Commit graph

904 commits

Author SHA1 Message Date
Daniel Buckmaster
38f8c79b3e Merge pull request #1033 from eightyeight/guishapenamehud-maths-fix
Fix GuiShapeNameHud maths
2014-12-12 21:45:14 +11:00
Daniel Buckmaster
93fdcdecbe Compare to cosine of angle, not angle. 2014-12-11 12:30:48 +11:00
Daniel Buckmaster
27252b0864 Merge pull request #1019 from eightyeight/image-recoil-fix
Fix weapon image camera shake
2014-12-10 22:52:26 +11:00
Daniel Buckmaster
9622f93d05 Fix weapon image camera shake. 2014-12-07 20:59:17 +11:00
Daniel Buckmaster
6338b8cc82 Merge pull request #1010 from Azaezel/eyesFront
checkInFoV correction
2014-12-07 16:33:25 +11:00
Daniel Buckmaster
2dd23e459a Merge pull request #1012 from eightyeight/singleshot-fix
Fix APlayer::singleShot
2014-12-07 15:30:32 +11:00
Daniel Buckmaster
ac58fa96b0 Look for datablock property, and provide a default. 2014-12-06 12:03:32 +11:00
Azaezel
8ac10e42b0 checkInFoV correction
requested:
https://github.com/GarageGames/Torque3D/issues/1009
crosscheck vs 69838bdc8c/Engine/source/T3D/fps/guiShapeNameHud.cpp (L177-L240) upon which that was based.
2014-12-05 05:00:09 -06:00
Daniel Buckmaster
97be060c72 Merge pull request #963 from Azaezel/firstPersonShadows_script
firstPersonShadows:
2014-11-30 19:53:47 +11:00
Azaezel
911aaddf7d firstPersonShadows:
follows up on 88bb577c82 (diff-b8335f02a980665dd7dc953db7a637ca) from way back when, and adds the script to turn on first person showing player shadows
2014-11-28 01:51:46 -06:00
Daniel Buckmaster
0213fc4a34 Fix #258
No harm in it, and we can close the issue now.
2014-11-26 14:48:29 +11:00
Daniel Buckmaster
11c70262c4 Fix #741
Local variable was used incorrectly. Did not result in any bugs, just a small amount of unnecessary network traffic.
2014-11-26 14:20:11 +11:00
Daniel Buckmaster
4769bba003 Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
Fix gui tree view build visible tree
2014-11-23 15:52:31 +11:00
Daniel Buckmaster
22b8fe894f Implemented physics collision for MeshRoad.
According to deepscratch's post in the forum:
http://www.garagegames.com/community/forums/viewthread/130181/1#comment-826897
2014-11-22 18:25:58 +11:00
Daniel Buckmaster
8538b5fdbf Little optimization in mPlane, originally by Winterleaf 2014-11-05 21:17:12 +11:00
Vincent Gee
ad4b06f2bc Cleaned up Enum to set init value to 0 2014-11-05 21:14:38 +11:00
Vincent Gee
2ec5af703c Fixed Return value from false to 0 (which is U32) 2014-11-05 21:13:01 +11:00
Daniel Buckmaster
3902ebb861 Merge pull request #883 from eightyeight/update-readme-and-version
Update readme and version
2014-11-04 11:56:39 +11:00
Daniel Buckmaster
e2435e39d0 Update README with new links and version number. 2014-11-04 11:12:21 +11:00
Daniel Buckmaster
dc92d58692 Update version.h 2014-11-04 11:12:15 +11:00
Daniel Buckmaster
a61be8783a New Physics doc group. 2014-11-04 11:12:13 +11:00
Daniel Buckmaster
2f1d787b13 Merge pull request #868 from GarageGames/contributing-doc
Contributing doc
2014-11-04 11:03:39 +11:00
Daniel Buckmaster
1e47b7bf44 Mention code style guidelines. 2014-11-02 08:04:12 +11:00
Daniel Buckmaster
a8f246404a Merge pull request #879 from eightyeight/issue-825
Increment vertex pointer by 3, not 1
2014-11-02 07:56:51 +11:00
Daniel Buckmaster
8de36576cd Merge pull request #880 from eightyeight/issue-180
Improve documentation on getCursorPos and fix cursorInControl
2014-11-02 07:55:24 +11:00
Daniel Buckmaster
f6d54d810b Improve documentation on getCursorPos and fix cursorInControl. 2014-11-02 07:51:03 +11:00
Daniel Buckmaster
d12310602d Increment vertex pointer by 3, not 1. 2014-11-02 07:35:39 +11:00
Daniel Buckmaster
153d611bcd Merge pull request #878 from eightyeight/issue-98
Prevent crash when loading Player with no shape
2014-10-31 10:07:29 +11:00
Daniel Buckmaster
a87a891cfc Prevent crash when loading Player with no shape. 2014-10-31 10:04:32 +11:00
Daniel Buckmaster
b97c4eff6c Merge pull request #875 from eightyeight/fix-tsshape-bounds-collision
Use existing methods instead of incorrect maths
2014-10-31 09:21:41 +11:00
Daniel Buckmaster
e209cc4389 Use existing methods instead of incorrect maths. 2014-10-31 09:11:07 +11:00
Daniel Buckmaster
644225db92 Merge pull request #874 from eightyeight/enable-gamepad-earlier
Enable gamepad input when the startup GUI wakes
2014-10-31 08:25:37 +11:00
Daniel Buckmaster
f3b08501c0 Enable gamepad input when the startup GUI wakes. 2014-10-31 08:07:19 +11:00
Daniel Buckmaster
74e328d09b Merge pull request #870 from eightyeight/fix-ear-transform
Andrew's fix for ear transform with detached camera
2014-10-28 14:39:09 +11:00
Daniel Buckmaster
355ce5d854 Andrew's fix for ear transform with detached camera. 2014-10-28 09:26:46 +11:00
Daniel Buckmaster
fd93397e5d Merge pull request #846 from Azaezel/guiobjectview
guiobjectview corrections
2014-10-27 17:28:58 +11:00
Daniel Buckmaster
8e1a323e18 Fixed typos. 2014-10-27 17:25:26 +11:00
Daniel Buckmaster
d73ddc5d77 Create CONTRIBUTING.md 2014-10-27 17:22:50 +11:00
Daniel Buckmaster
a17a5ee43a Merge pull request #854 from eightyeight/fix-rigidshape-group
New Physics doc group
2014-10-24 09:19:17 +11:00
Daniel Buckmaster
4fb820c3ef New Physics doc group. 2014-10-24 09:17:48 +11:00
Azaezel
0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
immediate purpose: corrected display
long term purpose: deferred display.
2014-10-23 05:03:28 -05:00
Daniel Buckmaster
2d9029cb99 Merge pull request #840 from eightyeight/fix-postfx-presets
Disable all post effects by default
2014-10-21 21:15:04 +11:00
Daniel Buckmaster
b9ebe479a3 Disable all post effects by default. 2014-10-19 20:45:27 +11:00
Daniel Buckmaster
7162fd609d Merge pull request #839 from eightyeight/bank-fixes
Some engine fixes
2014-10-19 14:33:10 +11:00
bank
62006e8b3c Remove unneeded double-initialization of the vars. 2014-10-19 14:30:46 +11:00
bank
d9c5670e93 Fix possible array overrun.
We should clamp the index value to the size of the weaponMountNode[], which is ShapeBase::MaxMountedImages (4) and SceneObject::NumMountPoints = 31.
2014-10-19 14:30:43 +11:00
bank
c23f3fbd9f Fix initializing return buffer.
Use "bufSize", not the "buf" itself.
2014-10-19 14:30:37 +11:00
Daniel Buckmaster
1554ea6faf Merge pull request #833 from just-bank/fix-derefptr
Fix: Null'ed pointer usage, possible access violation.
2014-10-16 10:38:52 +11:00
Daniel Buckmaster
7ac8e3dd6f Merge pull request #703 from 'Azaezel/dontCloneDynamicCubemaps' 2014-10-14 13:54:18 +11:00
Daniel Buckmaster
effa335c26 Merge pull request #693 from 'Azaezel/Metrics_Keybind' 2014-10-12 15:06:56 +11:00