loop
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2bbf5c658f
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Update README.md to refocus on core components so I can finish this project and quit Tribes 2, minor changes
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2025-10-26 18:35:44 +00:00 |
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loop
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9ffd8008d4
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SSFT: added flag cannon functionality, flag collide with stand 'return'
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2025-10-24 01:43:24 +01:00 |
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loop
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bb8b6bd6c8
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SSFT: added flag training basics, rename init funcs a little
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2025-10-23 23:28:24 +01:00 |
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loop
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dd0729faa9
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SSWW: add shutdown functionality to fix a bug where TargetInfo would be emitted in unrelated missions. add some more teleporters, add some placeholders for the medium difficulty aim trainer
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2025-10-21 15:00:23 +01:00 |
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loop
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2425e536c4
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mislabelled game methods
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2025-10-21 00:51:35 +01:00 |
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loop
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b7e7c780fd
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out of ideas tbh
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2025-10-21 00:27:26 +01:00 |
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loop
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8cf32e8652
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initGameVars moved to missionLoadDone
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2025-10-21 00:17:34 +01:00 |
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loop
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d8c83788fe
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fix another sed mistake
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2025-10-20 15:59:06 +01:00 |
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loop
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372d75e765
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fix sed cmd
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2025-10-20 15:57:27 +01:00 |
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loop
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e7e71ef4c1
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add automation for tasks I'm already forgetting about, add version
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2025-10-20 15:56:33 +01:00 |
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loop
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331a364053
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add github release script
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2025-10-20 15:51:31 +01:00 |
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loop
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bf31ced0bc
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SSWW: fully implement zone based waypoints, delete disused code and comments
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2025-10-20 13:40:57 +01:00 |
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loop
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f38bbe3e40
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interim commit - added more teleporters, preserved some SSWW information before it's nuked for the final impl
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2025-10-20 02:37:55 +01:00 |
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loop
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4f0291118b
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SSTB: added tractor beam/forcefield with customisable PhysicalZone parameters
use SSTB from NewbiesNexus.mis
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2025-10-16 14:47:44 +01:00 |
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loop
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3e82474303
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clarify the purpose of DEVMODE
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2025-10-14 22:40:27 +01:00 |
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loop
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ec82170d04
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delete disused methods from SSTP, implement the basics of SSAT
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2025-10-13 22:17:58 +01:00 |
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loop
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dacdfcbb1f
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make teleporters explain themselves
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2025-10-13 02:51:28 +01:00 |
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loop
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28d699e031
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functional .gitignore and teleporters
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2025-10-12 23:17:45 +01:00 |
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loop
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1e73ba4697
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Interim commit - added basic AimTrainer logic but no time limit / scoring mechanism yet. Copied some of the Teleporter code from classic's MPB but don't need as much of the logic around available spawns
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2025-10-12 15:04:51 +01:00 |
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tribes2
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e9877b8104
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Initial commit
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2025-10-09 17:53:39 +01:00 |
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