Daniel Buckmaster
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38f8c79b3e
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Merge pull request #1033 from eightyeight/guishapenamehud-maths-fix
Fix GuiShapeNameHud maths
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2014-12-12 21:45:14 +11:00 |
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Daniel Buckmaster
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93fdcdecbe
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Compare to cosine of angle, not angle.
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2014-12-11 12:30:48 +11:00 |
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Daniel Buckmaster
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27252b0864
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Merge pull request #1019 from eightyeight/image-recoil-fix
Fix weapon image camera shake
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2014-12-10 22:52:26 +11:00 |
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Daniel Buckmaster
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9622f93d05
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Fix weapon image camera shake.
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2014-12-07 20:59:17 +11:00 |
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Daniel Buckmaster
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6338b8cc82
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Merge pull request #1010 from Azaezel/eyesFront
checkInFoV correction
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2014-12-07 16:33:25 +11:00 |
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Daniel Buckmaster
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2dd23e459a
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Merge pull request #1012 from eightyeight/singleshot-fix
Fix APlayer::singleShot
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2014-12-07 15:30:32 +11:00 |
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Daniel Buckmaster
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ac58fa96b0
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Look for datablock property, and provide a default.
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2014-12-06 12:03:32 +11:00 |
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Azaezel
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8ac10e42b0
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checkInFoV correction
requested:
https://github.com/GarageGames/Torque3D/issues/1009
crosscheck vs 69838bdc8c/Engine/source/T3D/fps/guiShapeNameHud.cpp (L177-L240) upon which that was based.
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2014-12-05 05:00:09 -06:00 |
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Daniel Buckmaster
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97be060c72
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Merge pull request #963 from Azaezel/firstPersonShadows_script
firstPersonShadows:
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2014-11-30 19:53:47 +11:00 |
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Azaezel
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911aaddf7d
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firstPersonShadows:
follows up on 88bb577c82 (diff-b8335f02a980665dd7dc953db7a637ca) from way back when, and adds the script to turn on first person showing player shadows
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2014-11-28 01:51:46 -06:00 |
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Daniel Buckmaster
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0213fc4a34
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Fix #258
No harm in it, and we can close the issue now.
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2014-11-26 14:48:29 +11:00 |
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Daniel Buckmaster
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11c70262c4
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Fix #741
Local variable was used incorrectly. Did not result in any bugs, just a small amount of unnecessary network traffic.
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2014-11-26 14:20:11 +11:00 |
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Daniel Buckmaster
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4769bba003
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Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree
Fix gui tree view build visible tree
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2014-11-23 15:52:31 +11:00 |
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Daniel Buckmaster
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22b8fe894f
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Implemented physics collision for MeshRoad.
According to deepscratch's post in the forum:
http://www.garagegames.com/community/forums/viewthread/130181/1#comment-826897
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2014-11-22 18:25:58 +11:00 |
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Daniel Buckmaster
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8538b5fdbf
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Little optimization in mPlane, originally by Winterleaf
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2014-11-05 21:17:12 +11:00 |
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Vincent Gee
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ad4b06f2bc
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Cleaned up Enum to set init value to 0
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2014-11-05 21:14:38 +11:00 |
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Vincent Gee
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2ec5af703c
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Fixed Return value from false to 0 (which is U32)
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2014-11-05 21:13:01 +11:00 |
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Daniel Buckmaster
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3902ebb861
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Merge pull request #883 from eightyeight/update-readme-and-version
Update readme and version
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2014-11-04 11:56:39 +11:00 |
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Daniel Buckmaster
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e2435e39d0
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Update README with new links and version number.
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2014-11-04 11:12:21 +11:00 |
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Daniel Buckmaster
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dc92d58692
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Update version.h
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2014-11-04 11:12:15 +11:00 |
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Daniel Buckmaster
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a61be8783a
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New Physics doc group.
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2014-11-04 11:12:13 +11:00 |
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Daniel Buckmaster
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2f1d787b13
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Merge pull request #868 from GarageGames/contributing-doc
Contributing doc
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2014-11-04 11:03:39 +11:00 |
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Daniel Buckmaster
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1e47b7bf44
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Mention code style guidelines.
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2014-11-02 08:04:12 +11:00 |
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Daniel Buckmaster
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a8f246404a
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Merge pull request #879 from eightyeight/issue-825
Increment vertex pointer by 3, not 1
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2014-11-02 07:56:51 +11:00 |
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Daniel Buckmaster
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8de36576cd
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Merge pull request #880 from eightyeight/issue-180
Improve documentation on getCursorPos and fix cursorInControl
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2014-11-02 07:55:24 +11:00 |
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Daniel Buckmaster
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f6d54d810b
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Improve documentation on getCursorPos and fix cursorInControl.
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2014-11-02 07:51:03 +11:00 |
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Daniel Buckmaster
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d12310602d
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Increment vertex pointer by 3, not 1.
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2014-11-02 07:35:39 +11:00 |
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Daniel Buckmaster
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153d611bcd
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Merge pull request #878 from eightyeight/issue-98
Prevent crash when loading Player with no shape
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2014-10-31 10:07:29 +11:00 |
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Daniel Buckmaster
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a87a891cfc
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Prevent crash when loading Player with no shape.
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2014-10-31 10:04:32 +11:00 |
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Daniel Buckmaster
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b97c4eff6c
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Merge pull request #875 from eightyeight/fix-tsshape-bounds-collision
Use existing methods instead of incorrect maths
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2014-10-31 09:21:41 +11:00 |
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Daniel Buckmaster
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e209cc4389
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Use existing methods instead of incorrect maths.
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2014-10-31 09:11:07 +11:00 |
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Daniel Buckmaster
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644225db92
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Merge pull request #874 from eightyeight/enable-gamepad-earlier
Enable gamepad input when the startup GUI wakes
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2014-10-31 08:25:37 +11:00 |
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Daniel Buckmaster
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f3b08501c0
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Enable gamepad input when the startup GUI wakes.
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2014-10-31 08:07:19 +11:00 |
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Daniel Buckmaster
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74e328d09b
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Merge pull request #870 from eightyeight/fix-ear-transform
Andrew's fix for ear transform with detached camera
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2014-10-28 14:39:09 +11:00 |
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Daniel Buckmaster
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355ce5d854
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Andrew's fix for ear transform with detached camera.
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2014-10-28 09:26:46 +11:00 |
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Daniel Buckmaster
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fd93397e5d
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Merge pull request #846 from Azaezel/guiobjectview
guiobjectview corrections
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2014-10-27 17:28:58 +11:00 |
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Daniel Buckmaster
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8e1a323e18
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Fixed typos.
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2014-10-27 17:25:26 +11:00 |
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Daniel Buckmaster
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d73ddc5d77
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Create CONTRIBUTING.md
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2014-10-27 17:22:50 +11:00 |
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Daniel Buckmaster
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a17a5ee43a
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Merge pull request #854 from eightyeight/fix-rigidshape-group
New Physics doc group
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2014-10-24 09:19:17 +11:00 |
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Daniel Buckmaster
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4fb820c3ef
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New Physics doc group.
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2014-10-24 09:17:48 +11:00 |
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Azaezel
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0dde7022c2
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engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
immediate purpose: corrected display
long term purpose: deferred display.
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2014-10-23 05:03:28 -05:00 |
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Daniel Buckmaster
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2d9029cb99
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Merge pull request #840 from eightyeight/fix-postfx-presets
Disable all post effects by default
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2014-10-21 21:15:04 +11:00 |
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Daniel Buckmaster
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b9ebe479a3
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Disable all post effects by default.
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2014-10-19 20:45:27 +11:00 |
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Daniel Buckmaster
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7162fd609d
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Merge pull request #839 from eightyeight/bank-fixes
Some engine fixes
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2014-10-19 14:33:10 +11:00 |
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bank
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62006e8b3c
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Remove unneeded double-initialization of the vars.
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2014-10-19 14:30:46 +11:00 |
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bank
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d9c5670e93
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Fix possible array overrun.
We should clamp the index value to the size of the weaponMountNode[], which is ShapeBase::MaxMountedImages (4) and SceneObject::NumMountPoints = 31.
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2014-10-19 14:30:43 +11:00 |
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bank
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c23f3fbd9f
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Fix initializing return buffer.
Use "bufSize", not the "buf" itself.
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2014-10-19 14:30:37 +11:00 |
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Daniel Buckmaster
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1554ea6faf
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Merge pull request #833 from just-bank/fix-derefptr
Fix: Null'ed pointer usage, possible access violation.
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2014-10-16 10:38:52 +11:00 |
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Daniel Buckmaster
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7ac8e3dd6f
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Merge pull request #703 from 'Azaezel/dontCloneDynamicCubemaps'
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2014-10-14 13:54:18 +11:00 |
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Daniel Buckmaster
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effa335c26
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Merge pull request #693 from 'Azaezel/Metrics_Keybind'
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2014-10-12 15:06:56 +11:00 |
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