Merge pull request #839 from eightyeight/bank-fixes

Some engine fixes
This commit is contained in:
Daniel Buckmaster 2014-10-19 14:33:10 +11:00
commit 7162fd609d
6 changed files with 5 additions and 8 deletions

View file

@ -99,7 +99,6 @@ DebrisData::DebrisData()
friction = 0.2f;
numBounces = 0;
bounceVariance = 0;
minSpinSpeed = maxSpinSpeed = 0.0;
staticOnMaxBounce = false;
explodeOnMaxBounce = false;
snapOnMaxBounce = false;

View file

@ -1155,7 +1155,7 @@ void TurretShape::unpackUpdate(NetConnection *connection, BitStream *stream)
void TurretShape::getWeaponMountTransform( S32 index, const MatrixF &xfm, MatrixF *outMat )
{
// Returns mount point to world space transform
if ( index >= 0 && index < SceneObject::NumMountPoints) {
if ( index >= 0 && index < ShapeBase::MaxMountedImages) {
S32 ni = mDataBlock->weaponMountNode[index];
if (ni != -1) {
MatrixF mountTransform = mShapeInstance->mNodeTransforms[ni];
@ -1180,7 +1180,7 @@ void TurretShape::getWeaponMountTransform( S32 index, const MatrixF &xfm, Matrix
void TurretShape::getRenderWeaponMountTransform( F32 delta, S32 mountPoint, const MatrixF &xfm, MatrixF *outMat )
{
// Returns mount point to world space transform
if ( mountPoint >= 0 && mountPoint < SceneObject::NumMountPoints) {
if ( mountPoint >= 0 && mountPoint < ShapeBase::MaxMountedImages) {
S32 ni = mDataBlock->weaponMountNode[mountPoint];
if (ni != -1) {
MatrixF mountTransform = mShapeInstance->mNodeTransforms[ni];

View file

@ -696,7 +696,7 @@ DefineEngineFunction(makeFullPath, String, ( const char* path, const char* cwd )
"@ingroup FileSystem")
{
static const U32 bufSize = 512;
char *buf = Con::getReturnBuffer(buf);
char *buf = Con::getReturnBuffer(bufSize);
Platform::makeFullPathName(path, buf, bufSize, dStrlen(cwd) > 1 ? cwd : NULL);
return buf;
}
@ -723,7 +723,7 @@ DefineEngineFunction(pathConcat, String, ( const char* path, const char* file),,
"@ingroup FileSystem")
{
static const U32 bufSize = 1024;
char *buf = Con::getReturnBuffer(buf);
char *buf = Con::getReturnBuffer(bufSize);
Platform::makeFullPathName(file, buf, bufSize, path);
return buf;
}

View file

@ -368,7 +368,7 @@ void ProcessedFFMaterial::_initPassStateBlock( RenderPassData *rpd, GFXStateBloc
result.blendDefined = true;
result.blendEnable = true;
result.blendSrc = GFXBlendOne;
result.blendSrc = GFXBlendOne;
result.blendDest = GFXBlendZero;
}
// This is here for generic FF shader fallbacks.

View file

@ -122,7 +122,6 @@ void RenderBinManager::internalAddElement(RenderInst* inst)
mElementList.increment();
MainSortElem &elem = mElementList.last();
elem.inst = inst;
elem.key = elem.key2 = 0;
elem.key = inst->defaultKey;
elem.key2 = inst->defaultKey2;

View file

@ -371,7 +371,6 @@ Marker::Marker()
mTypeMask |= MarkerObjectType;
mSeqNum = 0;
mSmoothingType = SmoothingTypeLinear;
mMSToNext = 1000;
mSmoothingType = SmoothingTypeSpline;
mKnotType = KnotTypeNormal;