_GetDeviceVersion
2014-05-25 18:42:58 +02:00
shaderGen
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
sim
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
T3D
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
terrain
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
ts
Merge pull request #635 from just-bank/engine-fixes
2014-05-23 14:09:00 +02:00
unit
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
util
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
2014-04-04 13:43:25 +11:00
windowManager
Merge pull request #628 from BeamNG/fix_cmake_crash_on_t3d_exit
2014-05-13 09:12:33 +02:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00